mirror of
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bd023f953e
Implement a threaded VNC server using the producer-consumer model. The main thread will push encoding jobs (a list a rectangles to update) in a queue, and the VNC worker thread will consume that queue and send framebuffer updates to the output buffer. The threaded VNC server can be enabled with ./configure --enable-vnc-thread. If you don't want it, just use ./configure --disable-vnc-thread and a syncrhonous queue of job will be used (which as exactly the same behavior as the old queue). If you disable the VNC thread, all thread related code will not be built and there will be no overhead. Signed-off-by: Corentin Chary <corentincj@iksaif.net> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
502 lines
15 KiB
C
502 lines
15 KiB
C
/*
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* QEMU VNC display driver
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*
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* Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
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* Copyright (C) 2006 Fabrice Bellard
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* Copyright (C) 2009 Red Hat, Inc
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef __QEMU_VNC_H
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#define __QEMU_VNC_H
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#include "qemu-common.h"
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#include "qemu-queue.h"
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#ifdef CONFIG_VNC_THREAD
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#include "qemu-thread.h"
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#endif
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#include "console.h"
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#include "monitor.h"
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#include "audio/audio.h"
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#include <zlib.h>
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#include <stdbool.h>
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#include "keymaps.h"
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// #define _VNC_DEBUG 1
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#ifdef _VNC_DEBUG
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#define VNC_DEBUG(fmt, ...) do { fprintf(stderr, fmt, ## __VA_ARGS__); } while (0)
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#else
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#define VNC_DEBUG(fmt, ...) do { } while (0)
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#endif
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/*****************************************************************************
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*
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* Core data structures
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*
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*****************************************************************************/
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typedef struct Buffer
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{
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size_t capacity;
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size_t offset;
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uint8_t *buffer;
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} Buffer;
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typedef struct VncState VncState;
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typedef struct VncJob VncJob;
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typedef struct VncRect VncRect;
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typedef struct VncRectEntry VncRectEntry;
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typedef int VncReadEvent(VncState *vs, uint8_t *data, size_t len);
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typedef void VncWritePixels(VncState *vs, struct PixelFormat *pf, void *data, int size);
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typedef void VncSendHextileTile(VncState *vs,
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int x, int y, int w, int h,
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void *last_bg,
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void *last_fg,
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int *has_bg, int *has_fg);
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#define VNC_MAX_WIDTH 2560
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#define VNC_MAX_HEIGHT 2048
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#define VNC_DIRTY_WORDS (VNC_MAX_WIDTH / (16 * 32))
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#define VNC_AUTH_CHALLENGE_SIZE 16
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typedef struct VncDisplay VncDisplay;
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#ifdef CONFIG_VNC_TLS
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#include "vnc-tls.h"
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#include "vnc-auth-vencrypt.h"
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#endif
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#ifdef CONFIG_VNC_SASL
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#include "vnc-auth-sasl.h"
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#endif
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struct VncSurface
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{
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uint32_t dirty[VNC_MAX_HEIGHT][VNC_DIRTY_WORDS];
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DisplaySurface *ds;
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};
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struct VncDisplay
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{
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QTAILQ_HEAD(, VncState) clients;
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QEMUTimer *timer;
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int timer_interval;
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int lsock;
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DisplayState *ds;
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kbd_layout_t *kbd_layout;
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int lock_key_sync;
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#ifdef CONFIG_VNC_THREAD
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QemuMutex mutex;
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#endif
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QEMUCursor *cursor;
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int cursor_msize;
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uint8_t *cursor_mask;
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struct VncSurface guest; /* guest visible surface (aka ds->surface) */
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DisplaySurface *server; /* vnc server surface */
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char *display;
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char *password;
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int auth;
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bool lossy;
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#ifdef CONFIG_VNC_TLS
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int subauth; /* Used by VeNCrypt */
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VncDisplayTLS tls;
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#endif
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#ifdef CONFIG_VNC_SASL
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VncDisplaySASL sasl;
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#endif
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};
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typedef struct VncTight {
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int type;
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uint8_t quality;
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uint8_t compression;
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uint8_t pixel24;
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Buffer tight;
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Buffer tmp;
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Buffer zlib;
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Buffer gradient;
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#ifdef CONFIG_VNC_JPEG
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Buffer jpeg;
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#endif
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#ifdef CONFIG_VNC_PNG
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Buffer png;
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#endif
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int levels[4];
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z_stream stream[4];
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} VncTight;
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typedef struct VncHextile {
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VncSendHextileTile *send_tile;
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} VncHextile;
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typedef struct VncZlib {
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Buffer zlib;
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Buffer tmp;
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z_stream stream;
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int level;
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} VncZlib;
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#ifdef CONFIG_VNC_THREAD
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struct VncRect
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{
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int x;
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int y;
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int w;
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int h;
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};
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struct VncRectEntry
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{
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struct VncRect rect;
