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When creating new QOM types, there is a lot of boilerplate code that must be repeated using a standard pattern. This is tedious to write and liable to suffer from subtle inconsistencies. Thus it would benefit from some simple automation. QOM was loosely inspired by GLib's GObject, and indeed GObject suffers from the same burden of boilerplate code, but has long provided a set of macros to eliminate this burden in the source implementation. More recently it has also provided a set of macros to eliminate this burden in the header declaration. In GLib there are the G_DECLARE_* and G_DEFINE_* family of macros for the header declaration and source implementation respectively: https://developer.gnome.org/gobject/stable/chapter-gobject.html https://developer.gnome.org/gobject/stable/howto-gobject.html This patch takes inspiration from GObject to provide the equivalent functionality for QOM. In the header file, instead of: typedef struct MyDevice MyDevice; typedef struct MyDeviceClass MyDeviceClass; G_DEFINE_AUTOPTR_CLEANUP_FUNC(MyDeviceClass, object_unref) #define MY_DEVICE_GET_CLASS(void *obj) \ OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE) #define MY_DEVICE_CLASS(void *klass) \ OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE) #define MY_DEVICE(void *obj) OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE) struct MyDeviceClass { DeviceClass parent_class; }; We now have OBJECT_DECLARE_SIMPLE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE) In cases where the class needs some virtual methods, it can be left to be implemented manually using OBJECT_DECLARE_TYPE(MyDevice, my_device, MY_DEVICE) Note that these macros are including support for g_autoptr() for the object types, which is something previously only supported for variables declared as the base Object * type. Meanwhile in the source file, instead of: static void my_device_finalize(Object *obj); static void my_device_class_init(ObjectClass *oc, void *data); static void my_device_init(Object *obj); static const TypeInfo my_device_info = { .parent = TYPE_DEVICE, .name = TYPE_MY_DEVICE, .instance_size = sizeof(MyDevice), .instance_init = my_device_init, .instance_finalize = my_device_finalize, .class_size = sizeof(MyDeviceClass), .class_init = my_device_class_init, }; static void my_device_register_types(void) { type_register_static(&my_device_info); } type_init(my_device_register_types); We now have OBJECT_DEFINE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE) Or, if a class needs to implement interfaces: OBJECT_DEFINE_TYPE_WITH_INTERFACES(MyDevice, my_device, MY_DEVICE, DEVICE, { TYPE_USER_CREATABLE }, { NULL }) Or, if a class needs to be abstract OBJECT_DEFINE_ABSTRACT_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE) IOW, in both cases the maintainer now only has to think about the interesting part of the code which implements useful functionality and avoids much of the boilerplate. Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20200723181410.3145233-3-berrange@redhat.com> [ehabkost: Fix G_DEFINE_AUTOPTR_CLEANUP_FUNC usage] Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20200831210740.126168-3-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> |
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.github | ||
.gitlab-ci.d | ||
accel | ||
audio | ||
authz | ||
backends | ||
block | ||
bsd-user | ||
capstone@22ead3e0bf | ||
chardev | ||
contrib | ||
crypto | ||
default-configs | ||
disas | ||
docs | ||
dtc@85e5d83984 | ||
dump | ||
fpu | ||
fsdev | ||
gdb-xml | ||
hw | ||
include | ||
io | ||
libdecnumber | ||
linux-headers | ||
linux-user | ||
meson@68ed748f84 | ||
migration | ||
monitor | ||
nbd | ||
net | ||
pc-bios | ||
plugins | ||
po | ||
python/qemu | ||
qapi | ||
qga | ||
qobject | ||
qom | ||
replay | ||
roms | ||
scripts | ||
scsi | ||
slirp@ce94eba204 | ||
softmmu | ||
storage-daemon | ||
stubs | ||
target | ||
tcg | ||
tests | ||
tools | ||
trace | ||
ui | ||
util | ||
.cirrus.yml | ||
.dir-locals.el | ||
.editorconfig | ||
.exrc | ||
.gdbinit | ||
.gitignore | ||
.gitlab-ci.yml | ||
.gitmodules | ||
.gitpublish | ||
.mailmap | ||
.patchew.yml | ||
.readthedocs.yml | ||
.shippable.yml | ||
.travis.yml | ||
block.c | ||
blockdev-nbd.c | ||
blockdev.c | ||
blockjob.c | ||
bootdevice.c | ||
Changelog | ||
CODING_STYLE.rst | ||
configure | ||
COPYING | ||
COPYING.LIB | ||
cpus-common.c | ||
device_tree.c | ||
disas.c | ||
dma-helpers.c | ||
exec-vary.c | ||
exec.c | ||
gdbstub.c | ||
gitdm.config | ||
hmp-commands-info.hx | ||
hmp-commands.hx | ||
iothread.c | ||
job-qmp.c | ||
job.c | ||
Kconfig | ||
Kconfig.host | ||
LICENSE | ||
MAINTAINERS | ||
Makefile | ||
memory_ldst.c.inc | ||
meson_options.txt | ||
meson.build | ||
module-common.c | ||
os-posix.c | ||
os-win32.c | ||
qdev-monitor.c | ||
qemu-bridge-helper.c | ||
qemu-edid.c | ||
qemu-img-cmds.hx | ||
qemu-img.c | ||
qemu-io-cmds.c | ||
qemu-io.c | ||
qemu-keymap.c | ||
qemu-nbd.c | ||
qemu-options-wrapper.h | ||
qemu-options.h | ||
