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[USETUP] Enhancements for filesystem utility functions.
- Introduce code that detects the filesystem of a (mounted?) partition, using NtQueryVolumeInformationFile() with FileFsAttributeInformation class, aka. rely on ReactOS itself (kernel, storage stack, filesystem drivers...) to recognize the FS on a partition that should normally be seen by the system. This currently half-works for whatever reason (to be insvestigated), while it works on Windows. - Fix few comments & a function parameter name. - Use NT string pointer types. svn path=/branches/setup_improvements/; revision=74529
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@ -35,7 +35,7 @@
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VOID
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AddProvider(
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IN OUT PFILE_SYSTEM_LIST List,
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IN LPCWSTR FileSystemName,
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IN PCWSTR FileSystemName,
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IN FORMATEX FormatFunc,
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IN CHKDSKEX ChkdskFunc)
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{
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@ -69,7 +69,7 @@ AddProvider(
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PFILE_SYSTEM_ITEM
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GetFileSystemByName(
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IN PFILE_SYSTEM_LIST List,
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IN LPWSTR FileSystemName)
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IN PWSTR FileSystemName)
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{
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PLIST_ENTRY ListEntry;
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PFILE_SYSTEM_ITEM Item;
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@ -87,6 +87,80 @@ GetFileSystemByName(
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return NULL;
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}
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#if 0 // FIXME: To be fully enabled when our storage stack & al. will work better!
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/* NOTE: Ripped & adapted from base/system/autochk/autochk.c */
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static NTSTATUS
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_MyGetFileSystem(
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IN struct _PARTENTRY* PartEntry,
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IN OUT PWSTR FileSystemName,
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IN SIZE_T FileSystemNameSize)
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{
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NTSTATUS Status;
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HANDLE FileHandle;
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IO_STATUS_BLOCK IoStatusBlock;
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PFILE_FS_ATTRIBUTE_INFORMATION FileFsAttribute;
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UCHAR Buffer[sizeof(FILE_FS_ATTRIBUTE_INFORMATION) + MAX_PATH * sizeof(WCHAR)];
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OBJECT_ATTRIBUTES ObjectAttributes;
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UNICODE_STRING PartitionRootPath;
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WCHAR PathBuffer[MAX_PATH];
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FileFsAttribute = (PFILE_FS_ATTRIBUTE_INFORMATION)Buffer;
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/* Set PartitionRootPath */
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swprintf(PathBuffer,
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// L"\\Device\\Harddisk%lu\\Partition%lu", // Should work! But because ReactOS sucks atm. it actually doesn't work!!
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L"\\Device\\Harddisk%lu\\Partition%lu\\", // HACK: Use this as a temporary hack!
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PartEntry->DiskEntry->DiskNumber,
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PartEntry->PartitionNumber);
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RtlInitUnicodeString(&PartitionRootPath, PathBuffer);
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DPRINT("PartitionRootPath: %wZ\n", &PartitionRootPath);
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/* Open the partition */
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InitializeObjectAttributes(&ObjectAttributes,
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&PartitionRootPath,
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OBJ_CASE_INSENSITIVE,
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NULL,
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NULL);
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Status = NtOpenFile(&FileHandle, // PartitionHandle,
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FILE_GENERIC_READ /* | SYNCHRONIZE */,
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&ObjectAttributes,
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&IoStatusBlock,
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FILE_SHARE_READ,
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0 /* FILE_SYNCHRONOUS_IO_NONALERT */);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("Failed to open partition %wZ, Status 0x%08lx\n", &PartitionRootPath, Status);
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return Status;
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}
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/* Retrieve the FS attributes */
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Status = NtQueryVolumeInformationFile(FileHandle,
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&IoStatusBlock,
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FileFsAttribute,
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sizeof(Buffer),
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FileFsAttributeInformation);
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NtClose(FileHandle);
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if (!NT_SUCCESS(Status))
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{
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DPRINT1("NtQueryVolumeInformationFile failed for partition %wZ, Status 0x%08lx\n", &PartitionRootPath, Status);
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return Status;
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}
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if (FileSystemNameSize * sizeof(WCHAR) < FileFsAttribute->FileSystemNameLength + sizeof(WCHAR))
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return STATUS_BUFFER_TOO_SMALL;
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RtlCopyMemory(FileSystemName,
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FileFsAttribute->FileSystemName,
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FileFsAttribute->FileSystemNameLength);
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FileSystemName[FileFsAttribute->FileSystemNameLength / sizeof(WCHAR)] = UNICODE_NULL;
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return STATUS_SUCCESS;
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}
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#endif
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PFILE_SYSTEM_ITEM
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GetFileSystem(
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@ -94,7 +168,11 @@ GetFileSystem(
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IN struct _PARTENTRY* PartEntry)
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{
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PFILE_SYSTEM_ITEM CurrentFileSystem;
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LPWSTR FileSystemName = NULL;
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PWSTR FileSystemName = NULL;
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#if 0 // For code temporarily disabled below
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NTSTATUS Status;
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WCHAR FsRecFileSystemName[MAX_PATH];
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#endif
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CurrentFileSystem = PartEntry->FileSystem;
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@ -106,6 +184,26 @@ GetFileSystem(
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CurrentFileSystem = NULL;
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#if 0 // FIXME: To be fully enabled when our storage stack & al. will work better!
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/*
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* We don't have one...
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*
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* Try to infer one using NT file system recognition.
