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725ccd7e41
There are already two places where dirty page bitmap allocation and calculations are done in open code. To avoid code duplication, introduce VFIOBitmap struct and corresponding alloc function and use them where applicable. Signed-off-by: Avihai Horon <avihaih@nvidia.com> Signed-off-by: Joao Martins <joao.m.martins@oracle.com> Reviewed-by: Cédric Le Goater <clg@redhat.com> Link: https://lore.kernel.org/r/20230307125450.62409-5-joao.m.martins@oracle.com Signed-off-by: Alex Williamson <alex.williamson@redhat.com> |
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amd-xgbe.c | ||
ap.c | ||
calxeda-xgmac.c | ||
ccw.c | ||
common.c | ||
display.c | ||
igd.c | ||
Kconfig | ||
meson.build | ||
migration.c | ||
pci-quirks.c | ||
pci.c | ||
pci.h | ||
platform.c | ||
spapr.c | ||
trace-events | ||
trace.h |