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Developers who are new to QEMU, or have a background familiarity with GNU autotools, can have trouble getting their head around the home-grown QEMU build system. This document attempts to explain the structure / design of the configure script and the various Makefile pieces that live across the source tree. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Message-Id: <1443102098-13642-1-git-send-email-berrange@redhat.com> Acked-by: Laszlo Ersek <lersek@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
508 lines
17 KiB
Plaintext
508 lines
17 KiB
Plaintext
The QEMU build system architecture
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==================================
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This document aims to help developers understand the architecture of the
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QEMU build system. As with projects using GNU autotools, the QEMU build
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system has two stages, first the developer runs the "configure" script
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to determine the local build environment characteristics, then they run
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"make" to build the project. There is about where the similarities with
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GNU autotools end, so try to forget what you know about them.
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Stage 1: configure
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==================
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The QEMU configure script is written directly in shell, and should be
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compatible with any POSIX shell, hence it uses #!/bin/sh. An important
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implication of this is that it is important to avoid using bash-isms on
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development platforms where bash is the primary host.
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In contrast to autoconf scripts, QEMU's configure is expected to be
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silent while it is checking for features. It will only display output
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when an error occurs, or to show the final feature enablement summary
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on completion.
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Adding new checks to the configure script usually comprises the
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following tasks:
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- Initialize one or more variables with the default feature state.
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Ideally features should auto-detect whether they are present,
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so try to avoid hardcoding the initial state to either enabled
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or disabled, as that forces the user to pass a --enable-XXX
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/ --disable-XXX flag on every invocation of configure.
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- Add support to the command line arg parser to handle any new
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--enable-XXX / --disable-XXX flags required by the feature XXX.
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- Add information to the help output message to report on the new
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feature flag.
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- Add code to perform the actual feature check. As noted above, try to
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be fully dynamic in checking enablement/disablement.
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- Add code to print out the feature status in the configure summary
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upon completion.
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- Add any new makefile variables to $config_host_mak on completion.
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Taking (a simplified version of) the probe for gnutls from configure,
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we have the following pieces:
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# Initial variable state
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gnutls=""
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..snip..
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# Configure flag processing
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--disable-gnutls) gnutls="no"
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;;
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--enable-gnutls) gnutls="yes"
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;;
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..snip..
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# Help output feature message
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gnutls GNUTLS cryptography support
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..snip..
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# Test for gnutls
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if test "$gnutls" != "no"; then
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if ! $pkg_config --exists "gnutls"; then
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gnutls_cflags=`$pkg_config --cflags gnutls`
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gnutls_libs=`$pkg_config --libs gnutls`
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libs_softmmu="$gnutls_libs $libs_softmmu"
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libs_tools="$gnutls_libs $libs_tools"
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QEMU_CFLAGS="$QEMU_CFLAGS $gnutls_cflags"
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gnutls="yes"
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elif test "$gnutls" = "yes"; then
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feature_not_found "gnutls" "Install gnutls devel"
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else
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gnutls="no"
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fi
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fi
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..snip..
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# Completion feature summary
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echo "GNUTLS support $gnutls"
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..snip..
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# Define make variables
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if test "$gnutls" = "yes" ; then
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echo "CONFIG_GNUTLS=y" >> $config_host_mak
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fi
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Helper functions
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----------------
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The configure script provides a variety of helper functions to assist
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developers in checking for system features:
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- do_cc $ARGS...
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Attempt to run the system C compiler passing it $ARGS...
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- do_cxx $ARGS...
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Attempt to run the system C++ compiler passing it $ARGS...
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- compile_object $CFLAGS
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Attempt to compile a test program with the system C compiler using
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$CFLAGS. The test program must have been previously written to a file
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called $TMPC.
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- compile_prog $CFLAGS $LDFLAGS
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Attempt to compile a test program with the system C compiler using
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$CFLAGS and link it with the system linker using $LDFLAGS. The test
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program must have been previously written to a file called $TMPC.
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- has $COMMAND
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Determine if $COMMAND exists in the current environment, either as a
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shell builtin, or executable binary, returning 0 on success.
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- path_of $COMMAND
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Return the fully qualified path of $COMMAND, printing it to stdout,
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and returning 0 on success.
