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d5938f29fe
In my "build everything" tree, changing sysemu/sysemu.h triggers a recompile of some 5400 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Almost a third of its inclusions are actually superfluous. Delete them. Downgrade two more to qapi/qapi-types-run-state.h, and move one from char/serial.h to char/serial.c. hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and stubs/semihost.c define variables declared in sysemu/sysemu.h without including it. The compiler is cool with that, but include it anyway. This doesn't reduce actual use much, as it's still included into widely included headers. The next commit will tackle that. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-27-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
90 lines
2.5 KiB
C
90 lines
2.5 KiB
C
#include "qemu/osdep.h"
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#include "keymaps.h"
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#include "ui/input.h"
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#include "standard-headers/linux/input.h"
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#include "ui/input-keymap-atset1-to-qcode.c"
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#include "ui/input-keymap-linux-to-qcode.c"
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#include "ui/input-keymap-qcode-to-atset1.c"
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#include "ui/input-keymap-qcode-to-atset2.c"
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#include "ui/input-keymap-qcode-to-atset3.c"
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#include "ui/input-keymap-qcode-to-linux.c"
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#include "ui/input-keymap-qcode-to-qnum.c"
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#include "ui/input-keymap-qcode-to-sun.c"
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#include "ui/input-keymap-qnum-to-qcode.c"
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#include "ui/input-keymap-usb-to-qcode.c"
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#include "ui/input-keymap-win32-to-qcode.c"
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#include "ui/input-keymap-x11-to-qcode.c"
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#include "ui/input-keymap-xorgevdev-to-qcode.c"
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#include "ui/input-keymap-xorgkbd-to-qcode.c"
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#include "ui/input-keymap-xorgxquartz-to-qcode.c"
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#include "ui/input-keymap-xorgxwin-to-qcode.c"
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#include "ui/input-keymap-osx-to-qcode.c"
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int qemu_input_linux_to_qcode(unsigned int lnx)
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{
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if (lnx >= qemu_input_map_linux_to_qcode_len) {
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return 0;
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}
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return qemu_input_map_linux_to_qcode[lnx];
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}
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int qemu_input_key_value_to_number(const KeyValue *value)
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{
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if (value->type == KEY_VALUE_KIND_QCODE) {
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if (value->u.qcode.data >= qemu_input_map_qcode_to_qnum_len) {
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return 0;
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}
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return qemu_input_map_qcode_to_qnum[value->u.qcode.data];
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} else {
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assert(value->type == KEY_VALUE_KIND_NUMBER);
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return value->u.number.data;
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}
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}
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int qemu_input_key_number_to_qcode(unsigned int nr)
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{
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if (nr >= qemu_input_map_qnum_to_qcode_len) {
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return 0;
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}
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return qemu_input_map_qnum_to_qcode[nr];
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}
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int qemu_input_key_value_to_qcode(const KeyValue *value)
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{
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if (value->type == KEY_VALUE_KIND_QCODE) {
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return value->u.qcode.data;
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} else {
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assert(value->type == KEY_VALUE_KIND_NUMBER);
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return qemu_input_key_number_to_qcode(value->u.number.data);
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}
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}
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int qemu_input_key_value_to_scancode(const KeyValue *value, bool down,
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int *codes)
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{
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int keycode = qemu_input_key_value_to_number(value);
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int count = 0;
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if (value->type == KEY_VALUE_KIND_QCODE &&
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value->u.qcode.data == Q_KEY_CODE_PAUSE) {
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/* specific case */
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int v = down ? 0 : 0x80;
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codes[count++] = 0xe1;
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codes[count++] = 0x1d | v;
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codes[count++] = 0x45 | v;
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return count;
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}
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if (keycode & SCANCODE_GREY) {
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codes[count++] = SCANCODE_EMUL0;
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keycode &= ~SCANCODE_GREY;
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}
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if (!down) {
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keycode |= SCANCODE_UP;
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}
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codes[count++] = keycode;
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return count;
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}
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