keycodemapdb updated to add the QKeyCodes muhenkan and katakanahiragana
Signed-off-by: Miika S <miika9764@gmail.com>
Message-Id: <20180116134217.8725-12-berrange@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
In this previous commit:
commit 8f61f1c5a6
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Mon Dec 18 19:12:20 2017 +0000
ui: track how much decoded data we consumed when doing SASL encoding
I attempted to fix a flaw with tracking how much data had actually been
processed when encoding with SASL. With that flaw, the VNC server could
mistakenly discard queued data that had not been sent.
The fix was not quite right though, because it merely decremented the
vs->output.offset value. This is effectively discarding data from the
end of the pending output buffer. We actually need to discard data from
the start of the pending output buffer. We also want to free memory that
is no longer required. The correct way to handle this is to use the
buffer_advance() helper method instead of directly manipulating the
offset value.
Reported-by: Laszlo Ersek <lersek@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Laszlo Ersek <lersek@redhat.com>
Message-id: 20180201155841.27509-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The VNC server already has the ability to listen on multiple sockets.
Converting it to use the QIONetListener APIs though, will reduce the
amount of code in the VNC server and improve the clarity of what is
left.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180201164514.10330-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The previous commit:
commit 2ec78706d1
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Wed Jan 17 16:47:15 2018 +0000
ui: convert GTK and SDL1 frontends to keycodemapdb
changed the x_keymap.c keymap so that its target was qcodes instead of
qnums. It updated the GTK frontend to take account of this change, but
forgot to update the SDL1 frontend. Thus the SDL frontend was getting
qcodes but dispatching them as if they were qnums. IOW, keyboard input
was completely hosed with SDL1. Since the keyboard layout tables are
still all based on qnums, it is easier to just keep SDL1 using qnums as
it will be deleted in a few releases time.
Reported-by: BALATON Zoltan <balaton@eik.bme.hu>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Tested-by: BALATON Zoltan <balaton@eik.bme.hu>
Message-id: 20180201180033.14255-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The qcode-to-linux keymaps was accidentally added in the wrong place
by
commit de80d78594
Author: Owen Smith <owen.smith@citrix.com>
Date: Fri Nov 3 11:56:28 2017 +0000
ui: generate qcode to linux mappings
breaking the alphabetical ordering of keymaps
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180117164118.8510-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode table with automatically
generated tables.
Missing entries in qcode_to_keycode now fixed:
- Q_KEY_CODE_KP_COMMA -> 0x2d
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace the qcode_to_keycode_set1, qcode_to_keycode_set2,
and qcode_to_keycode_set3 tables with automatically
generated tables.
Missing entries in qcode_to_keycode_set1 now fixed:
- Q_KEY_CODE_SYSRQ -> 0x54
- Q_KEY_CODE_PRINT -> 0x54 (NB ignored due to special case)
- Q_KEY_CODE_AGAIN -> 0xe005
- Q_KEY_CODE_PROPS -> 0xe006
- Q_KEY_CODE_UNDO -> 0xe007
- Q_KEY_CODE_FRONT -> 0xe00c
- Q_KEY_CODE_COPY -> 0xe078
- Q_KEY_CODE_OPEN -> 0x64
- Q_KEY_CODE_PASTE -> 0x65
- Q_KEY_CODE_CUT -> 0xe03c
- Q_KEY_CODE_LF -> 0x5b
- Q_KEY_CODE_HELP -> 0xe075
- Q_KEY_CODE_COMPOSE -> 0xe05d
- Q_KEY_CODE_PAUSE -> 0xe046
- Q_KEY_CODE_KP_EQUALS -> 0x59
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x70 (Katakanahiragana)
instead of of 0x77 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe05d) and is now mapped to 0xe01e
- Q_KEY_CODE_FIND was mapped to 0xe065 (Search) instead
of to 0xe041 (Find)
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set2 now fixed:
- Q_KEY_CODE_PRINT -> 0x7f (NB ignored due to special case)
- Q_KEY_CODE_COMPOSE -> 0xe02f
- Q_KEY_CODE_PAUSE -> 0xe077
- Q_KEY_CODE_KP_EQUALS -> 0x0f
And some mistakes corrected:
- Q_KEY_CODE_HIRAGANA was mapped to 0x13 (Katakanahiragana)
instead of of 0x62 (Hirigana)
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0xe02f) and is now not mapped
- Q_KEY_CODE_FIND was mapped to 0xe010 (Search) and is now
not mapped.