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- check_define $NAME
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Determine if the macro $NAME is defined by the system C compiler
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- check_include $NAME
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Determine if the include $NAME file is available to the system C
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compiler
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- write_c_skeleton
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Write a minimal C program main() function to the temporary file
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indicated by $TMPC
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- feature_not_found $NAME $REMEDY
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Print a message to stderr that the feature $NAME was not available
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on the system, suggesting the user try $REMEDY to address the
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problem.
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- error_exit $MESSAGE $MORE...
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Print $MESSAGE to stderr, followed by $MORE... and then exit from the
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configure script with non-zero status
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- query_pkg_config $ARGS...
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Run pkg-config passing it $ARGS. If QEMU is doing a static build,
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then --static will be automatically added to $ARGS
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Stage 2: makefiles
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==================
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The use of GNU make is required with the QEMU build system.
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Although the source code is spread across multiple subdirectories, the
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build system should be considered largely non-recursive in nature, in
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contrast to common practices seen with automake. There is some recursive
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invocation of make, but this is related to the things being built,
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rather than the source directory structure.
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QEMU currently supports both VPATH and non-VPATH builds, so there are
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three general ways to invoke configure & perform a build.
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- VPATH, build artifacts outside of QEMU source tree entirely
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cd ../
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mkdir build
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cd build
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../qemu/configure
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make
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- VPATH, build artifacts in a subdir of QEMU source tree
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mkdir build
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cd build
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../configure
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make
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- non-VPATH, build artifacts everywhere
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./configure
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make
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The QEMU maintainers generally recommend that a VPATH build is used by
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developers. Patches to QEMU are expected to ensure VPATH build still
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works.
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Module structure
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----------------
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There are a number of key outputs of the QEMU build system:
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- Tools - qemu-img, qemu-nbd, qga (guest agent), etc
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- System emulators - qemu-system-$ARCH
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- Userspace emulators - qemu-$ARCH
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- Unit tests
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The source code is highly modularized, split across many files to
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facilitate building of all of these components with as little duplicated
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compilation as possible. There can be considered to be two distinct
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groups of files, those which are independent of the QEMU emulation
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target and those which are dependent on the QEMU emulation target.
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In the target-independent set lives various general purpose helper code,
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such as error handling infrastructure, standard data structures,
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platform portability wrapper functions, etc. This code can be compiled
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once only and the .o files linked into all output binaries.
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In the target-dependent set lives CPU emulation, device emulation and
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much glue code. This sometimes also has to be compiled multiple times,
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once for each target being built.
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The utility code that is used by all binaries is built into a
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static archive called libqemuutil.a, which is then linked to all the
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binaries. In order to provide hooks that are only needed by some of the
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binaries, code in libqemuutil.a may depend on other functions that are
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not fully implemented by all QEMU binaries. To deal with this there is a
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second library called libqemustub.a which provides dummy stubs for all
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these functions. These will get lazy linked into the binary if the real
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implementation is not present. In this way, the libqemustub.a static
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library can be thought of as a portable implementation of the weak
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symbols concept. All binaries should link to both libqemuutil.a and
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libqemustub.a. e.g.
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qemu-img$(EXESUF): qemu-img.o ..snip.. libqemuutil.a libqemustub.a
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Windows platform portability
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----------------------------
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On Windows, all binaries have the suffix '.exe', so all Makefile rules
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which create binaries must include the $(EXESUF) variable on the binary
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name. e.g.
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qemu-img$(EXESUF): qemu-img.o ..snip..
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This expands to '.exe' on Windows, or '' on other platforms.
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A further complication for the system emulator binaries is that
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two separate binaries need to be generated.
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The main binary (e.g. qemu-system-x86_64.exe) is linked against the
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Windows console runtime subsystem. These are expected to be run from a
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command prompt window, and so will print stderr to the console that
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launched them.
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The second binary generated has a 'w' on the end of its name (e.g.
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qemu-system-x86_64w.exe) and is linked against the Windows graphical
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runtime subsystem. These are expected to be run directly from the
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desktop and will open up a dedicated console window for stderr output.
