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7aa12aa215
GCC supports "#pragma GCC diagnostic" since version 4.6, and Clang seems to support it, too, since its early versions 3.x. That means that our minimum required compiler versions all support this pragma already and we can remove the test from configure and all the related #ifdefs in the code. Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20200710045515.25986-1-thuth@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Thomas Huth <thuth@redhat.com>
152 lines
4.7 KiB
C
152 lines
4.7 KiB
C
#ifndef UI_GTK_H
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#define UI_GTK_H
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/* Work around an -Wstrict-prototypes warning in GTK headers */
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wstrict-prototypes"
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#include <gtk/gtk.h>
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#pragma GCC diagnostic pop
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#include <gdk/gdkkeysyms.h>
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#ifdef GDK_WINDOWING_X11
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#include <gdk/gdkx.h>
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#include <X11/XKBlib.h>
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#endif
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#ifdef GDK_WINDOWING_WAYLAND
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#include <gdk/gdkwayland.h>
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#endif
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#include "ui/kbd-state.h"
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#if defined(CONFIG_OPENGL)
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#include "ui/egl-helpers.h"
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#include "ui/egl-context.h"
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#endif
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#define MILLISEC_PER_SEC 1000000
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typedef struct GtkDisplayState GtkDisplayState;
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typedef struct VirtualGfxConsole {
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GtkWidget *drawing_area;
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DisplayChangeListener dcl;
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QKbdState *kbd;
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DisplaySurface *ds;
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pixman_image_t *convert;
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cairo_surface_t *surface;
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double scale_x;
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double scale_y;
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#if defined(CONFIG_OPENGL)
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QemuGLShader *gls;
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EGLContext ectx;
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EGLSurface esurface;
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int glupdates;
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int x, y, w, h;
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egl_fb guest_fb;
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egl_fb win_fb;
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egl_fb cursor_fb;
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int cursor_x;
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int cursor_y;
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bool y0_top;
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bool scanout_mode;
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#endif
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} VirtualGfxConsole;
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#if defined(CONFIG_VTE)
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typedef struct VirtualVteConsole {
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GtkWidget *box;
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GtkWidget *scrollbar;
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GtkWidget *terminal;
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Chardev *chr;
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bool echo;
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} VirtualVteConsole;
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#endif
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typedef enum VirtualConsoleType {
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GD_VC_GFX,
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GD_VC_VTE,
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} VirtualConsoleType;
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typedef struct VirtualConsole {
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GtkDisplayState *s;
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char *label;
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GtkWidget *window;
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GtkWidget *menu_item;
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GtkWidget *tab_item;
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GtkWidget *focus;
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VirtualConsoleType type;
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union {
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VirtualGfxConsole gfx;
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#if defined(CONFIG_VTE)
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VirtualVteConsole vte;
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#endif
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};
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} VirtualConsole;
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extern bool gtk_use_gl_area;
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/* ui/gtk.c */
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void gd_update_windowsize(VirtualConsole *vc);
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/* ui/gtk-egl.c */
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void gd_egl_init(VirtualConsole *vc);
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void gd_egl_draw(VirtualConsole *vc);
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void gd_egl_update(DisplayChangeListener *dcl,
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int x, int y, int w, int h);
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void gd_egl_refresh(DisplayChangeListener *dcl);
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void gd_egl_switch(DisplayChangeListener *dcl,
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DisplaySurface *surface);
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QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
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QEMUGLParams *params);
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void gd_egl_scanout_disable(DisplayChangeListener *dcl);
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void gd_egl_scanout_texture(DisplayChangeListener *dcl,
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uint32_t backing_id,
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bool backing_y_0_top,
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uint32_t backing_width,
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uint32_t backing_height,
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uint32_t x, uint32_t y,
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uint32_t w, uint32_t h);
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void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
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QemuDmaBuf *dmabuf);
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void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
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QemuDmaBuf *dmabuf, bool have_hot,
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uint32_t hot_x, uint32_t hot_y);
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void gd_egl_cursor_position(DisplayChangeListener *dcl,
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uint32_t pos_x, uint32_t pos_y);
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void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
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QemuDmaBuf *dmabuf);
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void gd_egl_scanout_flush(DisplayChangeListener *dcl,
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uint32_t x, uint32_t y, uint32_t w, uint32_t h);
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void gtk_egl_init(DisplayGLMode mode);
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int gd_egl_make_current(DisplayChangeListener *dcl,
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QEMUGLContext ctx);
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/* ui/gtk-gl-area.c */
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void gd_gl_area_init(VirtualConsole *vc);
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void gd_gl_area_draw(VirtualConsole *vc);
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void gd_gl_area_update(DisplayChangeListener *dcl,
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int x, int y, int w, int h);
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void gd_gl_area_refresh(DisplayChangeListener *dcl);
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void gd_gl_area_switch(DisplayChangeListener *dcl,
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DisplaySurface *surface);
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QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
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QEMUGLParams *params);
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void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
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QEMUGLContext ctx);
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void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
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uint32_t backing_id,
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bool backing_y_0_top,
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uint32_t backing_width,
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uint32_t backing_height,
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uint32_t x, uint32_t y,
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uint32_t w, uint32_t h);
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void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
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uint32_t x, uint32_t y, uint32_t w, uint32_t h);
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void gtk_gl_area_init(void);
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QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl);
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int gd_gl_area_make_current(DisplayChangeListener *dcl,
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QEMUGLContext ctx);
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#endif /* UI_GTK_H */
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