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7ed2b24ce1
In the current code, this is done by qemu_set_fd_handler2, which is called by qemu_aio_set_fd_handler. We need to keep the same behavior even after removing the call to qemu_set_fd_handler2. Reviewed-by: Anthony Liguori <aliguori@us.ibm.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
269 lines
7.3 KiB
C
269 lines
7.3 KiB
C
/*
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* QEMU aio implementation
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*
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* Copyright IBM, Corp. 2008
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*
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* Authors:
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* Anthony Liguori <aliguori@us.ibm.com>
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*
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* This work is licensed under the terms of the GNU GPL, version 2. See
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* the COPYING file in the top-level directory.
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*
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* Contributions after 2012-01-13 are licensed under the terms of the
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* GNU GPL, version 2 or (at your option) any later version.
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*/
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#include "qemu-common.h"
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#include "block.h"
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#include "qemu-queue.h"
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#include "qemu_socket.h"
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struct AioHandler
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{
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GPollFD pfd;
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IOHandler *io_read;
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IOHandler *io_write;
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AioFlushHandler *io_flush;
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int deleted;
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void *opaque;
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QLIST_ENTRY(AioHandler) node;
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};
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static AioHandler *find_aio_handler(AioContext *ctx, int fd)
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{
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AioHandler *node;
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QLIST_FOREACH(node, &ctx->aio_handlers, node) {
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if (node->pfd.fd == fd)
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if (!node->deleted)
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return node;
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}
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return NULL;
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}
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void aio_set_fd_handler(AioContext *ctx,
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int fd,
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IOHandler *io_read,
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IOHandler *io_write,
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AioFlushHandler *io_flush,
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void *opaque)
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{
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AioHandler *node;
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node = find_aio_handler(ctx, fd);
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/* Are we deleting the fd handler? */
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if (!io_read && !io_write) {
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if (node) {
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g_source_remove_poll(&ctx->source, &node->pfd);
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/* If the lock is held, just mark the node as deleted */
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if (ctx->walking_handlers) {
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node->deleted = 1;
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node->pfd.revents = 0;
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} else {
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/* Otherwise, delete it for real. We can't just mark it as
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* deleted because deleted nodes are only cleaned up after
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* releasing the walking_handlers lock.
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*/
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QLIST_REMOVE(node, node);
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g_free(node);
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}
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}
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} else {
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if (node == NULL) {
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/* Alloc and insert if it's not already there */
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node = g_malloc0(sizeof(AioHandler));
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node->pfd.fd = fd;
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QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
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g_source_add_poll(&ctx->source, &node->pfd);
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}
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/* Update handler with latest information */
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node->io_read = io_read;
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node->io_write = io_write;
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node->io_flush = io_flush;
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node->opaque = opaque;
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node->pfd.events = (io_read ? G_IO_IN | G_IO_HUP : 0);
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node->pfd.events |= (io_write ? G_IO_OUT : 0);
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}
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aio_notify(ctx);
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}
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void aio_set_event_notifier(AioContext *ctx,
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EventNotifier *notifier,
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EventNotifierHandler *io_read,
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AioFlushEventNotifierHandler *io_flush)
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{
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aio_set_fd_handler(ctx, event_notifier_get_fd(notifier),
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(IOHandler *)io_read, NULL,
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(AioFlushHandler *)io_flush, notifier);
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}
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bool aio_pending(AioContext *ctx)
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{
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AioHandler *node;
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QLIST_FOREACH(node, &ctx->aio_handlers, node) {
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int revents;
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/*
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* FIXME: right now we cannot get G_IO_HUP and G_IO_ERR because
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* main-loop.c is still select based (due to the slirp legacy).
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* If main-loop.c ever switches to poll, G_IO_ERR should be
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* tested too. Dispatching G_IO_ERR to both handlers should be
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* okay, since handlers need to be ready for spurious wakeups.
