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69a802792a
These have been deprecated for a long time, and the introduction of -audio in 7.1.0 has cemented the new way of specifying an audio backend's parameters. However, there is still a need for simple configuration of the audio backend in the desktop case; therefore, if no audiodev is passed to audio_init(), go through a bunch of simple Audiodev* structures and pick the first that can be initialized successfully. The only QEMU_AUDIO_* option that is left in, waiting for a better idea, is QEMU_AUDIO_DRV=none which is used by qtest. Remove all the parsing code, including the concept of "can_be_default" audio drivers: now that audio_prio_list[] is only used in a single place, wav can be excluded directly in that function. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
508 lines
14 KiB
C
508 lines
14 KiB
C
/*
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* QEMU SDL audio driver
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*
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* Copyright (c) 2004-2005 Vassili Karpov (malc)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu/osdep.h"
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#include <SDL.h>
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#include <SDL_thread.h>
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#include "qemu/module.h"
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#include "qapi/error.h"
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#include "audio.h"
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#ifndef _WIN32
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#ifdef __sun__
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#define _POSIX_PTHREAD_SEMANTICS 1
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#elif defined(__OpenBSD__) || defined(__FreeBSD__) || defined(__DragonFly__)
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#include <pthread.h>
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#endif
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#endif
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#define AUDIO_CAP "sdl"
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#include "audio_int.h"
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typedef struct SDLVoiceOut {
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HWVoiceOut hw;
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int exit;
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int initialized;
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Audiodev *dev;
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SDL_AudioDeviceID devid;
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} SDLVoiceOut;
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typedef struct SDLVoiceIn {
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HWVoiceIn hw;
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int exit;
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int initialized;
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Audiodev *dev;
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SDL_AudioDeviceID devid;
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} SDLVoiceIn;
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static void G_GNUC_PRINTF (1, 2) sdl_logerr (const char *fmt, ...)
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{
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va_list ap;
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va_start (ap, fmt);
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AUD_vlog (AUDIO_CAP, fmt, ap);
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va_end (ap);
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AUD_log (AUDIO_CAP, "Reason: %s\n", SDL_GetError ());
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}
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static int aud_to_sdlfmt (AudioFormat fmt)
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{
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switch (fmt) {
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case AUDIO_FORMAT_S8:
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return AUDIO_S8;
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case AUDIO_FORMAT_U8:
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return AUDIO_U8;
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case AUDIO_FORMAT_S16:
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return AUDIO_S16LSB;
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case AUDIO_FORMAT_U16:
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return AUDIO_U16LSB;
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case AUDIO_FORMAT_S32:
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return AUDIO_S32LSB;
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/* no unsigned 32-bit support in SDL */
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case AUDIO_FORMAT_F32:
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return AUDIO_F32LSB;
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default:
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dolog ("Internal logic error: Bad audio format %d\n", fmt);
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#ifdef DEBUG_AUDIO
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abort ();
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#endif
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return AUDIO_U8;
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}
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}
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static int sdl_to_audfmt(int sdlfmt, AudioFormat *fmt, int *endianness)
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{
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switch (sdlfmt) {
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case AUDIO_S8:
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*endianness = 0;
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*fmt = AUDIO_FORMAT_S8;
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break;
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case AUDIO_U8:
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*endianness = 0;
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*fmt = AUDIO_FORMAT_U8;
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break;
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case AUDIO_S16LSB:
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*endianness = 0;
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*fmt = AUDIO_FORMAT_S16;
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break;
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case AUDIO_U16LSB:
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*endianness = 0;
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*fmt = AUDIO_FORMAT_U16;
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break;
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case AUDIO_S16MSB:
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*endianness = 1;
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*fmt = AUDIO_FORMAT_S16;
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break;
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case AUDIO_U16MSB:
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*endianness = 1;
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*fmt = AUDIO_FORMAT_U16;
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break;
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case AUDIO_S32LSB:
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*endianness = 0;
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*fmt = AUDIO_FORMAT_S32;
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break;
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case AUDIO_S32MSB:
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*endianness = 1;
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*fmt = AUDIO_FORMAT_S32;
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break;
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case AUDIO_F32LSB:
