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5580ea4576
For most of the timers counter starts to decrement after first period expires. Due to rounding down performed by the ptimer_get_count, it returns counter - 1 for the running timer, so that for the ptimer user it looks like counter gets decremented immediately after running the timer. Add "no counter round down" policy that provides correct behaviour for those timers. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Message-id: ef39622d0ebfdc32a0877e59ffdf6910dc3db688.1475421224.git.digetx@gmail.com Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
82 lines
3.0 KiB
C
82 lines
3.0 KiB
C
/*
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* General purpose implementation of a simple periodic countdown timer.
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*
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* Copyright (c) 2007 CodeSourcery.
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*
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* This code is licensed under the GNU LGPL.
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*/
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#ifndef PTIMER_H
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#define PTIMER_H
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#include "qemu-common.h"
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#include "qemu/timer.h"
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#include "migration/vmstate.h"
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/* The default ptimer policy retains backward compatibility with the legacy
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* timers. Custom policies are adjusting the default one. Consider providing
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* a correct policy for your timer.
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*
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* The rough edges of the default policy:
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* - Starting to run with a period = 0 emits error message and stops the
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* timer without a trigger.
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*
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* - Setting period to 0 of the running timer emits error message and
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* stops the timer without a trigger.
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*
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* - Starting to run with counter = 0 or setting it to "0" while timer
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* is running causes a trigger and reloads counter with a limit value.
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* If limit = 0, ptimer emits error message and stops the timer.
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*
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* - Counter value of the running timer is one less than the actual value.
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*
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* - Changing period/frequency of the running timer loses time elapsed
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* since the last period, effectively restarting the timer with a
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* counter = counter value at the moment of change (.i.e. one less).
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*/
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#define PTIMER_POLICY_DEFAULT 0
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/* Periodic timer counter stays with "0" for a one period before wrapping
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* around. */
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#define PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD (1 << 0)
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/* Running periodic timer that has counter = limit = 0 would continuously
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* re-trigger every period. */
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#define PTIMER_POLICY_CONTINUOUS_TRIGGER (1 << 1)
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/* Starting to run with/setting counter to "0" won't trigger immediately,
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* but after a one period for both oneshot and periodic modes. */
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#define PTIMER_POLICY_NO_IMMEDIATE_TRIGGER (1 << 2)
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/* Starting to run with/setting counter to "0" won't re-load counter
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* immediately, but after a one period. */
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#define PTIMER_POLICY_NO_IMMEDIATE_RELOAD (1 << 3)
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/* Make counter value of the running timer represent the actual value and
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* not the one less. */
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#define PTIMER_POLICY_NO_COUNTER_ROUND_DOWN (1 << 4)
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/* ptimer.c */
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typedef struct ptimer_state ptimer_state;
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typedef void (*ptimer_cb)(void *opaque);
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ptimer_state *ptimer_init(QEMUBH *bh, uint8_t policy_mask);
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void ptimer_set_period(ptimer_state *s, int64_t period);
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void ptimer_set_freq(ptimer_state *s, uint32_t freq);
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uint64_t ptimer_get_limit(ptimer_state *s);
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void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload);
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uint64_t ptimer_get_count(ptimer_state *s);
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void ptimer_set_count(ptimer_state *s, uint64_t count);
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void ptimer_run(ptimer_state *s, int oneshot);
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void ptimer_stop(ptimer_state *s);
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extern const VMStateDescription vmstate_ptimer;
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#define VMSTATE_PTIMER(_field, _state) \
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VMSTATE_STRUCT_POINTER_V(_field, _state, 1, vmstate_ptimer, ptimer_state)
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#define VMSTATE_PTIMER_ARRAY(_f, _s, _n) \
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VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(_f, _s, _n, 0, \
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vmstate_ptimer, ptimer_state)
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#endif
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