- Q_KEY_CODE_POWER, SLEEP & WAKE had 0x0e instead of 0xe0
as the prefix
Missing entries in qcode_to_keycode_set3 now fixed:
- Q_KEY_CODE_ASTERISK -> 0x7e
- Q_KEY_CODE_SYSRQ -> 0x57
- Q_KEY_CODE_LESS -> 0x13
- Q_KEY_CODE_STOP -> 0x0a
- Q_KEY_CODE_AGAIN -> 0x0b
- Q_KEY_CODE_PROPS -> 0x0c
- Q_KEY_CODE_UNDO -> 0x10
- Q_KEY_CODE_COPY -> 0x18
- Q_KEY_CODE_OPEN -> 0x20
- Q_KEY_CODE_PASTE -> 0x28
- Q_KEY_CODE_FIND -> 0x30
- Q_KEY_CODE_CUT -> 0x38
- Q_KEY_CODE_HELP -> 0x09
- Q_KEY_CODE_COMPOSE -> 0x8d
- Q_KEY_CODE_AUDIONEXT -> 0x93
- Q_KEY_CODE_AUDIOPREV -> 0x94
- Q_KEY_CODE_AUDIOSTOP -> 0x98
- Q_KEY_CODE_AUDIOMUTE -> 0x9c
- Q_KEY_CODE_VOLUMEUP -> 0x95
- Q_KEY_CODE_VOLUMEDOWN -> 0x9d
- Q_KEY_CODE_CALCULATOR -> 0xa3
- Q_KEY_CODE_AC_HOME -> 0x97
And some mistakes corrected:
- Q_KEY_CODE_MENU was incorrectly mapped to the compose
scancode (0x8d) and is now 0x91
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164118.8510-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Drop no_frame flag from sdl_display_init argument list, use a global
variable instead. This is temporary until -no-frame support is dropped
altogether when we remove sdl1 support.
Remove any traces of noframe from sdl2 code. It is just dead code as
sdl2 doesn't support the SDL_NOFRAME window flag any more.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20180115154855.30850-3-kraxel@redhat.com
The SDL 2.0 release was made in Aug, 2013:
https://www.libsdl.org/release/
That will soon be 4 + 1/2 years ago, which is enough time to consider
the 2.0 series widely supported.
Thus we deprecate the SDL 1.2 support, which will allow us to delete it
in the last release of 2018. By this time, SDL 2.0 will be more than 5
years old.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20180115142533.24585-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
It is a reserved value and doesn't have a corresponding
valid scancode.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164717.15855-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Versions of GTK prior to 3.22 did not correctly set the keyval
field when VK_PAUSE was received on Windows.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164717.15855-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The x_keycode_to_pc_keycode and evdev_keycode_to_pc_keycode
tables are replaced with automatically generated tables.
In addition the X11 heuristics are improved to detect running
on XQuartz and XWin X11 servers, to activate the correct OS-X
and Win32 keycode maps.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180117164717.15855-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Pixman returns a signed int for the image width/height, but the VNC
protocol only permits a unsigned int16. Effective framebuffer size
is determined by the guest, limited by the video RAM size, so the
dimensions are unlikely to exceed the range of an unsigned int16,
but this is not currently validated.
With the current use of 'int' for client width/height, the calculation
of offsets in vnc_update_throttle_offset() suffers from integer size
promotion and sign extension, causing coverity warnings
*** CID 1385147: Integer handling issues (SIGN_EXTENSION)
/ui/vnc.c: 979 in vnc_update_throttle_offset()
973 * than that the client would already suffering awful audio
974 * glitches, so dropping samples is no worse really).
975 */
976 static void vnc_update_throttle_offset(VncState *vs)
977 {
978 size_t offset =
>>> CID 1385147: Integer handling issues (SIGN_EXTENSION)
>>> Suspicious implicit sign extension:
"vs->client_pf.bytes_per_pixel" with type "unsigned char" (8 bits,
unsigned) is promoted in "vs->client_width * vs->client_height *
vs->client_pf.bytes_per_pixel" to type "int" (32 bits, signed), then
sign-extended to type "unsigned long" (64 bits, unsigned). If
"vs->client_width * vs->client_height * vs->client_pf.bytes_per_pixel"
is greater than 0x7FFFFFFF, the upper bits of the result will all be 1.