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*endianness = 0;
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*fmt = AUDIO_FORMAT_F32;
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break;
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case AUDIO_F32MSB:
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*endianness = 1;
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*fmt = AUDIO_FORMAT_F32;
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break;
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default:
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dolog ("Unrecognized SDL audio format %d\n", sdlfmt);
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return -1;
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}
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return 0;
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}
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static SDL_AudioDeviceID sdl_open(SDL_AudioSpec *req, SDL_AudioSpec *obt,
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int rec)
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{
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SDL_AudioDeviceID devid;
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#ifndef _WIN32
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int err;
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sigset_t new, old;
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/* Make sure potential threads created by SDL don't hog signals. */
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err = sigfillset (&new);
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if (err) {
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dolog ("sdl_open: sigfillset failed: %s\n", strerror (errno));
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return 0;
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}
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err = pthread_sigmask (SIG_BLOCK, &new, &old);
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if (err) {
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dolog ("sdl_open: pthread_sigmask failed: %s\n", strerror (err));
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return 0;
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}
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#endif
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devid = SDL_OpenAudioDevice(NULL, rec, req, obt, 0);
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if (!devid) {
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sdl_logerr("SDL_OpenAudioDevice for %s failed\n",
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rec ? "recording" : "playback");
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}
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#ifndef _WIN32
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err = pthread_sigmask (SIG_SETMASK, &old, NULL);
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if (err) {
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dolog ("sdl_open: pthread_sigmask (restore) failed: %s\n",
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strerror (errno));
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/* We have failed to restore original signal mask, all bets are off,
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so exit the process */
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exit (EXIT_FAILURE);
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}
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#endif
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return devid;
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}
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static void sdl_close_out(SDLVoiceOut *sdl)
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{
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if (sdl->initialized) {
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SDL_LockAudioDevice(sdl->devid);
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sdl->exit = 1;
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SDL_UnlockAudioDevice(sdl->devid);
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SDL_PauseAudioDevice(sdl->devid, 1);
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sdl->initialized = 0;
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}
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if (sdl->devid) {
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SDL_CloseAudioDevice(sdl->devid);
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sdl->devid = 0;
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}
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}
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static void sdl_callback_out(void *opaque, Uint8 *buf, int len)
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{
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SDLVoiceOut *sdl = opaque;
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HWVoiceOut *hw = &sdl->hw;
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if (!sdl->exit) {
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/* dolog("callback_out: len=%d avail=%zu\n", len, hw->pending_emul); */
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while (hw->pending_emul && len) {
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size_t write_len, start;
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start = audio_ring_posb(hw->pos_emul, hw->pending_emul,
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hw->size_emul);
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assert(start < hw->size_emul);
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write_len = MIN(MIN(hw->pending_emul, len),
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hw->size_emul - start);
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memcpy(buf, hw->buf_emul + start, write_len);
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hw->pending_emul -= write_len;
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len -= write_len;
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buf += write_len;
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}
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}
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/* clear remaining buffer that we couldn't fill with data */
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if (len) {
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audio_pcm_info_clear_buf(&hw->info, buf,
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len / hw->info.bytes_per_frame);
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}
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}
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static void sdl_close_in(SDLVoiceIn *sdl)
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{
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if (sdl->initialized) {
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SDL_LockAudioDevice(sdl->devid);
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sdl->exit = 1;
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SDL_UnlockAudioDevice(sdl->devid);
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SDL_PauseAudioDevice(sdl->devid, 1);
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sdl->initialized = 0;
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}
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if (sdl->devid) {
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SDL_CloseAudioDevice(sdl->devid);
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sdl->devid = 0;
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}
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}
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static void sdl_callback_in(void *opaque, Uint8 *buf, int len)
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{
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SDLVoiceIn *sdl = opaque;
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HWVoiceIn *hw = &sdl->hw;
