Commit Graph

45 Commits

Author SHA1 Message Date
Gerd Hoffmann
1dbfa00503 console: rename vga_hw_*, add QemuConsole param
Add QemuConsole parameter to vga_hw_*, so the interface allows to update
non-active consoles (the actual code can't handle this yet, see next
patch).  Passing NULL is allowed and updates the active console, like
the functions do today.

While touching all vga_hw_* calls anyway rename that to the functions to
hardware-neutral graphics_hw_*

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16 09:03:48 +02:00
Gerd Hoffmann
bc2ed9704f console: zap displaystate from dcl callbacks
Now that nobody depends on DisplayState in DisplayChangeListener
callbacks any more we can remove the parameter from all callbacks.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-03-18 10:21:59 +01:00
Gerd Hoffmann
8db9bae94e sdl: stop using DisplayState
Rework DisplayStateListener callbacks to not use the DisplayState
any more.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-03-18 10:21:59 +01:00
Gerd Hoffmann
c12aeb860c console: rework DisplaySurface handling [dcl/ui side]
Replace the dpy_gfx_resize and dpy_gfx_setdata DisplayChangeListener
callbacks with a dpy_gfx_switch callback which notifies the ui code
when the framebuffer backing storage changes.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-03-18 10:21:58 +01:00
Gerd Hoffmann
468dfd6de2 sdl: drop dead code
DisplayAllocator removal (commit
187cd1d9f3) made this a nop.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-03-18 10:21:58 +01:00
Gerd Hoffmann
7c20b4a374 console: fix displaychangelisteners interface
Split callbacks into separate Ops struct.  Pass DisplayChangeListener
pointer as first argument to all callbacks.  Uninline a bunch of
display functions and move them from console.h to console.c

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-03-18 10:21:58 +01:00
Paolo Bonzini
9c17d615a6 softmmu: move include files to include/sysemu/
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2012-12-19 08:32:45 +01:00
Paolo Bonzini
28ecbaeecb ui: move files to ui/ and include/ui/
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2012-12-19 08:31:30 +01:00
Gerd Hoffmann
187cd1d9f3 console: remove DisplayAllocator
Causes [temporary] preformance regression with 24bpp vga modes @ sdl.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2012-11-01 13:10:06 +01:00
Gerd Hoffmann
4dc6a39bbd console: remove dpy_gfx_fill
Unused code.  'nuff said.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2012-11-01 13:10:06 +01:00
Gerd Hoffmann
a93a4a226a console: untangle gfx & txt updates
Stop abusing displaysurface fields for text mode displays.
(bpp = 0, width = cols, height = lines).

Add flags to displaystate indicating whenever text mode display
(curses) or gfx mode displays (sdl, vnc, ...) are present.

Add separate displaychangelistener callbacks for text / gfx mode
resize & updates.

This allows to enable gfx and txt diplays at the same time and also
paves the way for more cleanups in the future.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2012-11-01 13:10:06 +01:00
Gerd Hoffmann
bf2fde70fe console: move set_mouse + cursor_define callbacks
When adding DisplayChangeListeners the set_mouse and cursor_define
callbacks have been left in DisplayState for some reason.  Fix it.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2012-11-01 13:10:05 +01:00
Alon Levy
63ea491d4e sdl: remove NULL check, g_malloc0 can't fail
Signed-off-by: Alon Levy <alevy@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2012-02-27 09:46:51 +01:00
Jan Kiszka
02df4d6fb4 sdl: Limit sdl_grab_end in handle_activation to Windows hosts
There are scenarios on Linux with some SDL versions where
handle_activation is continuous invoked with state = SDL_APPINPUTFOCUS
and gain = 0 while we grabbed the input. This causes a ping-pong when we
grab the input after an absolute mouse entered the window.

As this sdl_grab_end was once introduced to work around a Windows-only
issue (0294ffb9c8), limit it to that platform.

CC: Erik Rull <erik.rull@rdsoftware.de>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-01 14:45:02 -06:00
Jan Kiszka
822f98d2a5 sdl: Grab input on end of non-absolute mouse click
By grabbing the input already on button down, we leave the button in
that state for the host GUI. Thus it takes another click after releasing
the input again to synchronize the mouse button state.

