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This switches over spice (in opengl mode) to render DisplaySurface updates into a opengl texture, using the helper functions in ui/console-gl.c. With this patch applied spice (with gl=on) will stop using qxl rendering ops, it will use dma-buf passing all the time, i.e. for bios/bootloader (before virtio-gpu driver is loaded) too. This should improve performance even using spice (with gl=on) with non-accelerated stdvga because we stop squeezing all display updates through a unix/tcp socket and basically using a shared memory transport instead. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 1474617028-3979-3-git-send-email-kraxel@redhat.com |
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.. | ||
console.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h |