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[USER32] Coding style fixes only
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@ -1,28 +1,8 @@
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/*
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* ReactOS kernel
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* Copyright (C) 1998, 1999, 2000, 2001 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* PROJECT: ReactOS user32.dll
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* FILE: win32ss/user/user32/windows/text.c
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* PURPOSE: Input
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* PROGRAMMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
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* UPDATE HISTORY:
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* 09-05-2001 CSH Created
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* PROJECT: ReactOS user32.dll
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: Text processing functions
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* COPYRIGHT: Copyright 2001-2004 Casper S. Hornstrup <chorns@users.sourceforge.net>
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*/
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#include <user32.h>
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@ -122,7 +102,7 @@ LPWSTR
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WINAPI
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CharPrevW(LPCWSTR start, LPCWSTR x)
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{
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if (x > start) return (LPWSTR)(x-1);
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if (x > start) return (LPWSTR)(x - 1);
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else return (LPWSTR)x;
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}
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@ -168,7 +148,8 @@ LPSTR
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WINAPI
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CharPrevA(LPCSTR start, LPCSTR ptr)
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{
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while (*start && (start < ptr)) {
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while (*start && (start < ptr))
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{
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LPCSTR next = CharNextA(start);
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if (next >= ptr) break;
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start = next;
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@ -179,11 +160,13 @@ CharPrevA(LPCSTR start, LPCSTR ptr)
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/*
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* @implemented
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*/
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LPSTR WINAPI CharPrevExA( WORD codepage, LPCSTR start, LPCSTR ptr, DWORD flags )
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LPSTR
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WINAPI
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CharPrevExA(WORD codepage, LPCSTR start, LPCSTR ptr, DWORD flags)
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{
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while (*start && (start < ptr))
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{
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LPCSTR next = CharNextExA( codepage, start, flags );
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LPCSTR next = CharNextExA(codepage, start, flags);
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if (next > ptr) break;
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start = next;
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}
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