qemu-options.hx | ||
qemu-seccomp.c | ||
qemu.nsi | ||
qemu.sasl | ||
README.rst | ||
replication.c | ||
replication.h | ||
thunk.c | ||
tpm.c | ||
trace-events | ||
VERSION | ||
version.rc | ||
version.texi.in |
=========== QEMU README =========== QEMU is a generic and open source machine & userspace emulator and virtualizer. QEMU is capable of emulating a complete machine in software without any need for hardware virtualization support. By using dynamic translation, it achieves very good performance. QEMU can also integrate with the Xen and KVM hypervisors to provide emulated hardware while allowing the hypervisor to manage the CPU. With hypervisor support, QEMU can achieve near native performance for CPUs. When QEMU emulates CPUs directly it is capable of running operating systems made for one machine (e.g. an ARMv7 board) on a different machine (e.g. an x86_64 PC board). QEMU is also capable of providing userspace API virtualization for Linux and BSD kernel interfaces. This allows binaries compiled against one architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a different architecture ABI (e.g. the Linux x86_64 ABI). This does not involve any hardware emulation, simply CPU and syscall emulation. QEMU aims to fit into a variety of use cases. It can be invoked directly by users wishing to have full control over its behaviour and settings. It also aims to facilitate integration into higher level management layers, by providing a stable command line interface and monitor API. It is commonly invoked indirectly via the libvirt library when using open source applications such as oVirt, OpenStack and virt-manager. QEMU as a whole is released under the GNU General Public License, version 2. For full licensing details, consult the LICENSE file. Building ======== QEMU is multi-platform software intended to be buildable on all modern Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety of other UNIX targets. The simple steps to build QEMU are: .. code-block:: shell mkdir build cd build ../configure make Additional information can also be found online via the QEMU website: * `<https://qemu.org/Hosts/Linux>`_ * `<https://qemu.org/Hosts/Mac>`_ * `<https://qemu.org/Hosts/W32>`_ Submitting patches ================== The QEMU source code is maintained under the GIT version control system. .. code-block:: shell git clone https://git.qemu.org/git/qemu.git When submitting patches, one common approach is to use 'git format-patch' and/or 'git send-email' to format & send the mail to the qemu-devel@nongnu.org mailing list. All patches submitted must contain a 'Signed-off-by' line from the author. Patches should follow the guidelines set out in the CODING_STYLE.rst file. Additional information on submitting patches can be found online via the QEMU website * `<https://qemu.org/Contribute/SubmitAPatch>`_ * `<https://qemu.org/Contribute/TrivialPatches>`_ The QEMU website is also maintained under source control. .. code-block:: shell git clone https://git.qemu.org/git/qemu-web.git * `<https://www.qemu.org/2017/02/04/the-new-qemu-website-is-up/>`_ A 'git-publish' utility was created to make above process less cumbersome, and is highly recommended for making regular contributions, or even just for sending consecutive patch series revisions. It also requires a working 'git send-email' setup, and by default doesn't automate everything, so you may want to go through the above steps manually for once. For installation instructions, please go to * `<https://github.com/stefanha/git-publish>`_ The workflow with 'git-publish' is: .. code-block:: shell $ git checkout master -b my-feature $ # work on new commits, add your 'Signed-off-by' lines to each $ git publish Your patch series will be sent and tagged as my-feature-v1 if you need to refer back to it in the future. Sending v2: .. code-block:: shell $ git checkout my-feature # same topic branch $ # making changes to the commits (using 'git rebase', for example) $ git publish Your patch series will be sent with 'v2' tag in the subject and the git tip will be tagged as my-feature-v2. Bug reporting ============= The QEMU project uses Launchpad as its primary upstream bug tracker. Bugs found when running code built from QEMU git or upstream released sources should be reported via: * `<https://bugs.launchpad.net/qemu/>`_ If using QEMU via an operating system vendor pre-built binary package, it is preferable to report bugs to the vendor's own bug tracker first. If the bug is also known to affect latest upstream code, it can also be reported via launchpad. For additional information on bug reporting consult: * `<https://qemu.org/Contribute/ReportABug>`_ Contact ======= The QEMU community can be contacted in a number of ways, with the two main methods being email and IRC * `<mailto:qemu-devel@nongnu.org>`_ * `<https://lists.nongnu.org/mailman/listinfo/qemu-devel>`_ * #qemu on irc.oftc.net Information on additional methods of contacting the community can be found online via the QEMU website: * `<https://qemu.org/Contribute/StartHere>`_