In the very least, a change like this requires discussion on the list.
The naming convention is goofy and it causes a massive merge problem. Something
like this _must_ be presented on the list first so people can provide input
and cope with it.
This reverts commit 99a0949b72.
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Callers must pass ELF machine, byte swapping and symbol LSB clearing
information to ELF loader. A.out loader needs page size information, pass
that too as a parameter.
Extract prototypes to a separate file. Move loader.[ch] and elf_ops.h under hw.
Adjust callers. Also use target_phys_addr_t instead of target_ulong for
addresses: loader addresses aren't virtual.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
This reverts commit 8217606e6e (and
updates later added users of qemu_register_reset), we solved the
problem it originally addressed less invasively.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Add the parameter 'order' to qemu_register_reset and sort callbacks on
registration. On system reset, callbacks with lower order will be
invoked before those with higher order. Update all existing users to the
standard order 0.
Note: At least for x86, the existing users seem to assume that handlers
are called in their registration order. Therefore, the patch preserves
this property. If someone feels bored, (s)he could try to identify this
dependency and express it properly on callback registration.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
The vga_ram_size argument to machine init functions always has the same
value, and is ignored by many machines (including SPARC32 which has an
obsolete ifdef for VGA_RAM_SIZE).
Remove it and push VGA_RAM_SIZE into vga_int.h.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Now we can safely call AUD_init multiple times we can push it down to
individual audio devices, rather than having to pass it from the board
init.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Hi all,
this patch adds a DisplayAllocator interface that allows display
frontends (sdl in particular) to provide a preallocated display buffer
for the graphical backend to use.
Whenever a graphical backend cannot use
qemu_create_displaysurface_from because its own internal pixel format
cannot be exported directly (text mode or graphical mode with color
depth 8 or 24), it creates another display buffer in memory using
qemu_create_displaysurface and does the conversion.
This new buffer needs to be blitted into the sdl surface buffer every time
we need to update portions of the screen.
We can avoid this using the DisplayAllocator interace: sdl provides its
own implementation of qemu_create_displaysurface, giving back the sdl
surface buffer directly (as we used to do before the DisplayState
changes).
Since the buffer returned by sdl could be in bgr format we need to put
back in the handlers of that case.
This approach is good if the two following conditions are true:
1) the sdl surface is a software surface that resides in main memory;
2) the host display color depth is either 16 or 32 bpp.
If first condition is false we can have bad performances using sdl
and vnc together.
If the second condition is false performances are certainly not going to
improve but they shouldn't get worse either.
The first condition is always true, at least on linux/X11 systems; but I
believe is true also on other platforms.
The second condition is true in the vast majority of the cases.
This patch should also have the good side effect of solving the sdl
2D slowness malc was reporting on MacOS, because SDL_BlitSurface is not
going to be called anymore when the guest is in text mode or 24bpp.
However the root problem is still present so I suspect we may
still see some slowness on MacOS when the guest is in 32 or 16 bpp.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6839 c046a42c-6fe2-441c-8c8c-71466251a162
Patch 5/7
This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.
This patch contains just the graphical_console_init change and few other
modifications mainly in console.c and vl.c.
It was necessary to move the display frontends (e.g. sdl and vnc)
initialization after machine->init in vl.c.
This patch does *not* include any required changes to any device, these
changes come with the following patches.
Patch 6/7
This patch changes the QEMUMachine init functions not to take a
DisplayState as an argument because is not needed any more;
In few places the graphic hardware initialization function was called
only if DisplayState was not NULL, now they are always called.
Apart from these cases, the rest are all mechanical substitutions.
Patch 7/7
This patch updates the graphic device code to use the new
graphical_console_init function.
As for the previous patch, in few places graphical_console_init was called
only if DisplayState was not NULL, now it is always called.
Apart from these cases, the rest are all mechanical substitutions.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
This patch changes the DisplayState interface adding support for
multiple frontends at the same time (sdl and vnc) and implements most
of the benefit of the shared_buf patch without the added complexity.
Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
also responsible for allocating the data and setting the depth.
Vga.c (or another backend) will do any necessary conversion.
The idea is to change it so that is vga.c (or another backend) together
with console.c that fully manage the DisplayState interface allocating
data and setting the depth (either 16 or 32 bit, if the guest uses a
different resolution or is in text mode, vga.c (or another backend) is
in charge of doing the conversion seamlessly).
The other idea is that DisplayState supports *multiple* frontends
like sdl and vnc; each of them can register some callbacks to be called
when a display event occurs.
The interesting changes are:
- the new structures and related functions in console.h and console.c
in particular the following functions are very helpful to manage a
DisplaySurface:
qemu_create_displaysurface
qemu_resize_displaysurface
qemu_create_displaysurface_from
qemu_free_displaysurface
- console_select and qemu_console_resize in console.c
this two functions manage multiple consoles on a single host display
- moving code around in hw/vga.c
as for the shared_buf patch this is necessary to be able to handle a dynamic
DisplaySurface bpp
- changes to vga_draw_graphic in hw/vga.c
this is the place where the DisplaySurface buffer is shared with the
videoram, when possible;
Compared to the last version the only changes are:
- do not remove support to dpy_copy in cirrus_vga
- change the name of the displaysurface handling functions
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
The attached patch updates the FSF address in the GPL/LGPL boilerplate
in most GPL/LGPLed files, and also in COPYING.LIB.
Signed-off-by: Stuart Brady <stuart.brady@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6162 c046a42c-6fe2-441c-8c8c-71466251a162
Change from v1:
Avoid changing the existing coding style in certain files.
Signed-off-by: Stuart Brady <stuart.brady@gmail.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6120 c046a42c-6fe2-441c-8c8c-71466251a162
Introduce a max_cpus per-machine variable, allowing individual boards
to limit it's number of CPUs. Check requested number of CPUs in setup
code and exit if it exceeds the supported number for the machine.
This also renders the static MAX_CPUS check obsolete, so remove this
from vl.c.
Signed-off-by: Jes Sorensen <jes@sgi.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5443 c046a42c-6fe2-441c-8c8c-71466251a162
Modify all the machine struct declarations to use C99 initializers.
This patch has no functional changes.
Signed-off-by: Jes Sorensen <jes@sgi.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5442 c046a42c-6fe2-441c-8c8c-71466251a162
This code is needed to make NOLO bootloader happy. It is mostly guesses.
The tags are normally written by some early boot code that runs before NOLO.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4492 c046a42c-6fe2-441c-8c8c-71466251a162
Add TSC2005 touchscreen controller.
Add N810 machine definition.
Unify N800 and N810 ATAG list generation.
Pass a word length parameter on every SPI transfer.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4374 c046a42c-6fe2-441c-8c8c-71466251a162
Also add various peripherals: two miscellaneous Nokia CBUS chips,
EPSON S1D13745 LCD/TV remote-framebuffer controller,
TWL92230 - standard OMAP2 power management companion chip on i2c.
Generic OneNAND flash memory,
TMP105 temperature sensor on i2c.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4215 c046a42c-6fe2-441c-8c8c-71466251a162