Avoid this by grabbing on button up.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-01 14:45:02 -06:00
Jan Kiszka
eaa2e027b7 Revert "Handle SDL grabs failing (Mark McLoughlin)"
This reverts commit 6bb816031f.

SDL_WM_GrabInput does not reliably bail out if grabbing is impossible.
So if we get here, we already lost and will block. But this can no
longer happen due to the check in sdl_grab_start. So this patch became
obsolete.

Conflicts:

	sdl.c

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-01 14:45:02 -06:00
Jan Kiszka
85f94f868f sdl: Fix block prevention of SDL_WM_GrabInput
Consistently check for SDL_APPINPUTFOCUS before trying to grab the input
focus. Just checking for SDL_APPACTIVE doesn't work. Moving the check to
sdl_grab_start allows for some consolidation.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-01 14:45:02 -06:00
Jan Kiszka
6659635619 sdl: Do not grab mouse on mode switch while in background
When the mouse mode changes to absolute while the SDL windows is not in
focus, refrain from grabbing the input. It would steal from some other
window.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-01 14:45:01 -06:00
Luiz Capitulino
1354869c38 Drop the vm_running global variable
Use runstate_is_running() instead, which is introduced by this commit.

Signed-off-by: Luiz Capitulino <lcapitulino@redhat.com>
2011-09-15 16:39:32 -03:00
Jan Kiszka
f8b8d633f6 sdl: Don't release input on mouse mode change in full-screen mode
While in full-screen mode, the input focus naturally belongs to the SDL
window. Avoid dropping it when switching from absolute to relative
mouse mode.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-22 14:37:04 -05:00
Anthony Liguori
7267c0947d Use glib memory allocation and free functions
qemu_malloc/qemu_free no longer exist after this commit.

Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-20 23:01:08 -05:00
Jan Kiszka
9510a48638 sdl: Refactor sdl_send_mouse_event
Replace width/height globals with the identical values from real_screen,
refactor the function according to our coding style.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:36 -05:00
Jan Kiszka
1ae1caf1c5 sdl: Factor out event handlers from sdl_refresh
No functional changes.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
d6a65ba333 sdl: Add zoom hot keys
Allow to enlarge or shrink the screen via CTRL-ALT-+/-. In contrast to
scaling the window, these controls always preserve the aspect ratio of
the current console.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
35b0f23720 sdl: Dynamically grab input in absolute mouse mode
Not grabbing the input means that special keys like ALT+TAB are still
handled by the host. Improve the usability by grabbing input once the
mouse is inside the guest screen, provided the SDL window has the input
focus. Release it again when the mouse is moved to any border. Also grab
the input when we gain the input focus and the mouse is within the
screen limits.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
74d9dc69ab sdl: Fix cursor handling when switching consoles in absolute mouse mode
Restore the cursor when switching from graphic to text console while the
mouse is in absolute mode. Disable it again when returning.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
f623d88548 sdl: Never release input while in full screen mode
It's confusing to suddenly find two mice in full screen mode when
switching consoles or accidentally hitting the grab hot keys.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
f85581004c sdl: Consistently avoid grabbing input for text consoles
There were some preexisting bits that released the input when switching
to text console. This patch spreads this logic consistently and also
avoids grabbing the input while a text console is active.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
110defd753 sdl: Initialize gui_fullscreen earlier during setup
This ensures that we actually enter full screen on startup when e.g.
'-vga none -full-screen' was specified.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
982aae66ff sdl: Drop bogus gui_fullscreen_initial_grab
There must be no difference between initial -full-screen and switching
to this mode via the hot key.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
f9977897ee sdl: Restore scaling mode on return from full screen
Save the scaling mode and its geometry when going full screen, restore
it when returning to windowed mode.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
2a8ad7da54 sdl: Fix full screen toggling from scaled mode
When switching to full screen mode from a scaled window, we need to
resize to DisplayState's dimension, not the scaled "real" screen size.
Moreover, scaling mode may have manipulated the bpp. So we need to
restore it from the DisplayState as well.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:35 -05:00
Jan Kiszka
d71680c8f1 sdl: Properly mark modifier+u as hotkey
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:34 -05:00
Jan Kiszka
97ad1c260c sdl: Avoid redundant scaling deactivation
Prevents screen flickering.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:34 -05:00
Jan Kiszka
91ada98084 sdl: Do not make full screen mode resizable
This prevents continuous resizing events and improper screen setups when
going full screen.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:34 -05:00
Jan Kiszka
941f511a26 sdl: Fix termination in -no-shutdown mode
Just like the monitor does, we need to clear no_shutdown before calling
qemu_system_shutdown_request on quit requests. Otherwise, QEMU just
stops the VM.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-08-05 10:57:34 -05:00
Jan Kiszka
9e8dd45164 notifier: Pass data argument to callback
This allows to pass additional information to the notifier callback
which is useful if sender and receiver do not share any other distinct
data structure.