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The Makefile.target will generate the binary for the graphical subsystem
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first, and then use objcopy to relink it against the console subsystem
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to generate the second binary.
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Object variable naming
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----------------------
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The QEMU convention is to define variables to list different groups of
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object files. These are named with the convention $PREFIX-obj-y. For
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example the libqemuutil.a file will be linked with all objects listed
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in a variable 'util-obj-y'. So, for example, util/Makefile.obj will
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contain a set of definitions looking like
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util-obj-y += bitmap.o bitops.o hbitmap.o
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util-obj-y += fifo8.o
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util-obj-y += acl.o
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util-obj-y += error.o qemu-error.o
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When there is an object file which needs to be conditionally built based
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on some characteristic of the host system, the configure script will
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define a variable for the conditional. For example, on Windows it will
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define $(CONFIG_POSIX) with a value of 'n' and $(CONFIG_WIN32) with a
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value of 'y'. It is now possible to use the config variables when
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listing object files. For example,
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util-obj-$(CONFIG_WIN32) += oslib-win32.o qemu-thread-win32.o
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util-obj-$(CONFIG_POSIX) += oslib-posix.o qemu-thread-posix.o
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On Windows this expands to
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util-obj-y += oslib-win32.o qemu-thread-win32.o
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util-obj-n += oslib-posix.o qemu-thread-posix.o
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Since libqemutil.a links in $(util-obj-y), the POSIX specific files
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listed against $(util-obj-n) are ignored on the Windows platform builds.
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CFLAGS / LDFLAGS / LIBS handling
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--------------------------------
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There are many different binaries being built with differing purposes,
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and some of them might even be 3rd party libraries pulled in via git
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submodules. As such the use of the global CFLAGS variable is generally
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avoided in QEMU, since it would apply to too many build targets.
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Flags that are needed by any QEMU code (i.e. everything *except* GIT
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submodule projects) are put in $(QEMU_CFLAGS) variable. For linker
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flags the $(LIBS) variable is sometimes used, but a couple of more
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targeted variables are preferred. $(libs_softmmu) is used for
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libraries that must be linked to system emulator targets, $(LIBS_TOOLS)
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is used for tools like qemu-img, qemu-nbd, etc and $(LIBS_QGA) is used
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for the QEMU guest agent. There is currently no specific variable for
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the userspace emulator targets as the global $(LIBS), or more targeted
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variables shown below, are sufficient.
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In addition to these variables, it is possible to provide cflags and
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libs against individual source code files, by defining variables of the
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form $FILENAME-cflags and $FILENAME-libs. For example, the curl block
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driver needs to link to the libcurl library, so block/Makefile defines
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some variables:
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curl.o-cflags := $(CURL_CFLAGS)
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curl.o-libs := $(CURL_LIBS)
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The scope is a little different between the two variables. The libs get
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used when linking any target binary that includes the curl.o object
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file, while the cflags get used when compiling the curl.c file only.
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Statically defined files
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------------------------
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The following key files are statically defined in the source tree, with
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the rules needed to build QEMU. Their behaviour is influenced by a
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number of dynamically created files listed later.
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- Makefile
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The main entry point used when invoking make to build all the components
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of QEMU. The default 'all' target will naturally result in the build of
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every component. The various tools and helper binaries are built
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directly via a non-recursive set of rules.
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Each system/userspace emulation target needs to have a slightly
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different set of make rules / variables. Thus, make will be recursively
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invoked for each of the emulation targets.
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The recursive invocation will end up processing the toplevel
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Makefile.target file (more on that later).
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- */Makefile.objs
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Since the source code is spread across multiple directories, the rules
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for each file are similarly modularized. Thus each subdirectory
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containing .c files will usually also contain a Makefile.objs file.
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These files are not directly invoked by a recursive make, but instead
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they are imported by the top level Makefile and/or Makefile.target
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Each Makefile.objs usually just declares a set of variables listing the
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.o files that need building from the source files in the directory. They
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will also define any custom linker or compiler flags. For example in
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block/Makefile.objs
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block-obj-$(CONFIG_LIBISCSI) += iscsi.o
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block-obj-$(CONFIG_CURL) += curl.o
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..snip...