979 vs->client_width * vs->client_height * vs->client_pf.bytes_per_pixel;
Change client_width / client_height to be a size_t to avoid sign
extension and integer promotion. Then validate that dimensions are in
range wrt the RFB protocol u16 limits.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20180118155254.17053-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Replace all occurs of __FUNCTION__ except for the check in checkpatch
with the non GCC specific __func__.
One line in hcd-musb.c was manually tweaked to pass checkpatch.
Signed-off-by: Alistair Francis <alistair.francis@xilinx.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Anthony PERARD <anthony.perard@citrix.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
[THH: Removed hunks related to pxa2xx_mmci.c (fixed already)]
Signed-off-by: Thomas Huth <thuth@redhat.com>
When using a mouse's scroll wheel in a guest with
the cocoa front-end, the mouse pointer moves up
and down instead of scrolling the window. This
patch fixes this problem.
Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
Message-id: 20180108180707.7976-1-programmingkidx@gmail.com
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
The point of writing a macro embedded in a 'do { ... } while (0)'
loop (particularly if the macro has multiple statements or would
otherwise end with an 'if' statement) is so that the macro can be
used as a drop-in statement with the caller supplying the
trailing ';'. Although our coding style frowns on brace-less 'if':
if (cond)
statement;
else
something else;
that is the classic case where failure to use do/while(0) wrapping
would cause the 'else' to pair with any embedded 'if' in the macro
rather than the intended outer 'if'. But conversely, if the macro
includes an embedded ';', then the same brace-less coding style
would now have two statements, making the 'else' a syntax error
rather than pairing with the outer 'if'. Thus, even though our
coding style with required braces is not impacted, ending a macro
with ';' makes our code harder to port to projects that use
brace-less styles.
The change should have no semantic impact. I was not able to
fully compile-test all of the changes (as some of them are
examples of the ugly bit-rotting debug print statements that are
completely elided by default, and I didn't want to recompile
with the necessary -D witnesses - cleaning those up is left as a
bite-sized task for another day); I did, however, audit that for
all files touched, all callers of the changed macros DID supply
a trailing ';' at the callsite, and did not appear to be used
as part of a brace-less conditional.
Found mechanically via: $ git grep -B1 'while (0);' | grep -A1 \\\\
Signed-off-by: Eric Blake <eblake@redhat.com>
Acked-by: Cornelia Huck <cohuck@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Acked-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20171201232433.25193-7-eblake@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
When SDL2 windows change focus while a key is held, the window that
receives the focus also receives a new KeyDown event, without an
autorepeat flag. This means that if a WM places the qemu console
over the main window after Ctrl-Alt-2, the console closes immediately
after opening. Then, the main window receives the KeyDown event again
and the whole process repeats.
This patch makes the SDL2 UI ignore the KeyDown events on a window that
just received the focus, if the GUI modifier was held. The ignore flag
is reset on a first KeyUp event. This effectively works around the issue
above.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171117112258.5888-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This fields points to an old interface that is no more
used in the current code.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Message-id: 20171122135625.16625-1-fziglio@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The GTK 3.0 release was made in Feb, 2011:
https://blog.gtk.org/2011/02/10/gtk-3-0-released/
That will soon be 7 years ago, which is enough time to consider
the 3.x series widely supported.
Thus we deprecate the GTK 2.x support, which will allow us to
delete it in the last release of 2018. By this time, GTK 3.x
will be almost 8 years old.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171212113440.16483-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
If kbd_queue is not empty and queue_count >= queue_limit,
we should free evt.
Change-Id: Ieeacf90d5e7e370a40452ec79031912d8b864d83
Signed-off-by: linzhecheng <linzhecheng@huawei.com>
Message-id: 20171225023730.5512-1-linzhecheng@huawei.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
While the QIOChannel APIs for reading/writing data return ssize_t, with negative
value indicating an error, the VNC code passes this return value through the
vnc_client_io_error() method. This detects the error condition, disconnects the
client and returns 0 to indicate error. Thus all the VNC helper methods should
return size_t (unsigned), and misleading comments which refer to the possibility
of negative return values need fixing.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-14-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The VNC client throttling is quite subtle so will benefit from having trace
points available for live debugging.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-13-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The previous patches fix problems with throttling of forced framebuffer updates
and audio data capture that would cause the QEMU output buffer size to grow
without bound. Those fixes are graceful in that once the client catches up with
reading data from the server, everything continues operating normally.
There is some data which the server sends to the client that is impractical to
throttle. Specifically there are various pseudo framebuffer update encodings to
inform the client of things like desktop resizes, pointer changes, audio
playback start/stop, LED state and so on. These generally only involve sending
a very small amount of data to the client, but a malicious guest might be able
to do things that trigger these changes at a very high rate. Throttling them is
not practical as missed or delayed events would cause broken behaviour for the
client.
