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[FORMATTING] Remove trailing whitespace. Addendum to 34593d93
.
Excluded: 3rd-party code (incl. wine) and most of the win32ss.
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@ -262,7 +262,6 @@ VOID
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CGridView::OnVScroll(_In_ INT Value,
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_In_ INT Pos)
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{
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INT PrevScrollPosition = m_ScrollPosition;
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switch (Value)
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@ -195,7 +195,7 @@ CCharMapWindow::OnCreate(_In_ HWND hDlg)
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}
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}
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// Add all the fonts to the
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// Add all the fonts to the list
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if (!CreateFontComboBox())
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return FALSE;
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@ -4,6 +4,7 @@
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* PURPOSE: Comparing text files
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* COPYRIGHT: Copyright 2021 Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com)
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*/
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#include "fc.h"
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#define IS_SPACE(ch) ((ch) == TEXT(' ') || (ch) == TEXT('\t'))
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@ -321,7 +321,6 @@ BOOL CInstalledApps::Enum(INT EnumType, APPENUMPROC lpEnumProc, PVOID param)
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RegCloseKey(hKey);
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}
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return TRUE;
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}
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@ -1,21 +1,20 @@
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This Is wine DirectX support.
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It works in reactos and windows
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When ReactOS own ReactX are inplace
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this file will be remove from our SVN
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for now they stay as temporary solutions
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This is Wine DirectX support.
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It works in Reactos and Windows.
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When ReactOS own ReactX are in-place
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this file will be removed from our SVN
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for now they stay as temporary solutions.
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People that have help getting this thing
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to working in ReactOS Building system
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People that have helped getting this thing
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to work in ReactOS building system:
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Roderick Colenbrander - thunderbird2k at gmx dot net
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The informations how to build it and done
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the windows port in wine (wine devloper)
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the Windows port in Wine (Wine devloper).
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Magnus Olsen aka GreatLord
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Did import it to ReactOS and setupup
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the build
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Did import it to ReactOS and setup
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the build.
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GedMurphy
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Did help with minor issue, info how to
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make DllMain being call
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make DllMain being called.
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@ -7,4 +7,3 @@ Please see COPYING for details
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163.avi
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164+169.avi
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170.avi
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@ -2,7 +2,7 @@
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* PROJECT: ReactOS winsta.dll
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* FILE: lib/winsta/misc.c
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* PURPOSE: WinStation
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* PROGRAMMER: Samuel Serapi?n
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* PROGRAMMER: Samuel Serapión
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* NOTES: Misc functions.
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*
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*/
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@ -2,7 +2,7 @@
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* PROJECT: ReactOS winsta.dll
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* FILE: lib/winsta/server.c
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* PURPOSE: WinStation
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* PROGRAMMER: Samuel Serapi?n
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* PROGRAMMER: Samuel Serapión
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*
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*/
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@ -2,7 +2,7 @@
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* PROJECT: ReactOS winsta.dll
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* FILE: lib/winsta/ws.c
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* PURPOSE: WinStation
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* PROGRAMMER: Samuel Serapi?n
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* PROGRAMMER: Samuel Serapión
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*
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*/
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@ -1,4 +1,4 @@
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Window NT Device Driver Kit
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Windows NT Device Driver Kit
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END-USER LICENSE AGREEMENT FOR MICROSOFT SOFTWARE
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IMPORTANT-READ CAREFULLY: This Microsoft End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and Microsoft Corporation for the Microsoft software product identified above, which includes computer software and associated media and printed materials, and may include "online" or electronic documentation ("SOFTWARE PRODUCT" or "SOFTWARE"). By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, promptly return the unused SOFTWARE PRODUCT to the place from which you obtained it for a full refund, or if you received the SOFTWARE PRODUCT as part of a subscription or other service from Microsoft, you may cancel the subscription and receive a refund of a prorata portion of the subscription price.
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@ -7,7 +7,8 @@ We only deal with 8x8 fonts with 256 characters, so different formats aren't des
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----------------------------
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A binary font file is always 2048 bytes in size.
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These bytes are divided into 256 characters, so every character is 8 bytes large.
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Each byte represents a character row. Consequently, each column is represented by one bit. The most-significant bit contains the pixel of the first column from the left.
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Each byte represents a character row. Consequently, each column is represented by one bit.
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The most-significant bit contains the pixel of the first column from the left.
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Example:
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We want to get the pixel in the third column of the second row of the seventh character.
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4
modules/rostests/testdata/old/ReadMe.txt
vendored
4
modules/rostests/testdata/old/ReadMe.txt
vendored
@ -1,6 +1,5 @@
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We can not test follow format yet.
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Follow format need be genreted to complete all test
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*.fon : Font resource file.
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*.fnt : Raw bitmap font file.
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@ -14,8 +13,5 @@ test.pfb
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test.pfm
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test.ttf
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How to setup test data
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Copy this folder to same folder as gdi32api.exe
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@ -1,7 +1,7 @@
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# Silhouette wallpaper collection
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This is a collection of wallpapers lisenced for use
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in the reactOS project. This work is licensed under a
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in the ReactOS project. This work is licensed under a
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Creative Commons Attribution 4.0 International License.
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The original work can be found [here](http://ever3st.com/Graphics/Loot/)
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@ -1,7 +1,5 @@
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To applay these patch
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To apply these patches:
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copy MAPPINGS/VENDORS/MICSFT/PC/CP861.TXT
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to here and rename it to ibmcp861.txt
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and applay the patch ibm861.patch to ibmcp861.txt
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and apply the patch ibm861.patch to ibmcp861.txt
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@ -3,7 +3,7 @@
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* PROJECT: ReactOS win32 subsystem
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* PURPOSE: Flood filling support
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* FILE: win32ss/gdi/dib/floodfill.c
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* PROGRAMMER: Gregor Schneider, <grschneider AT gmail DOT com>
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* PROGRAMMER: Gregor Schneider <grschneider AT gmail DOT com>
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*/
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#include <win32k.h>
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