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0ad6773f11
Add a vmstate_lm32_cpu referencing the previous VMStateDescription as a sub-struct and hook it up to CPUClass::vmsd. Drop cpu_{save,load}(). Acked-by: Michael Walle <michael@walle.cc> Signed-off-by: Andreas Färber <afaerber@suse.de>
35 lines
1.0 KiB
C
35 lines
1.0 KiB
C
#include "hw/hw.h"
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#include "hw/boards.h"
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static const VMStateDescription vmstate_env = {
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.name = "env",
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.version_id = 1,
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.minimum_version_id = 1,
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.minimum_version_id_old = 1,
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.fields = (VMStateField[]) {
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VMSTATE_UINT32_ARRAY(regs, CPULM32State, 32),
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VMSTATE_UINT32(pc, CPULM32State),
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VMSTATE_UINT32(ie, CPULM32State),
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VMSTATE_UINT32(icc, CPULM32State),
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VMSTATE_UINT32(dcc, CPULM32State),
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VMSTATE_UINT32(cc, CPULM32State),
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VMSTATE_UINT32(eba, CPULM32State),
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VMSTATE_UINT32(dc, CPULM32State),
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VMSTATE_UINT32(deba, CPULM32State),
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VMSTATE_UINT32_ARRAY(bp, CPULM32State, 4),
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VMSTATE_UINT32_ARRAY(wp, CPULM32State, 4),
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VMSTATE_END_OF_LIST()
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}
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};
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const VMStateDescription vmstate_lm32_cpu = {
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.name = "cpu",
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.version_id = 1,
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.minimum_version_id = 1,
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.minimum_version_id_old = 1,
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.fields = (VMStateField[]) {
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VMSTATE_STRUCT(env, LM32CPU, 1, vmstate_env, CPULM32State),
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VMSTATE_END_OF_LIST()
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}
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};
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