I found this bug while testing random games, the left key didn't work.
After switching to other keyboard layouts (German, English) the problem
disappeared. There are games (e.g. Doom 3 demo, Tomb Raider 2 demo) that
somehow use this code from extended_key_names to determine which key the
user pressed. It might be a good idea to check other keyboard layouts too,
since I found that table inconsistent across languages.
- Fix failing API tests added in 6aacfa93 and c1c12793:
'KbdLayout' test: All failures fixed now
'VirtualKey' test: One of two failures fixed
- This also should fix related problems with "F17" shortcut key
in the menu items of some programs.
CORE-17906 CORE-3903
The keyboard layout file names of ReactOS are different from Windows' ones. It was one reason why ImmInstallIMEW fails.
- s/kbdbgm/kbdbu/ Bulgarian (Typewriter)
- s/kbdgrist/kbdgr1/ German_IBM
- s/kbdes/kbdsp/ Spanish (non-alternate!)
- s/kbdja/kbdjpn/ Japanese
- s/kbdko/kbdkor/ Korean
- s/kbdsk/kbdsl/ Slovak
- s/kbdsk1/kbdsl1/ Slovak (QWERTY)
CORE-11700
- Fix Japanese keyboard about [Shift]+[0] and [半/全] (VK_PROCESSKEY).
- Add user32!CliSaveImeHotKey helper function.
- Implement user32!CliImmSetHotKey function. This function is forwarded from imm32!ImmSetHotKey.
- Fix user32!TranslateMessage by using imm32!ImmTranslateMessage.
CORE-11700, CORE-18183, CORE-18182
Remove RTC switch from configure.cmd, now MSVC runtime checks are
supposed to be enabled/disabled via CMake define (-DRUNTIME_CHECKS=1)
Prepare for adding more dynamic analysis options
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.
On my system, this reduces the configure-time by a factor of two.
- The converter is code7bit I made. code7bit: https://github.com/katahiromz/code7bit
- This converter converts non-clean characters in string literals.
- However I couldn't erase a ton of codepage C4819 warnings.
- CORE-15447
You can edit an European source file as follows:
- Right click the file in the Solution Explorer.
- Select "Open With...".
- Choose "C++ Source Code Editor (with encoding)".
- Choose "Central European (Windows) - Codepage 1260".
Define the Romanian Standard Keyboard layout, as defined by
Romanian Standards Association (ASRO). This also renders the
existing Romanian Keyboard layout as Legacy.
CORE-15056
It contains all the Unicode characters that can be formed with a
given dead key (i.e. combining character). Keyboard layouts with
dead keys may find these useful.
CORE-15056