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iscsi.o-cflags := $(LIBISCSI_CFLAGS)
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iscsi.o-libs := $(LIBISCSI_LIBS)
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curl.o-cflags := $(CURL_CFLAGS)
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curl.o-libs := $(CURL_LIBS)
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If there are any rules defined in the Makefile.objs file, they should
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all use $(obj) as a prefix to the target, e.g.
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$(obj)/generated-tcg-tracers.h: $(obj)/generated-tcg-tracers.h-timestamp
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- Makefile.target
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This file provides the entry point used to build each individual system
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or userspace emulator target. Each enabled target has its own
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subdirectory. For example if configure is run with the argument
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'--target-list=x86_64-softmmu', then a sub-directory 'x86_64-softmu'
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will be created, containing a 'Makefile' which symlinks back to
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Makefile.target
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So when the recursive '$(MAKE) -C x86_64-softmmu' is invoked, it ends up
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using Makefile.target for the build rules.
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- rules.mak
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This file provides the generic helper rules for invoking build tools, in
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particular the compiler and linker. This also contains the magic (hairy)
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'unnest-vars' function which is used to merge the variable definitions
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from all Makefile.objs in the source tree down into the main Makefile
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context.
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- default-configs/*.mak
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The files under default-configs/ control what emulated hardware is built
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into each QEMU system and userspace emulator targets. They merely
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contain a long list of config variable definitions. For example,
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default-configs/x86_64-softmmu.mak has:
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include pci.mak
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include sound.mak
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include usb.mak
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CONFIG_QXL=$(CONFIG_SPICE)
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CONFIG_VGA_ISA=y
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CONFIG_VGA_CIRRUS=y
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CONFIG_VMWARE_VGA=y
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CONFIG_VIRTIO_VGA=y
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...snip...
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These files rarely need changing unless new devices / hardware need to
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be enabled for a particular system/userspace emulation target
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- tests/Makefile
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Rules for building the unit tests. This file is included directly by the
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top level Makefile, so anything defined in this file will influence the
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entire build system. Care needs to be taken when writing rules for tests
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to ensure they only apply to the unit test execution / build.
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- po/Makefile
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Rules for building and installing the binary message catalogs from the
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text .po file sources. This almost never needs changing for any reason.
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Dynamically created files
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-------------------------
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The following files are generated dynamically by configure in order to
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control the behaviour of the statically defined makefiles. This avoids
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the need for QEMU makefiles to go through any pre-processing as seen
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with autotools, where Makefile.am generates Makefile.in which generates
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Makefile.
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- config-host.mak
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When configure has determined the characteristics of the build host it
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will write a long list of variables to config-host.mak file. This
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provides the various install directories, compiler / linker flags and a
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variety of CONFIG_* variables related to optionally enabled features.
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This is imported by the top level Makefile in order to tailor the build
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output.
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The variables defined here are those which are applicable to all QEMU
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build outputs. Variables which are potentially different for each
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emulator target are defined by the next file...
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It is also used as a dependency checking mechanism. If make sees that
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the modification timestamp on configure is newer than that on
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config-host.mak, then configure will be re-run.
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- config-host.h
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The config-host.h file is used by source code to determine what features
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are enabled. It is generated from the contents of config-host.mak using
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the scripts/create_config program. This extracts all the CONFIG_* variables,
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most of the HOST_* variables and a few other misc variables from
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config-host.mak, formatting them as C preprocessor macros.
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- $TARGET-NAME/config-target.mak
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TARGET-NAME is the name of a system or userspace emulator, for example,
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x86_64-softmmu denotes the system emulator for the x86_64 architecture.
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This file contains the variables which need to vary on a per-target
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basis. For example, it will indicate whether KVM or Xen are enabled for
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the target and any other potential custom libraries needed for linking
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the target.
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- $TARGET-NAME/config-devices.mak
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TARGET-NAME is again the name of a system or userspace emulator. The
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config-devices.mak file is automatically generated by make using the
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scripts/make_device_config.sh program, feeding it the
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default-configs/$TARGET-NAME file as input.
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- $TARGET-NAME/Makefile
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This is the entrypoint used when make recurses to build a single system
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or userspace emulator target. It is merely a symlink back to the
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Makefile.target in the top level.
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