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if (sdl->exit) {
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return;
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}
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/* dolog("callback_in: len=%d pending=%zu\n", len, hw->pending_emul); */
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while (hw->pending_emul < hw->size_emul && len) {
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size_t read_len = MIN(len, MIN(hw->size_emul - hw->pos_emul,
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hw->size_emul - hw->pending_emul));
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memcpy(hw->buf_emul + hw->pos_emul, buf, read_len);
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hw->pending_emul += read_len;
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hw->pos_emul = (hw->pos_emul + read_len) % hw->size_emul;
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len -= read_len;
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buf += read_len;
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}
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}
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#define SDL_WRAPPER_FUNC(name, ret_type, args_decl, args, dir) \
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static ret_type glue(sdl_, name)args_decl \
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{ \
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ret_type ret; \
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glue(SDLVoice, dir) *sdl = (glue(SDLVoice, dir) *)hw; \
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\
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SDL_LockAudioDevice(sdl->devid); \
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ret = glue(audio_generic_, name)args; \
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SDL_UnlockAudioDevice(sdl->devid); \
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\
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return ret; \
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}
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#define SDL_WRAPPER_VOID_FUNC(name, args_decl, args, dir) \
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static void glue(sdl_, name)args_decl \
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{ \
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glue(SDLVoice, dir) *sdl = (glue(SDLVoice, dir) *)hw; \
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\
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SDL_LockAudioDevice(sdl->devid); \
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glue(audio_generic_, name)args; \
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SDL_UnlockAudioDevice(sdl->devid); \
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}
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SDL_WRAPPER_FUNC(buffer_get_free, size_t, (HWVoiceOut *hw), (hw), Out)
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SDL_WRAPPER_FUNC(get_buffer_out, void *, (HWVoiceOut *hw, size_t *size),
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(hw, size), Out)
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SDL_WRAPPER_FUNC(put_buffer_out, size_t,
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(HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), Out)
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SDL_WRAPPER_FUNC(write, size_t,
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(HWVoiceOut *hw, void *buf, size_t size), (hw, buf, size), Out)
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SDL_WRAPPER_FUNC(read, size_t, (HWVoiceIn *hw, void *buf, size_t size),
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(hw, buf, size), In)
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SDL_WRAPPER_FUNC(get_buffer_in, void *, (HWVoiceIn *hw, size_t *size),
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(hw, size), In)
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SDL_WRAPPER_VOID_FUNC(put_buffer_in, (HWVoiceIn *hw, void *buf, size_t size),
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(hw, buf, size), In)
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#undef SDL_WRAPPER_FUNC
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#undef SDL_WRAPPER_VOID_FUNC
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static void sdl_fini_out(HWVoiceOut *hw)
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{
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SDLVoiceOut *sdl = (SDLVoiceOut *)hw;
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sdl_close_out(sdl);
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}
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static int sdl_init_out(HWVoiceOut *hw, struct audsettings *as,
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void *drv_opaque)
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{
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SDLVoiceOut *sdl = (SDLVoiceOut *)hw;
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SDL_AudioSpec req, obt;
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int endianness;
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int err;
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AudioFormat effective_fmt;
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Audiodev *dev = drv_opaque;
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AudiodevSdlPerDirectionOptions *spdo = dev->u.sdl.out;
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struct audsettings obt_as;
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req.freq = as->freq;
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req.format = aud_to_sdlfmt (as->fmt);
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req.channels = as->nchannels;
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/* SDL samples are QEMU frames */
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req.samples = audio_buffer_frames(
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qapi_AudiodevSdlPerDirectionOptions_base(spdo), as, 11610);
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req.callback = sdl_callback_out;
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req.userdata = sdl;
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sdl->dev = dev;
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sdl->devid = sdl_open(&req, &obt, 0);
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if (!sdl->devid) {
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return -1;
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}
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err = sdl_to_audfmt(obt.format, &effective_fmt, &endianness);
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if (err) {
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sdl_close_out(sdl);
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return -1;
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}
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obt_as.freq = obt.freq;
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obt_as.nchannels = obt.channels;
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obt_as.fmt = effective_fmt;
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obt_as.endianness = endianness;
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audio_pcm_init_info (&hw->info, &obt_as);
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hw->samples = (spdo->has_buffer_count ? spdo->buffer_count : 4) *
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obt.samples;
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sdl->initialized = 1;
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sdl->exit = 0;
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return 0;
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}
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static void sdl_enable_out(HWVoiceOut *hw, bool enable)
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{
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SDLVoiceOut *sdl = (SDLVoiceOut *)hw;