This patch thus takes a more forceful approach of setting an absolute upper
bound on the amount of data we permit to be present in the output buffer at
any time. The previous patch set a threshold for throttling the output buffer
by allowing an amount of data equivalent to one complete framebuffer update and
one seconds worth of audio data. On top of this it allowed for one further
forced framebuffer update to be queued.
To be conservative, we thus take that throttling threshold and multiply it by
5 to form an absolute upper bound. If this bound is hit during vnc_write() we
forceably disconnect the client, refusing to queue further data. This limit is
high enough that it should never be hit unless a malicious client is trying to
exploit the sever, or the network is completely saturated preventing any sending
of data on the socket.
This completes the fix for CVE-2017-15124 started in the previous patches.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-12-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The VNC server must throttle data sent to the client to prevent the 'output'
buffer size growing without bound, if the client stops reading data off the
socket (either maliciously or due to stalled/slow network connection).
The current throttling is very crude because it simply checks whether the
output buffer offset is zero. This check is disabled if the client has requested
a forced update, because we want to send these as soon as possible.
As a result, the VNC client can cause QEMU to allocate arbitrary amounts of RAM.
They can first start something in the guest that triggers lots of framebuffer
updates eg play a youtube video. Then repeatedly send full framebuffer update
requests, but never read data back from the server. This can easily make QEMU's
VNC server send buffer consume 100MB of RAM per second, until the OOM killer
starts reaping processes (hopefully the rogue QEMU process, but it might pick
others...).
To address this we make the throttling more intelligent, so we can throttle
full updates. When we get a forced update request, we keep track of exactly how
much data we put on the output buffer. We will not process a subsequent forced
update request until this data has been fully sent on the wire. We always allow
one forced update request to be in flight, regardless of what data is queued
for incremental updates or audio data. The slight complication is that we do
not initially know how much data an update will send, as this is done in the
background by the VNC job thread. So we must track the fact that the job thread
has an update pending, and not process any further updates until this job is
has been completed & put data on the output buffer.
This unbounded memory growth affects all VNC server configurations supported by
QEMU, with no workaround possible. The mitigating factor is that it can only be
triggered by a client that has authenticated with the VNC server, and who is
able to trigger a large quantity of framebuffer updates or audio samples from
the guest OS. Mostly they'll just succeed in getting the OOM killer to kill
their own QEMU process, but its possible other processes can get taken out as
collateral damage.
This is a more general variant of the similar unbounded memory usage flaw in
the websockets server, that was previously assigned CVE-2017-15268, and fixed
in 2.11 by:
commit a7b20a8efa
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Mon Oct 9 14:43:42 2017 +0100
io: monitor encoutput buffer size from websocket GSource
This new general memory usage flaw has been assigned CVE-2017-15124, and is
partially fixed by this patch.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-11-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The VNC server must throttle data sent to the client to prevent the 'output'
buffer size growing without bound, if the client stops reading data off the
socket (either maliciously or due to stalled/slow network connection).
The current throttling is very crude because it simply checks whether the
output buffer offset is zero. This check must be disabled if audio capture is
enabled, because when streaming audio the output buffer offset will rarely be
zero due to queued audio data, and so this would starve framebuffer updates.
As a result, the VNC client can cause QEMU to allocate arbitrary amounts of RAM.
They can first start something in the guest that triggers lots of framebuffer
updates eg play a youtube video. Then enable audio capture, and simply never
read data back from the server. This can easily make QEMU's VNC server send
buffer consume 100MB of RAM per second, until the OOM killer starts reaping
processes (hopefully the rogue QEMU process, but it might pick others...).
To address this we make the throttling more intelligent, so we can throttle
when audio capture is active too. To determine how to throttle incremental
updates or audio data, we calculate a size threshold. Normally the threshold is
the approximate number of bytes associated with a single complete framebuffer
update. ie width * height * bytes per pixel. We'll send incremental updates
until we hit this threshold, at which point we'll stop sending updates until
data has been written to the wire, causing the output buffer offset to fall
back below the threshold.
If audio capture is enabled, we increase the size of the threshold to also
allow for upto 1 seconds worth of audio data samples. ie nchannels * bytes
per sample * frequency. This allows the output buffer to have a mixture of
incremental framebuffer updates and audio data queued, but once the threshold
is exceeded, audio data will be dropped and incremental updates will be
throttled.
