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I doubt the well predicted trace event check is particularly special in the grand context of TCG code execution. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20200513175134.19619-8-alex.bennee@linaro.org>
11 lines
388 B
Plaintext
11 lines
388 B
Plaintext
# See docs/devel/tracing.txt for syntax documentation.
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# TCG related tracing
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# cpu-exec.c
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exec_tb(void *tb, uintptr_t pc) "tb:%p pc=0x%"PRIxPTR
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exec_tb_nocache(void *tb, uintptr_t pc) "tb:%p pc=0x%"PRIxPTR
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exec_tb_exit(void *last_tb, unsigned int flags) "tb:%p flags=0x%x"
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# translate-all.c
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translate_block(void *tb, uintptr_t pc, uint8_t *tb_code) "tb:%p, pc:0x%"PRIxPTR", tb_code:%p"
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