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QLIST_ENTRY(VncRectEntry) next;
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};
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struct VncJob
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{
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VncState *vs;
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QLIST_HEAD(, VncRectEntry) rectangles;
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QTAILQ_ENTRY(VncJob) next;
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};
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#else
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struct VncJob
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{
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VncState *vs;
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int rectangles;
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size_t saved_offset;
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};
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#endif
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struct VncState
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{
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int csock;
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DisplayState *ds;
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uint32_t dirty[VNC_MAX_HEIGHT][VNC_DIRTY_WORDS];
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VncDisplay *vd;
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int need_update;
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int force_update;
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uint32_t features;
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int absolute;
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int last_x;
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int last_y;
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int client_width;
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int client_height;
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uint32_t vnc_encoding;
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int major;
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int minor;
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char challenge[VNC_AUTH_CHALLENGE_SIZE];
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#ifdef CONFIG_VNC_TLS
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VncStateTLS tls;
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#endif
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#ifdef CONFIG_VNC_SASL
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VncStateSASL sasl;
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#endif
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QObject *info;
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Buffer output;
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Buffer input;
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/* current output mode information */
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VncWritePixels *write_pixels;
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DisplaySurface clientds;
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CaptureVoiceOut *audio_cap;
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struct audsettings as;
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VncReadEvent *read_handler;
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size_t read_handler_expect;
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/* input */
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uint8_t modifiers_state[256];
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QEMUPutLEDEntry *led;
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bool abort;
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#ifndef CONFIG_VNC_THREAD
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VncJob job;
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#else
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QemuMutex output_mutex;
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#endif
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/* Encoding specific, if you add something here, don't forget to
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* update vnc_async_encoding_start()
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*/
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VncTight tight;
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VncZlib zlib;
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VncHextile hextile;
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Notifier mouse_mode_notifier;
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QTAILQ_ENTRY(VncState) next;
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};
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/*****************************************************************************
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*
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* Authentication modes
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*
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*****************************************************************************/
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enum {
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VNC_AUTH_INVALID = 0,
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VNC_AUTH_NONE = 1,
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VNC_AUTH_VNC = 2,
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VNC_AUTH_RA2 = 5,
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VNC_AUTH_RA2NE = 6,
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VNC_AUTH_TIGHT = 16,
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VNC_AUTH_ULTRA = 17,
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VNC_AUTH_TLS = 18, /* Supported in GTK-VNC & VINO */
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VNC_AUTH_VENCRYPT = 19, /* Supported in GTK-VNC & VeNCrypt */
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VNC_AUTH_SASL = 20, /* Supported in GTK-VNC & VINO */
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};
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enum {
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VNC_AUTH_VENCRYPT_PLAIN = 256,
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VNC_AUTH_VENCRYPT_TLSNONE = 257,
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VNC_AUTH_VENCRYPT_TLSVNC = 258,
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VNC_AUTH_VENCRYPT_TLSPLAIN = 259,
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VNC_AUTH_VENCRYPT_X509NONE = 260,
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VNC_AUTH_VENCRYPT_X509VNC = 261,
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VNC_AUTH_VENCRYPT_X509PLAIN = 262,
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VNC_AUTH_VENCRYPT_X509SASL = 263,
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VNC_AUTH_VENCRYPT_TLSSASL = 264,
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};
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/*****************************************************************************
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*
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* Encoding types
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*
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*****************************************************************************/
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#define VNC_ENCODING_RAW 0x00000000
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#define VNC_ENCODING_COPYRECT 0x00000001
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#define VNC_ENCODING_RRE 0x00000002
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#define VNC_ENCODING_CORRE 0x00000004
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#define VNC_ENCODING_HEXTILE 0x00000005
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#define VNC_ENCODING_ZLIB 0x00000006
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#define VNC_ENCODING_TIGHT 0x00000007
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#define VNC_ENCODING_ZLIBHEX 0x00000008
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#define VNC_ENCODING_TRLE 0x0000000f
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#define VNC_ENCODING_ZRLE 0x00000010
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#define VNC_ENCODING_ZYWRLE 0x00000011
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#define VNC_ENCODING_COMPRESSLEVEL0 0xFFFFFF00 /* -256 */
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#define VNC_ENCODING_QUALITYLEVEL0 0xFFFFFFE0 /* -32 */
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#define VNC_ENCODING_XCURSOR 0xFFFFFF10 /* -240 */
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#define VNC_ENCODING_RICH_CURSOR 0xFFFFFF11 /* -239 */
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#define VNC_ENCODING_POINTER_POS 0xFFFFFF18 /* -232 */
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#define VNC_ENCODING_LASTRECT 0xFFFFFF20 /* -224 */
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#define VNC_ENCODING_DESKTOPRESIZE 0xFFFFFF21 /* -223 */
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#define VNC_ENCODING_POINTER_TYPE_CHANGE 0XFFFFFEFF /* -257 */
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#define VNC_ENCODING_EXT_KEY_EVENT 0XFFFFFEFE /* -258 */
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#define VNC_ENCODING_AUDIO 0XFFFFFEFD /* -259 */
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#define VNC_ENCODING_TIGHT_PNG 0xFFFFFEFC /* -260 */
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#define VNC_ENCODING_WMVi 0x574D5669
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/*****************************************************************************
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*
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* Other tight constants
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*
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*****************************************************************************/
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/*
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* Vendors known by TightVNC: standard VNC/RealVNC, TridiaVNC, and TightVNC.
