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db72581598
In my "build everything" tree, changing qemu/main-loop.h triggers a recompile of some 5600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). It includes block/aio.h, which in turn includes qemu/event_notifier.h, qemu/notify.h, qemu/processor.h, qemu/qsp.h, qemu/queue.h, qemu/thread-posix.h, qemu/thread.h, qemu/timer.h, and a few more. Include qemu/main-loop.h only where it's needed. Touching it now recompiles only some 1700 objects. For block/aio.h and qemu/event_notifier.h, these numbers drop from 5600 to 2800. For the others, they shrink only slightly. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-21-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
74 lines
2.3 KiB
C
74 lines
2.3 KiB
C
/*
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* QEMU VNC display driver: SASL auth protocol
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*
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* Copyright (C) 2009 Red Hat, Inc
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef QEMU_VNC_AUTH_SASL_H
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#define QEMU_VNC_AUTH_SASL_H
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#include <sasl/sasl.h>
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typedef struct VncStateSASL VncStateSASL;
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typedef struct VncDisplaySASL VncDisplaySASL;
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#include "authz/base.h"
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struct VncStateSASL {
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sasl_conn_t *conn;
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/* If we want to negotiate an SSF layer with client */
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bool wantSSF;
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/* If we are now running the SSF layer */
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bool runSSF;
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/*
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* If this is non-zero, then wait for that many bytes
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* to be written plain, before switching to SSF encoding
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* This allows the VNC auth result to finish being
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* written in plain.
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*/
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unsigned int waitWriteSSF;
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/*
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* Buffering encoded data to allow more clear data
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* to be stuffed onto the output buffer
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*/
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const uint8_t *encoded;
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unsigned int encodedLength;
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unsigned int encodedRawLength;
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unsigned int encodedOffset;
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char *username;
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char *mechlist;
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};
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struct VncDisplaySASL {
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QAuthZ *authz;
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char *authzid;
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};
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void vnc_sasl_client_cleanup(VncState *vs);
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size_t vnc_client_read_sasl(VncState *vs);
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size_t vnc_client_write_sasl(VncState *vs);
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void start_auth_sasl(VncState *vs);
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#endif /* QEMU_VNC_AUTH_SASL_H */
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