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*/
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Status = _MyGetFileSystem(PartEntry, FsRecFileSystemName, ARRAYSIZE(FsRecFileSystemName));
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if (NT_SUCCESS(Status) && *FsRecFileSystemName)
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{
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/* Temporary HACK: map FAT32 back to FAT */
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if (wcscmp(FsRecFileSystemName, L"FAT32") == 0)
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wcscpy(FsRecFileSystemName, L"FAT");
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FileSystemName = FsRecFileSystemName;
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goto Quit;
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}
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#endif
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/*
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* We don't have one...
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*
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@ -141,12 +239,19 @@ GetFileSystem(
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FileSystemName = L"NTFS"; /* FIXME: Not quite correct! */
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}
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#if 0
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Quit: // For code temporarily disabled above
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#endif
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// HACK: WARNING: We cannot write on this FS yet!
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if (PartEntry->PartitionType == PARTITION_EXT2 || PartEntry->PartitionType == PARTITION_IFS)
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DPRINT1("Recognized file system %S that doesn't support write support yet!\n", FileSystemName);
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if (FileSystemName)
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{
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if (PartEntry->PartitionType == PARTITION_EXT2 || PartEntry->PartitionType == PARTITION_IFS)
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DPRINT1("Recognized file system %S that doesn't support write support yet!\n", FileSystemName);
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}
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DPRINT1("GetFileSystem -- PartitionType: 0x%02X ; FileSystemName (guessed): %S\n",
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PartEntry->PartitionType, FileSystemName);
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PartEntry->PartitionType, FileSystemName ? FileSystemName : L"None");
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if (FileSystemName != NULL)
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CurrentFileSystem = GetFileSystemByName(FileSystemList, FileSystemName);
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@ -160,7 +265,7 @@ CreateFileSystemList(
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IN SHORT Left,
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IN SHORT Top,
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IN BOOLEAN ForceFormat,
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IN LPCWSTR ForceFileSystem)
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IN PCWSTR SelectFileSystem)
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{
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PFILE_SYSTEM_LIST List;
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PFILE_SYSTEM_ITEM Item;
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@ -183,16 +288,16 @@ CreateFileSystemList(
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if (!ForceFormat)
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{
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/* Add 'Keep' provider */
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/* Add the 'Keep existing filesystem' dummy provider */
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AddProvider(List, NULL, NULL, NULL);
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}
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/* Search for ForceFileSystem in list */
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/* Search for SelectFileSystem in list */
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ListEntry = List->ListHead.Flink;
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while (ListEntry != &List->ListHead)
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{
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Item = CONTAINING_RECORD(ListEntry, FILE_SYSTEM_ITEM, ListEntry);
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if (Item->FileSystemName && wcscmp(ForceFileSystem, Item->FileSystemName) == 0)
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if (Item->FileSystemName && wcscmp(SelectFileSystem, Item->FileSystemName) == 0)
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{
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List->Selected = Item;
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break;
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@ -205,7 +310,6 @@ CreateFileSystemList(
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return List;
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}
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VOID
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DestroyFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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@ -226,7 +330,6 @@ DestroyFileSystemList(
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RtlFreeHeap(ProcessHeap, 0, List);
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}
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VOID
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DrawFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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@ -264,7 +367,9 @@ DrawFileSystemList(
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snprintf(Buffer, sizeof(Buffer), MUIGetString(STRING_FORMATDISK2), Item->FileSystemName);
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}
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else
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{
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snprintf(Buffer, sizeof(Buffer), MUIGetString(STRING_KEEPFORMAT));
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}
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if (ListEntry == &List->Selected->ListEntry)
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CONSOLE_SetInvertedTextXY(List->Left,
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@ -279,7 +384,6 @@ DrawFileSystemList(
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}
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}
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VOID
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ScrollDownFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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@ -291,7 +395,6 @@ ScrollDownFileSystemList(
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}
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}
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VOID
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ScrollUpFileSystemList(
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IN PFILE_SYSTEM_LIST List)
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@ -31,7 +31,7 @@
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typedef struct _FILE_SYSTEM_ITEM
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{
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LIST_ENTRY ListEntry;
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LPCWSTR FileSystemName; /* Not owned by the item */
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PCWSTR FileSystemName; /* Not owned by the item */
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FORMATEX FormatFunc;
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CHKDSKEX ChkdskFunc;
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BOOLEAN QuickFormat;
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@ -46,16 +46,16 @@ typedef struct _FILE_SYSTEM_LIST
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} FILE_SYSTEM_LIST, *PFILE_SYSTEM_LIST;
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VOID
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FS_AddProvider(
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AddProvider(
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IN OUT PFILE_SYSTEM_LIST List,
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IN LPCWSTR FileSystemName,
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IN PCWSTR FileSystemName,
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IN FORMATEX FormatFunc,
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IN CHKDSKEX ChkdskFunc);
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PFILE_SYSTEM_ITEM
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GetFileSystemByName(
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IN PFILE_SYSTEM_LIST List,
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IN LPWSTR FileSystemName);
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IN PWSTR FileSystemName);
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struct _PARTENTRY; // Defined in partlist.h
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PFILE_SYSTEM_ITEM
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@ -68,7 +68,7 @@ CreateFileSystemList(
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IN SHORT Left,
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IN SHORT Top,
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IN BOOLEAN ForceFormat,
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IN LPCWSTR ForceFileSystem);
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IN PCWSTR SelectFileSystem);
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VOID
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DestroyFileSystemList(
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