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qom: make object_delete usable for statically-allocated objects
Store in the object the freeing function that will be used at deletion time. This makes it possible to use object_delete on statically-allocated (embedded) objects. Dually, it makes it possible to use object_unparent and object_unref without leaking memory, when the lifetime of object might extend until after the call to object_delete. Reviewed-by: Andreas Färber <afaerber@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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@ -238,6 +238,14 @@ typedef struct ObjectProperty
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*/
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typedef void (ObjectUnparent)(Object *obj);
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/**
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* ObjectFree:
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* @obj: the object being freed
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*
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* Called when an object's last reference is removed.
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*/
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typedef void (ObjectFree)(void *obj);
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/**
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* ObjectClass:
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*
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@ -272,6 +280,7 @@ struct Object
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{
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/*< private >*/
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ObjectClass *class;
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ObjectFree *free;
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QTAILQ_HEAD(, ObjectProperty) properties;
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uint32_t ref;
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Object *parent;
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@ -388,6 +388,9 @@ void object_finalize(void *data)
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object_property_del_all(obj);
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g_assert(obj->ref == 0);
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if (obj->free) {
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obj->free(obj);
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}
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}
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Object *object_new_with_type(Type type)
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@ -399,6 +402,7 @@ Object *object_new_with_type(Type type)
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obj = g_malloc(type->instance_size);
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object_initialize_with_type(obj, type);
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obj->free = g_free;
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return obj;
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}
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@ -415,7 +419,6 @@ void object_delete(Object *obj)
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object_unparent(obj);
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g_assert(obj->ref == 1);
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object_unref(obj);
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g_free(obj);
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}
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Object *object_dynamic_cast(Object *obj, const char *typename)
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