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GetForegroundWindow() doesn't necessarily return the own window handle. It just returns a handle to the currently active window and can even return NULL. At the time dsound_open() gets called the active window is most likely the shell window and not the QEMU window. Replace GetForegroundWindow() with GetDesktopWindow() which always returns a valid window handle, and at the same time replace the DirectSound buffer flag DSBCAPS_STICKYFOCUS with DSBCAPS_GLOBALFOCUS where Windows only expects a valid window handle for DirectSound function SetCooperativeLevel(). The Microsoft online docs for IDirectSound::SetCooperativeLevel recommend this in the remarks. This fixes a bug where you can't hear sound from the guest. To reproduce start qemu with -machine pcspk-audiodev=audio0 -device intel-hda -device hda-duplex,audiodev=audio0 -audiodev dsound,id=audio0,out.mixing-engine=off from a shell and start audio playback with the hda device in the guest. The guest will be silent. To hear guest audio you have to activate the shell window once. Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de Message-Id: <20210110100239.27588-20-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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.. | ||
alsaaudio.c | ||
audio_int.h | ||
audio_legacy.c | ||
audio_template.h | ||
audio_win_int.c | ||
audio_win_int.h | ||
audio.c | ||
audio.h | ||
coreaudio.c | ||
dsound_template.h | ||
dsoundaudio.c | ||
jackaudio.c | ||
meson.build | ||
mixeng_template.h | ||
mixeng.c | ||
mixeng.h | ||
noaudio.c | ||
ossaudio.c | ||
paaudio.c | ||
rate_template.h | ||
sdlaudio.c | ||
spiceaudio.c | ||
trace-events | ||
trace.h | ||
wavaudio.c | ||
wavcapture.c |