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*/
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#define VNC_TIGHT_CCB_RESET_MASK (0x0f)
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#define VNC_TIGHT_CCB_TYPE_MASK (0x0f << 4)
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#define VNC_TIGHT_CCB_TYPE_FILL (0x08 << 4)
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#define VNC_TIGHT_CCB_TYPE_JPEG (0x09 << 4)
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#define VNC_TIGHT_CCB_TYPE_PNG (0x0A << 4)
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#define VNC_TIGHT_CCB_BASIC_MAX (0x07 << 4)
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#define VNC_TIGHT_CCB_BASIC_ZLIB (0x03 << 4)
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#define VNC_TIGHT_CCB_BASIC_FILTER (0x04 << 4)
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/*****************************************************************************
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*
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* Features
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*
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*****************************************************************************/
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#define VNC_FEATURE_RESIZE 0
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#define VNC_FEATURE_HEXTILE 1
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#define VNC_FEATURE_POINTER_TYPE_CHANGE 2
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#define VNC_FEATURE_WMVI 3
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#define VNC_FEATURE_TIGHT 4
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#define VNC_FEATURE_ZLIB 5
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#define VNC_FEATURE_COPYRECT 6
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#define VNC_FEATURE_RICH_CURSOR 7
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#define VNC_FEATURE_TIGHT_PNG 8
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#define VNC_FEATURE_RESIZE_MASK (1 << VNC_FEATURE_RESIZE)
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#define VNC_FEATURE_HEXTILE_MASK (1 << VNC_FEATURE_HEXTILE)
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#define VNC_FEATURE_POINTER_TYPE_CHANGE_MASK (1 << VNC_FEATURE_POINTER_TYPE_CHANGE)
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#define VNC_FEATURE_WMVI_MASK (1 << VNC_FEATURE_WMVI)
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#define VNC_FEATURE_TIGHT_MASK (1 << VNC_FEATURE_TIGHT)
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#define VNC_FEATURE_ZLIB_MASK (1 << VNC_FEATURE_ZLIB)
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#define VNC_FEATURE_COPYRECT_MASK (1 << VNC_FEATURE_COPYRECT)
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#define VNC_FEATURE_RICH_CURSOR_MASK (1 << VNC_FEATURE_RICH_CURSOR)
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#define VNC_FEATURE_TIGHT_PNG_MASK (1 << VNC_FEATURE_TIGHT_PNG)
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/* Client -> Server message IDs */
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#define VNC_MSG_CLIENT_SET_PIXEL_FORMAT 0
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#define VNC_MSG_CLIENT_SET_ENCODINGS 2
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#define VNC_MSG_CLIENT_FRAMEBUFFER_UPDATE_REQUEST 3
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#define VNC_MSG_CLIENT_KEY_EVENT 4
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#define VNC_MSG_CLIENT_POINTER_EVENT 5
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#define VNC_MSG_CLIENT_CUT_TEXT 6
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#define VNC_MSG_CLIENT_VMWARE_0 127
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#define VNC_MSG_CLIENT_CALL_CONTROL 249
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#define VNC_MSG_CLIENT_XVP 250
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#define VNC_MSG_CLIENT_SET_DESKTOP_SIZE 251
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#define VNC_MSG_CLIENT_TIGHT 252
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#define VNC_MSG_CLIENT_GII 253
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#define VNC_MSG_CLIENT_VMWARE_1 254
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#define VNC_MSG_CLIENT_QEMU 255
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/* Server -> Client message IDs */
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#define VNC_MSG_SERVER_FRAMEBUFFER_UPDATE 0
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#define VNC_MSG_SERVER_SET_COLOUR_MAP_ENTRIES 1
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#define VNC_MSG_SERVER_BELL 2
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#define VNC_MSG_SERVER_CUT_TEXT 3
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#define VNC_MSG_SERVER_VMWARE_0 127
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#define VNC_MSG_SERVER_CALL_CONTROL 249
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#define VNC_MSG_SERVER_XVP 250
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#define VNC_MSG_SERVER_TIGHT 252
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#define VNC_MSG_SERVER_GII 253
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#define VNC_MSG_SERVER_VMWARE_1 254
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#define VNC_MSG_SERVER_QEMU 255
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/* QEMU client -> server message IDs */
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#define VNC_MSG_CLIENT_QEMU_EXT_KEY_EVENT 0
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#define VNC_MSG_CLIENT_QEMU_AUDIO 1
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/* QEMU server -> client message IDs */
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#define VNC_MSG_SERVER_QEMU_AUDIO 1
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/* QEMU client -> server audio message IDs */
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#define VNC_MSG_CLIENT_QEMU_AUDIO_ENABLE 0
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#define VNC_MSG_CLIENT_QEMU_AUDIO_DISABLE 1
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#define VNC_MSG_CLIENT_QEMU_AUDIO_SET_FORMAT 2
