mirror of
https://github.com/qemu/qemu.git
synced 2024-11-28 14:24:02 +08:00
e4c7e2d12d
So far, aio_poll's scheme was dispatch/poll/dispatch, where the first dispatch phase was used only in the GSource case in order to avoid a blocking poll. Earlier patches changed it to dispatch/prepare/poll/dispatch, where prepare is aio_compute_timeout. By making aio_dispatch public, we can remove the first dispatch phase altogether, so that both aio_poll and the GSource use the same prepare/poll/dispatch scheme. This patch breaks the invariant that aio_poll(..., true) will not block the first time it returns false. This used to be fundamental for qemu_aio_flush's implementation as "while (qemu_aio_wait()) {}" but no code in QEMU relies on this invariant anymore. The return value of aio_poll() is now comparable with that of g_main_context_iteration. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
196 lines
4.9 KiB
C
196 lines
4.9 KiB
C
/*
|
|
* QEMU aio implementation
|
|
*
|
|
* Copyright IBM Corp., 2008
|
|
* Copyright Red Hat Inc., 2012
|
|
*
|
|
* Authors:
|
|
* Anthony Liguori <aliguori@us.ibm.com>
|
|
* Paolo Bonzini <pbonzini@redhat.com>
|
|
*
|
|
* This work is licensed under the terms of the GNU GPL, version 2. See
|
|
* the COPYING file in the top-level directory.
|
|
*
|
|
* Contributions after 2012-01-13 are licensed under the terms of the
|
|
* GNU GPL, version 2 or (at your option) any later version.
|
|
*/
|
|
|
|
#include "qemu-common.h"
|
|
#include "block/block.h"
|
|
#include "qemu/queue.h"
|
|
#include "qemu/sockets.h"
|
|
|
|
struct AioHandler {
|
|
EventNotifier *e;
|
|
EventNotifierHandler *io_notify;
|
|
GPollFD pfd;
|
|
int deleted;
|
|
QLIST_ENTRY(AioHandler) node;
|
|
};
|
|
|
|
void aio_set_event_notifier(AioContext *ctx,
|
|
EventNotifier *e,
|
|
EventNotifierHandler *io_notify)
|
|
{
|
|
AioHandler *node;
|
|
|
|
QLIST_FOREACH(node, &ctx->aio_handlers, node) {
|
|
if (node->e == e && !node->deleted) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Are we deleting the fd handler? */
|
|
if (!io_notify) {
|
|
if (node) {
|
|
g_source_remove_poll(&ctx->source, &node->pfd);
|
|
|
|
/* If the lock is held, just mark the node as deleted */
|
|
if (ctx->walking_handlers) {
|
|
node->deleted = 1;
|
|
node->pfd.revents = 0;
|
|
} else {
|
|
/* Otherwise, delete it for real. We can't just mark it as
|
|
* deleted because deleted nodes are only cleaned up after
|
|
* releasing the walking_handlers lock.
|
|
*/
|
|
QLIST_REMOVE(node, node);
|
|
g_free(node);
|
|
}
|
|
}
|
|
} else {
|
|
if (node == NULL) {
|
|
/* Alloc and insert if it's not already there */
|
|
node = g_malloc0(sizeof(AioHandler));
|
|
node->e = e;
|
|
node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
|
|
node->pfd.events = G_IO_IN;
|
|
QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
|
|
|
|
g_source_add_poll(&ctx->source, &node->pfd);
|
|
}
|
|
/* Update handler with latest information */
|
|
node->io_notify = io_notify;
|
|
}
|
|
|
|
aio_notify(ctx);
|
|
}
|
|
|
|
bool aio_pending(AioContext *ctx)
|
|
{
|
|
AioHandler *node;
|
|
|
|
QLIST_FOREACH(node, &ctx->aio_handlers, node) {
|
|
if (node->pfd.revents && node->io_notify) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool aio_dispatch_handlers(AioContext *ctx, HANDLE event)
|
|
{
|
|
AioHandler *node;
|
|
bool progress = false;
|
|
|
|
/*
|
|
* We have to walk very carefully in case aio_set_fd_handler is
|
|
* called while we're walking.
|
|
*/
|
|
node = QLIST_FIRST(&ctx->aio_handlers);
|
|
while (node) {
|
|
AioHandler *tmp;
|
|
|
|
ctx->walking_handlers++;
|
|
|
|
if (!node->deleted &&
|
|
(node->pfd.revents || event_notifier_get_handle(node->e) == event) &&
|
|
node->io_notify) {
|
|
node->pfd.revents = 0;
|
|
node->io_notify(node->e);
|
|
|
|
/* aio_notify() does not count as progress */
|
|
if (node->e != &ctx->notifier) {
|
|
progress = true;
|
|
}
|
|
}
|
|
|
|
tmp = node;
|
|
node = QLIST_NEXT(node, node);
|
|
|
|
ctx->walking_handlers--;
|
|
|
|
if (!ctx->walking_handlers && tmp->deleted) {
|
|
QLIST_REMOVE(tmp, node);
|
|
g_free(tmp);
|
|
}
|
|
}
|
|
|
|
return progress;
|
|
}
|
|
|
|
bool aio_dispatch(AioContext *ctx)
|
|
{
|
|
bool progress;
|
|
|
|
progress = aio_bh_poll(ctx);
|
|
progress |= aio_dispatch_handlers(ctx, INVALID_HANDLE_VALUE);
|
|
progress |= timerlistgroup_run_timers(&ctx->tlg);
|
|
return progress;
|
|
}
|
|
|
|
bool aio_poll(AioContext *ctx, bool blocking)
|
|
{
|
|
AioHandler *node;
|
|
HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
|
|
bool progress, first;
|
|
int count;
|
|
int timeout;
|
|
|
|
progress = false;
|
|
|
|
ctx->walking_handlers++;
|
|
|
|
/* fill fd sets */
|
|
count = 0;
|
|
QLIST_FOREACH(node, &ctx->aio_handlers, node) {
|
|
if (!node->deleted && node->io_notify) {
|
|
events[count++] = event_notifier_get_handle(node->e);
|
|
}
|
|
}
|
|
|
|
ctx->walking_handlers--;
|
|
first = true;
|
|
|
|
/* wait until next event */
|
|
while (count > 0) {
|
|
int ret;
|
|
|
|
timeout = blocking
|
|
? qemu_timeout_ns_to_ms(aio_compute_timeout(ctx)) : 0;
|
|
ret = WaitForMultipleObjects(count, events, FALSE, timeout);
|
|
|
|
if (first && aio_bh_poll(ctx)) {
|
|
progress = true;
|
|
}
|
|
first = false;
|
|
|
|
/* if we have any signaled events, dispatch event */
|
|
if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
|
|
break;
|
|
}
|
|
|
|
blocking = false;
|
|
|
|
progress |= aio_dispatch_handlers(ctx, events[ret - WAIT_OBJECT_0]);
|
|
|
|
/* Try again, but only call each handler once. */
|
|
events[ret - WAIT_OBJECT_0] = events[--count];
|
|
}
|
|
|
|
progress |= timerlistgroup_run_timers(&ctx->tlg);
|
|
|
|
return progress;
|
|
}
|