This unbounded memory growth affects all VNC server configurations supported by
QEMU, with no workaround possible. The mitigating factor is that it can only be
triggered by a client that has authenticated with the VNC server, and who is
able to trigger a large quantity of framebuffer updates or audio samples from
the guest OS. Mostly they'll just succeed in getting the OOM killer to kill
their own QEMU process, but its possible other processes can get taken out as
collateral damage.
This is a more general variant of the similar unbounded memory usage flaw in
the websockets server, that was previously assigned CVE-2017-15268, and fixed
in 2.11 by:
commit a7b20a8efa
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Mon Oct 9 14:43:42 2017 +0100
io: monitor encoutput buffer size from websocket GSource
This new general memory usage flaw has been assigned CVE-2017-15124, and is
partially fixed by this patch.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-10-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The logic for determining if it is possible to send an update to the client
will become more complicated shortly, so pull it out into a separate method
for easier extension later.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-9-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
According to the RFB protocol, a client sends one or more framebuffer update
requests to the server. The server can reply with a single framebuffer update
response, that covers all previously received requests. Once the client has
read this update from the server, it may send further framebuffer update
requests to monitor future changes. The client is free to delay sending the
framebuffer update request if it needs to throttle the amount of data it is
reading from the server.
The QEMU VNC server, however, has never correctly handled the framebuffer
update requests. Once QEMU has received an update request, it will continue to
send client updates forever, even if the client hasn't asked for further
updates. This prevents the client from throttling back data it gets from the
server. This change fixes the flawed logic such that after a set of updates are
sent out, QEMU waits for a further update request before sending more data.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-8-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently the VNC servers tracks whether a client has requested an incremental
or forced update with two boolean flags. There are only really 3 distinct
states to track, so create an enum to more accurately reflect permitted states.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-7-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When we encode data for writing with SASL, we encode the entire pending output
buffer. The subsequent write, however, may not be able to send the full encoded
data in one go though, particularly with a slow network. So we delay setting the
output buffer offset back to zero until all the SASL encoded data is sent.
Between encoding the data and completing sending of the SASL encoded data,
however, more data might have been placed on the pending output buffer. So it
is not valid to set offset back to zero. Instead we must keep track of how much
data we consumed during encoding and subtract only that amount.
With the current bug we would be throwing away some pending data without having
sent it at all. By sheer luck this did not previously cause any serious problem
because appending data to the send buffer is always an atomic action, so we
only ever throw away complete RFB protocol messages. In the case of frame buffer
updates we'd catch up fairly quickly, so no obvious problem was visible.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-6-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The vnc_update_client() method checks the 'has_dirty' flag to see if there are
dirty regions that are pending to send to the client. Regardless of this flag,
if a forced update is requested, updates must be sent. For unknown reasons
though, the code also tries to sent updates if audio capture is enabled. This
makes no sense as audio capture state does not impact framebuffer contents, so
this check is removed.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Now that previous dead / unreachable code has been removed, we can simplify
the indentation in the vnc_client_update method.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-4-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
A previous commit:
commit 5a8be0f73d
Author: Gerd Hoffmann <kraxel@redhat.com>
Date: Wed Jul 13 12:21:20 2016 +0200
vnc: make sure we finish disconnect
Added a check for vs->disconnecting at the very start of the
vnc_update_client method. This means that the very next "if"
statement check for !vs->disconnecting always evaluates true,
and is thus redundant. This in turn means the vs->disconnecting
check at the very end of the method never evaluates true, and
is thus unreachable code.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-3-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
There is only one caller of vnc_update_client and that always passes false
for the 'sync' parameter.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-2-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Use keycodedb to generate a qcode to linux mapping
Signed-off-by: Owen Smith <owen.smith@citrix.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Stefano Stabellini <sstabellini@kernel.org>
With SDL 2.0.6, calling SDL_ShowWindow during SDL_WINDOWEVENT_HIDDEN
blocks all subsequent display updates.
Instead of trying to override the change, just update the scon->hidden
flag.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-2-makovick@gmail.com>
This is a partial revert of d3f3a0f453,
which in turn is a workaround for a SDL bug. The bug is fixed in 2.0.6,
see https://bugzilla.libsdl.org/show_bug.cgi?id=3410
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Prevents displaying of a doubled mouse pointer when moving the pointer
to the screen edges when fullscreen.
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-8-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Also use a proper enum parameter for SDL_ShowCursor
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-4-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>