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/* QEMU server -> client audio message IDs */
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#define VNC_MSG_SERVER_QEMU_AUDIO_END 0
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#define VNC_MSG_SERVER_QEMU_AUDIO_BEGIN 1
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#define VNC_MSG_SERVER_QEMU_AUDIO_DATA 2
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/*****************************************************************************
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*
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* Internal APIs
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*
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*****************************************************************************/
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/* Event loop functions */
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void vnc_client_read(void *opaque);
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void vnc_client_write(void *opaque);
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long vnc_client_read_buf(VncState *vs, uint8_t *data, size_t datalen);
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long vnc_client_write_buf(VncState *vs, const uint8_t *data, size_t datalen);
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/* Protocol I/O functions */
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void vnc_write(VncState *vs, const void *data, size_t len);
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void vnc_write_u32(VncState *vs, uint32_t value);
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void vnc_write_s32(VncState *vs, int32_t value);
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void vnc_write_u16(VncState *vs, uint16_t value);
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void vnc_write_u8(VncState *vs, uint8_t value);
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void vnc_flush(VncState *vs);
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void vnc_read_when(VncState *vs, VncReadEvent *func, size_t expecting);
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/* Buffer I/O functions */
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uint8_t read_u8(uint8_t *data, size_t offset);
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uint16_t read_u16(uint8_t *data, size_t offset);
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int32_t read_s32(uint8_t *data, size_t offset);
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uint32_t read_u32(uint8_t *data, size_t offset);
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/* Protocol stage functions */
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void vnc_client_error(VncState *vs);
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int vnc_client_io_error(VncState *vs, int ret, int last_errno);
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void start_client_init(VncState *vs);
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void start_auth_vnc(VncState *vs);
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/* Buffer management */
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void buffer_reserve(Buffer *buffer, size_t len);
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int buffer_empty(Buffer *buffer);
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uint8_t *buffer_end(Buffer *buffer);
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void buffer_reset(Buffer *buffer);
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void buffer_free(Buffer *buffer);
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void buffer_append(Buffer *buffer, const void *data, size_t len);
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/* Misc helpers */
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char *vnc_socket_local_addr(const char *format, int fd);
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char *vnc_socket_remote_addr(const char *format, int fd);
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static inline uint32_t vnc_has_feature(VncState *vs, int feature) {
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return (vs->features & (1 << feature));
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}
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/* Framebuffer */
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void vnc_framebuffer_update(VncState *vs, int x, int y, int w, int h,
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int32_t encoding);
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void vnc_convert_pixel(VncState *vs, uint8_t *buf, uint32_t v);
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/* Encodings */
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int vnc_send_framebuffer_update(VncState *vs, int x, int y, int w, int h);
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int vnc_raw_send_framebuffer_update(VncState *vs, int x, int y, int w, int h);
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int vnc_hextile_send_framebuffer_update(VncState *vs, int x,
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int y, int w, int h);
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void vnc_hextile_set_pixel_conversion(VncState *vs, int generic);
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void *vnc_zlib_zalloc(void *x, unsigned items, unsigned size);
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void vnc_zlib_zfree(void *x, void *addr);
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int vnc_zlib_send_framebuffer_update(VncState *vs, int x, int y, int w, int h);
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void vnc_zlib_clear(VncState *vs);
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int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y, int w, int h);
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int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
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int w, int h);
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void vnc_tight_clear(VncState *vs);
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#endif /* __QEMU_VNC_H */
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