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*/
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revents = node->pfd.revents & node->pfd.events;
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if (revents & (G_IO_IN | G_IO_HUP | G_IO_ERR) && node->io_read) {
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return true;
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}
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if (revents & (G_IO_OUT | G_IO_ERR) && node->io_write) {
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return true;
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}
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}
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return false;
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}
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bool aio_poll(AioContext *ctx, bool blocking)
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{
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static struct timeval tv0;
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AioHandler *node;
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fd_set rdfds, wrfds;
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int max_fd = -1;
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int ret;
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bool busy, progress;
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progress = false;
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/*
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* If there are callbacks left that have been queued, we need to call then.
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* Do not call select in this case, because it is possible that the caller
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* does not need a complete flush (as is the case for qemu_aio_wait loops).
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*/
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if (aio_bh_poll(ctx)) {
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blocking = false;
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progress = true;
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}
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/*
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* Then dispatch any pending callbacks from the GSource.
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*
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* We have to walk very carefully in case qemu_aio_set_fd_handler is
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* called while we're walking.
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*/
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node = QLIST_FIRST(&ctx->aio_handlers);
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while (node) {
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AioHandler *tmp;
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int revents;
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ctx->walking_handlers++;
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revents = node->pfd.revents & node->pfd.events;
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node->pfd.revents = 0;
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/* See comment in aio_pending. */
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if (revents & (G_IO_IN | G_IO_HUP | G_IO_ERR) && node->io_read) {
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node->io_read(node->opaque);
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progress = true;
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}
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if (revents & (G_IO_OUT | G_IO_ERR) && node->io_write) {
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node->io_write(node->opaque);
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progress = true;
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}
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tmp = node;
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node = QLIST_NEXT(node, node);
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ctx->walking_handlers--;
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if (!ctx->walking_handlers && tmp->deleted) {
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QLIST_REMOVE(tmp, node);
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g_free(tmp);
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}
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}
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if (progress && !blocking) {
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return true;
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}
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ctx->walking_handlers++;
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FD_ZERO(&rdfds);
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FD_ZERO(&wrfds);
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/* fill fd sets */
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busy = false;
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QLIST_FOREACH(node, &ctx->aio_handlers, node) {
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/* If there aren't pending AIO operations, don't invoke callbacks.
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* Otherwise, if there are no AIO requests, qemu_aio_wait() would
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* wait indefinitely.
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*/
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if (!node->deleted && node->io_flush) {
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if (node->io_flush(node->opaque) == 0) {
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continue;
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}
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busy = true;
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}
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if (!node->deleted && node->io_read) {
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FD_SET(node->pfd.fd, &rdfds);
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max_fd = MAX(max_fd, node->pfd.fd + 1);
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}
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if (!node->deleted && node->io_write) {
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FD_SET(node->pfd.fd, &wrfds);
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max_fd = MAX(max_fd, node->pfd.fd + 1);
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}
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}
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ctx->walking_handlers--;
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/* No AIO operations? Get us out of here */
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if (!busy) {
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return progress;
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}
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/* wait until next event */
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ret = select(max_fd, &rdfds, &wrfds, NULL, blocking ? NULL : &tv0);
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/* if we have any readable fds, dispatch event */
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if (ret > 0) {
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/* we have to walk very carefully in case
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* qemu_aio_set_fd_handler is called while we're walking */
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node = QLIST_FIRST(&ctx->aio_handlers);
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while (node) {
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AioHandler *tmp;
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ctx->walking_handlers++;
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if (!node->deleted &&
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FD_ISSET(node->pfd.fd, &rdfds) &&
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node->io_read) {
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node->io_read(node->opaque);
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progress = true;
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}
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if (!node->deleted &&
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FD_ISSET(node->pfd.fd, &wrfds) &&
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node->io_write) {
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node->io_write(node->opaque);
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progress = true;
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}
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tmp = node;
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node = QLIST_NEXT(node, node);
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ctx->walking_handlers--;
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if (!ctx->walking_handlers && tmp->deleted) {
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QLIST_REMOVE(tmp, node);
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g_free(tmp);
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}
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}
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}
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return progress;
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}
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