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For builds with Mingw-w64 as it is included in Cygwin, there are two header files which define KEY_EVENT with different values. This results in lots of compiler warnings like this one: CC vl.o In file included from /qemu/include/ui/console.h:340:0, from /qemu/vl.c:76: /usr/i686-w64-mingw32/sys-root/mingw/include/curses.h:1522:0: warning: "KEY_EVENT" redefined #define KEY_EVENT 0633 /* We were interrupted by an event */ In file included from /usr/share/mingw-w64/include/windows.h:74:0, from /usr/share/mingw-w64/include/winsock2.h:23, from /qemu/include/sysemu/os-win32.h:29, from /qemu/include/qemu/osdep.h:100, from /qemu/vl.c:24: /usr/share/mingw-w64/include/wincon.h:101:0: note: this is the location of the previous definition #define KEY_EVENT 0x1 QEMU only uses the KEY_EVENT macro from wincon.h. Therefore we can undefine the macro coming from curses.h. The explicit include statement for curses.h in ui/curses.c is not needed and was removed. Those two modifications fix the redefinition warnings. Signed-off-by: Stefan Weil <sw@weilnetz.de> Acked-by: Samuel Thibault <samuel.thibault@ens-lyon.org> Message-id: 20161119185318.10564-1-sw@weilnetz.de Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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.. | ||
console.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h |