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SDL_PauseAudioDevice(sdl->devid, !enable);
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}
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static void sdl_fini_in(HWVoiceIn *hw)
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{
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SDLVoiceIn *sdl = (SDLVoiceIn *)hw;
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sdl_close_in(sdl);
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}
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static int sdl_init_in(HWVoiceIn *hw, audsettings *as, void *drv_opaque)
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{
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SDLVoiceIn *sdl = (SDLVoiceIn *)hw;
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SDL_AudioSpec req, obt;
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int endianness;
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int err;
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AudioFormat effective_fmt;
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Audiodev *dev = drv_opaque;
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AudiodevSdlPerDirectionOptions *spdo = dev->u.sdl.in;
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struct audsettings obt_as;
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req.freq = as->freq;
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req.format = aud_to_sdlfmt(as->fmt);
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req.channels = as->nchannels;
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/* SDL samples are QEMU frames */
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req.samples = audio_buffer_frames(
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qapi_AudiodevSdlPerDirectionOptions_base(spdo), as, 11610);
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req.callback = sdl_callback_in;
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req.userdata = sdl;
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sdl->dev = dev;
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sdl->devid = sdl_open(&req, &obt, 1);
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if (!sdl->devid) {
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return -1;
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}
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err = sdl_to_audfmt(obt.format, &effective_fmt, &endianness);
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if (err) {
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sdl_close_in(sdl);
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return -1;
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}
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obt_as.freq = obt.freq;
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obt_as.nchannels = obt.channels;
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obt_as.fmt = effective_fmt;
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obt_as.endianness = endianness;
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audio_pcm_init_info(&hw->info, &obt_as);
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hw->samples = (spdo->has_buffer_count ? spdo->buffer_count : 4) *
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obt.samples;
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hw->size_emul = hw->samples * hw->info.bytes_per_frame;
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hw->buf_emul = g_malloc(hw->size_emul);
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hw->pos_emul = hw->pending_emul = 0;
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sdl->initialized = 1;
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sdl->exit = 0;
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return 0;
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}
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static void sdl_enable_in(HWVoiceIn *hw, bool enable)
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{
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SDLVoiceIn *sdl = (SDLVoiceIn *)hw;
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SDL_PauseAudioDevice(sdl->devid, !enable);
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}
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static void *sdl_audio_init(Audiodev *dev, Error **errp)
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{
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if (SDL_InitSubSystem (SDL_INIT_AUDIO)) {
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error_setg(errp, "SDL failed to initialize audio subsystem");
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return NULL;
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}
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return dev;
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}
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static void sdl_audio_fini (void *opaque)
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{
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SDL_QuitSubSystem (SDL_INIT_AUDIO);
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}
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static struct audio_pcm_ops sdl_pcm_ops = {
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.init_out = sdl_init_out,
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.fini_out = sdl_fini_out,
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/* wrapper for audio_generic_write */
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.write = sdl_write,
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/* wrapper for audio_generic_buffer_get_free */
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.buffer_get_free = sdl_buffer_get_free,
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/* wrapper for audio_generic_get_buffer_out */
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.get_buffer_out = sdl_get_buffer_out,
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/* wrapper for audio_generic_put_buffer_out */
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.put_buffer_out = sdl_put_buffer_out,
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.enable_out = sdl_enable_out,
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.init_in = sdl_init_in,
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.fini_in = sdl_fini_in,
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/* wrapper for audio_generic_read */
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.read = sdl_read,
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/* wrapper for audio_generic_get_buffer_in */
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.get_buffer_in = sdl_get_buffer_in,
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/* wrapper for audio_generic_put_buffer_in */
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.put_buffer_in = sdl_put_buffer_in,
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.enable_in = sdl_enable_in,
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};
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static struct audio_driver sdl_audio_driver = {
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.name = "sdl",
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.descr = "SDL http://www.libsdl.org",
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.init = sdl_audio_init,
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.fini = sdl_audio_fini,
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.pcm_ops = &sdl_pcm_ops,
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.max_voices_out = INT_MAX,
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.max_voices_in = INT_MAX,
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.voice_size_out = sizeof(SDLVoiceOut),
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.voice_size_in = sizeof(SDLVoiceIn),
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|
};
|
|
|
|
static void register_audio_sdl(void)
|
|
{
|
|
audio_driver_register(&sdl_audio_driver);
|
|
}
|
|
type_init(register_audio_sdl);
|