Will be used first for the clock reset notifier.

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-07-23 11:26:06 -05:00
Alexandre Raymond
9bf0960a9a Fix compilation warning due to missing header for sigaction (followup)
This patch removes all references to signal.h when qemu-common.h is included
as they become redundant.

Signed-off-by: Alexandre Raymond <cerbere@gmail.com>
Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com>
2011-06-08 09:04:29 +01:00
Michael Tokarev
1de9756b97 set $SDL_VIDEODRIVER=x11 on Linux to prevent sudo kvm from fighting for video card
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Acked-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-05-15 01:05:26 +02:00
Stefan Weil
09cec717bf ui/sdl: Load optional QEMU icon
Load an optional QEMU icon file. If there is no icon file named
qemu.bmp in QEMU's default search path, QEMU will run with
the usual system default icon.

A matching icon file  will be loaded and used by X Windows managers
or MS Windows while a QEMU instance is running.

SDL requires icon files in 32x32x4 bmp format.

Cc: Anthony Liguori <aliguori@us.ibm.com>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
2011-04-01 21:53:57 +02:00
Jes Sorensen
ffe8b821a1 Consolidate DisplaySurface allocation in qemu_alloc_display()
This removes various code duplication from console.e and sdl.c

Signed-off-by: Jes Sorensen <Jes.Sorensen@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-03-22 08:39:11 -05:00
Stefan Weil
4e79bcbb96 ui/sdl: Fix handling of caps lock and num lock keys
Starting with SDL version 1.2.14, caps lock and num lock keys
will send a SDL_KEYUP when SDL_DISABLE_LOCK_KEYS=1 is set in
the environment.

The new code sets the environment unconditionally
(it won't harm old versions which do not know it).

The workaround for SDL_KEYUP is only compiled with old SDL versions.

A similar patch without handling of old SDL versions was already
published by Benjamin Drung for Ubuntu.

Cc: Anthony Liguori <aliguori@us.ibm.com>
Cc: Kevin Wolf <kwolf@redhat.com>
Cc: Benjamin Drung <benjamin.drung@gmail.com>
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2011-02-04 06:33:26 -06:00
Blue Swirl
1b958498ac sdl: remove unused variable
Variable rec is not used, remove it. Spotted by GCC 4.6.0:
  CC    ui/sdl.o
/src/qemu/ui/sdl.c: In function 'sdl_setdata':
/src/qemu/ui/sdl.c:90:14: error: variable 'rec' set but not used [-Werror=unused-but-set-variable]

Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2011-01-29 22:52:33 +00:00
Stefan Weil
cdfb017eb0 win32: Avoid compiler warning (WIN32_LEAN_AND_MEAN redefined)
configure adds the macro WIN32_LEAN_AND_MEAN to
QEMU_CFLAGS, and SDL_syswm.h defines it, too.

This results in a compiler warning (redefinition of
WIN32_LEAN_AND_MEAN in SDL_syswm.h. That warning prevents
compilations for win32 with warning = error).

Fix this by removing the definition of WIN32_LEAN_AND_MEAN
before including SDL_syswm.h.

[blauwirbel@gmail.com: rebased]
Signed-off-by: Stefan Weil <weil@mail.berlios.de>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2010-08-15 09:46:12 +00:00
Corentin Chary
3e230dd23b ui: move all ui components in ui/
Move sdl, vnc, curses and cocoa UI into ui/ to cleanup
the root directory. Also remove some unnecessary explicit
targets from Makefile.

aliguori: fix build when srcdir != objdir

Signed-off-by: Corentin Chary <corentincj@iksaif.net>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2010-07-26 17:35:54 -05:00