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There is a special code path (dpy_gfx_copy) to allow graphic emulation notify user interface code about bitblit operations carryed out by guests. It is supported by cirrus and vnc server. The intended purpose is to optimize display scrolls and just send over the scroll op instead of a full display update. This is rarely used these days though because modern guests simply don't use the cirrus blitter any more. Any linux guest using the cirrus drm driver doesn't. Any windows guest newer than winxp doesn't ship with a cirrus driver any more and thus uses the cirrus as simple framebuffer. So this code tends to bitrot and bugs can go unnoticed for a long time. See for example commit "3e10c3e vnc: fix qemu crash because of SIGSEGV" which fixes a bug lingering in the code for almost a year, added by commit "c7628bf vnc: only alloc server surface with clients connected". Also the vnc server will throttle the frame rate in case it figures the network can't keep up (send buffers are full). This doesn't work with dpy_gfx_copy, for any copy operation sent to the vnc client we have to send all outstanding updates beforehand, otherwise the vnc client might run the client side blit on outdated data and thereby corrupt the display. So this dpy_gfx_copy "optimization" might even make things worse on slow network links. Lets kill it once for all. Oh, and one more reason: Turns out (after writing the patch) we have a security bug in that code path ... Fixes: CVE-2016-9603 Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 1489494419-14340-1-git-send-email-kraxel@redhat.com |
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.. | ||
console.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h |