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[KERNEL32][CONSRV] Retrieve the best-suited language ID corresponding to the active console output code page. (#4301)
CORE-17601, CORE-17803 Replaces PR #4281. Implement SrvGetConsoleLangId() (server-side) and set the new current thread's locale after connecting to a console, or changing its output code page. Based on API tracing on Windows 2003, as well as on comments and code gathered from: https://github.com/microsoft/terminal Tests results are listed in PR #4301.
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@ -1375,8 +1375,6 @@ AllocConsole(VOID)
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ULONG AppNameLength = 128 * sizeof(WCHAR);
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ULONG CurDirLength = (MAX_PATH + 1) * sizeof(WCHAR);
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LCID lcid;
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RtlEnterCriticalSection(&ConsoleLock);
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if (NtCurrentPeb()->ProcessParameters->ConsoleHandle)
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@ -1427,8 +1425,8 @@ AllocConsole(VOID)
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/* Initialize Console Ctrl Handling */
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InitializeCtrlHandling();
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/* Sets the current console locale for this thread */
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SetTEBLangID(lcid);
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/* Sync the current thread's LangId with the console's one */
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SetTEBLangID();
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}
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Quit:
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@ -2500,6 +2498,9 @@ SetConsoleOutputCP(UINT wCodePageID)
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return FALSE;
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}
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/* Sync the current thread's LangId with the console's one */
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SetTEBLangID();
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return TRUE;
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}
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@ -2676,9 +2677,7 @@ AttachConsole(DWORD dwProcessId)
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{
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BOOL Success;
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CONSOLE_START_INFO ConsoleStartInfo;
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DWORD dummy;
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LCID lcid;
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RtlEnterCriticalSection(&ConsoleLock);
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@ -2711,8 +2710,8 @@ AttachConsole(DWORD dwProcessId)
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/* Initialize Console Ctrl Handling */
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InitializeCtrlHandling();
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/* Sets the current console locale for this thread */
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SetTEBLangID(lcid);
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/* Sync the current thread's LangId with the console's one */
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SetTEBLangID();
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}
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Quit:
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@ -3067,6 +3066,48 @@ UnregisterConsoleIME(VOID)
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return FALSE;
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}
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/**
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* @brief
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* Internal helper function used to synchronize the current
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* thread's language ID with the one from the console.
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**/
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VOID
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SetTEBLangID(VOID)
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{
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CONSOLE_API_MESSAGE ApiMessage;
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PCONSOLE_GETLANGID LangIdRequest = &ApiMessage.Data.LangIdRequest;
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/* Retrieve the "best-suited" language ID corresponding
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* to the active console output code page. */
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LangIdRequest->ConsoleHandle = NtCurrentPeb()->ProcessParameters->ConsoleHandle;
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CsrClientCallServer((PCSR_API_MESSAGE)&ApiMessage,
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NULL,
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CSR_CREATE_API_NUMBER(CONSRV_SERVERDLL_INDEX, ConsolepGetLangId),
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sizeof(*LangIdRequest));
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if (!NT_SUCCESS(ApiMessage.Status))
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{
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/*
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* No best console language ID: keep the current thread's one.
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* Since this internal function only modifies an optional setting,
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* don't set any last error, as it could otherwise mess with the
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* main last error set by the caller.
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*/
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return;
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}
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/*
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* We succeeded, set the current thread's language ID by
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* modifying its locale -- Windows <= 2003 does not have
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* the concept of a separate thread UI language.
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* Ignore the returned value.
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*/
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if (!SetThreadLocale(MAKELCID(LangIdRequest->LangId, SORT_DEFAULT)))
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{
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DPRINT1("SetTEBLangID: Could not set thread locale to console lang ID %lu\n",
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LangIdRequest->LangId);
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}
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}
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static
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BOOL
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@ -342,14 +342,13 @@ ConDllInitialize(IN ULONG Reason,
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PRTL_USER_PROCESS_PARAMETERS Parameters = NtCurrentPeb()->ProcessParameters;
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BOOLEAN InServerProcess = FALSE;
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CONSRV_API_CONNECTINFO ConnectInfo;
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LCID lcid;
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if (Reason != DLL_PROCESS_ATTACH)
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{
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if ((Reason == DLL_THREAD_ATTACH) && IsConsoleApp())
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{
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/* Sets the current console locale for the new thread */
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SetTEBLangID(lcid);
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/* Sync the new thread's LangId with the console's one */
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SetTEBLangID();
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}
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else if (Reason == DLL_PROCESS_DETACH)
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{
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@ -522,8 +521,8 @@ ConDllInitialize(IN ULONG Reason,
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InputWaitHandle = ConnectInfo.ConsoleStartInfo.InputWaitHandle;
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/* Sets the current console locale for this thread */
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SetTEBLangID(lcid);
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/* Sync the current thread's LangId with the console's one */
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SetTEBLangID();
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}
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DPRINT("Console setup: 0x%p, 0x%p, 0x%p, 0x%p\n",
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@ -60,7 +60,8 @@ GetConsoleInputWaitHandle(VOID);
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HANDLE
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TranslateStdHandle(HANDLE hHandle);
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#define SetTEBLangID(p) (p)
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VOID
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SetTEBLangID(VOID);
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VOID
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SetUpConsoleInfo(IN BOOLEAN CaptureTitle,
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@ -859,6 +859,12 @@ typedef struct _CONSOLE_SETINPUTOUTPUTCP
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HANDLE EventHandle;
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} CONSOLE_SETINPUTOUTPUTCP, *PCONSOLE_SETINPUTOUTPUTCP;
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typedef struct _CONSOLE_GETLANGID
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{
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HANDLE ConsoleHandle;
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LANGID LangId;
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} CONSOLE_GETLANGID, *PCONSOLE_GETLANGID;
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typedef struct _CONSOLE_GETKBDLAYOUTNAME
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{
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HANDLE ConsoleHandle;
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@ -991,6 +997,7 @@ typedef struct _CONSOLE_API_MESSAGE
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/* Input and Output Code Pages; keyboard */
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CONSOLE_GETINPUTOUTPUTCP GetConsoleCPRequest;
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CONSOLE_SETINPUTOUTPUTCP SetConsoleCPRequest;
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CONSOLE_GETLANGID LangIdRequest;
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CONSOLE_GETKBDLAYOUTNAME GetKbdLayoutNameRequest;
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/* Virtual DOS Machine */
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@ -19,6 +19,15 @@
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#define CP_GB2312 936 // Chinese Simplified (GB2312)
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#define CP_BIG5 950 // Chinese Traditional (Big5)
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/*
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* "Human-understandable" names for the previous standard code pages.
