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526fb0581e
Remove glob_audio_state from functions, where possible without breaking the API. This means that most static functions in audio.c now take an AudioState pointer instead of implicitly using glob_audio_state. Also included a pointer in SWVoice*, HWVoice* structs, so that functions dealing them can know the audio state without having to pass it around separately. This is required in order to support multiple simultaneous audio backends (added in a later commit). Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: b5e241f24e795267b145bcde7c6a72dd5e6037ea.1566168923.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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alsaaudio.c | ||
audio_int.h | ||
audio_legacy.c | ||
audio_pt_int.c | ||
audio_pt_int.h | ||
audio_template.h | ||
audio_win_int.c | ||
audio_win_int.h | ||
audio.c | ||
audio.h | ||
coreaudio.c | ||
dsound_template.h | ||
dsoundaudio.c | ||
Makefile.objs | ||
mixeng_template.h | ||
mixeng.c | ||
mixeng.h | ||
noaudio.c | ||
ossaudio.c | ||
paaudio.c | ||
rate_template.h | ||
sdlaudio.c | ||
spiceaudio.c | ||
trace-events | ||
wavaudio.c | ||
wavcapture.c |