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[WINESYNC] d3dx9: Merge the d3dx_effect_SetFloatArray() helper.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> wine commit id 86dff681fc6c36a77b84ec7ded4dfc3f889e2882 by Michael Stefaniuc <mstefani@winehq.org>
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@ -1492,44 +1492,6 @@ static HRESULT d3dx9_base_effect_get_int_array(struct d3dx9_base_effect *base,
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_set_float_array(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, const float *f, UINT count)
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{
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struct d3dx_parameter *param = get_valid_parameter(base, parameter);
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if (param)
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{
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UINT i, size = min(count, param->bytes / sizeof(DWORD));
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TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
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switch (param->class)
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{
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case D3DXPC_SCALAR:
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case D3DXPC_VECTOR:
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case D3DXPC_MATRIX_ROWS:
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for (i = 0; i < size; ++i)
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{
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set_number((DWORD *)param->data + i, param->type, &f[i], D3DXPT_FLOAT);
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}
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set_dirty(param);
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return D3D_OK;
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case D3DXPC_OBJECT:
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case D3DXPC_STRUCT:
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break;
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default:
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FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
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break;
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}
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_set_vector(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, const D3DXVECTOR4 *vector)
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{
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@ -3534,10 +3496,39 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p
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const float *f, UINT count)
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{
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struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
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struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
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TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count);
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return d3dx9_base_effect_set_float_array(&effect->base_effect, parameter, f, count);
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if (param)
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{
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unsigned int i, size = min(count, param->bytes / sizeof(DWORD));
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TRACE("Class %s.\n", debug_d3dxparameter_class(param->class));
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switch (param->class)
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{
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case D3DXPC_SCALAR:
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case D3DXPC_VECTOR:
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case D3DXPC_MATRIX_ROWS:
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for (i = 0; i < size; ++i)
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set_number((DWORD *)param->data + i, param->type, &f[i], D3DXPT_FLOAT);
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set_dirty(param);
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return D3D_OK;
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case D3DXPC_OBJECT:
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case D3DXPC_STRUCT:
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break;
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default:
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FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
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break;
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}
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count)
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@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
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include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
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include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
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include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
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tags: {wine: 2543e78b828f842813066827b5b2fb4565a51f7e}
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tags: {wine: 86dff681fc6c36a77b84ec7ded4dfc3f889e2882}
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