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* Taken from https://github.com/microsoft/terminal/blob/main/src/inc/unicode.hpp
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*/
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#define CP_JAPANESE CP_SHIFTJIS
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#define CP_KOREAN CP_HANGUL
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#define CP_CHINESE_SIMPLIFIED CP_GB2312
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#define CP_CHINESE_TRADITIONAL CP_BIG5
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/* IsFarEastCP(CodePage) */
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#define IsCJKCodePage(CodePage) \
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((CodePage) == CP_SHIFTJIS || (CodePage) == CP_HANGUL || \
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@ -16,7 +16,7 @@
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#define COBJMACROS
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#include <shlobj.h>
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#include "../concfg/font.h"
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#include <alias.h>
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#include <history.h>
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#include "procinit.h"
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@ -2014,10 +2014,66 @@ CSR_API(SrvSetConsoleNlsMode)
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}
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/* API_NUMBER: ConsolepGetLangId */
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CSR_API(SrvGetConsoleLangId)
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CON_API(SrvGetConsoleLangId,
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CONSOLE_GETLANGID, LangIdRequest)
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{
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DPRINT1("%s not yet implemented\n", __FUNCTION__);
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return STATUS_NOT_IMPLEMENTED;
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/*
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* Quoting MS Terminal, see function GetConsoleLangId() at
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* https://github.com/microsoft/terminal/blob/main/src/host/srvinit.cpp#L655
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* "Only attempt to return the Lang ID if the Windows ACP on console
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* launch was an East Asian Code Page."
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*
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* The underlying logic is as follows:
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*
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* - When the current user's UI language is *not* CJK, the user expects
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* to not see any CJK output to the console by default, even if its
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* output has been set to a CJK code page (this is possible when CJK
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* fonts are installed on the system). That is, of course, unless if
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* the attached console program chooses to actually output CJK text.
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* Whatever current language of the running program's thread should
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* be kept: STATUS_NOT_SUPPORTED is returned.
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*
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* - When the current user's UI language *is* CJK, the user expects to
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* see CJK output to the console by default when its code page is CJK.
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* A valid LangId is returned in this case to ensure this.
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* However, if the console code page is not CJK, then it is evident
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* that CJK text will not be able to be correctly shown, and therefore
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* we should fall back to a standard language that can be shown, namely
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* en-US english, instead of keeping the current language.
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*/
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BYTE UserCharSet = CodePageToCharSet(GetACP());
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if (!IsCJKCharSet(UserCharSet))
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return STATUS_NOT_SUPPORTED;
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/* Return a "best-suited" language ID corresponding
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* to the active console output code page. */
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switch (Console->OutputCodePage)
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{
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/** ReactOS-specific: do nothing if the code page is UTF-8. This will allow
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** programs to naturally output in whatever current language they are. **/
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case CP_UTF8:
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return STATUS_NOT_SUPPORTED;
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/** End ReactOS-specific **/
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case CP_JAPANESE:
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LangIdRequest->LangId = MAKELANGID(LANG_JAPANESE, SUBLANG_DEFAULT);
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break;
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case CP_KOREAN:
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LangIdRequest->LangId = MAKELANGID(LANG_KOREAN, SUBLANG_KOREAN);
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break;
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case CP_CHINESE_SIMPLIFIED:
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LangIdRequest->LangId = MAKELANGID(LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED);
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break;
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case CP_CHINESE_TRADITIONAL:
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LangIdRequest->LangId = MAKELANGID(LANG_CHINESE, SUBLANG_CHINESE_TRADITIONAL);
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break;
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default:
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/* Default to en-US english otherwise */
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LangIdRequest->LangId = MAKELANGID(LANG_ENGLISH, SUBLANG_ENGLISH_US);
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break;
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}
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return STATUS_SUCCESS;
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}
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/* EOF */
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