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sm501: Optimize small overlapping blits
AmigaOS tends to do a lot of small blits (even 1 pixel). Avoid malloc overhead by keeping around a buffer for this and only alloc when blitting larger areas. Signed-off-by: BALATON Zoltan <balaton@eik.bme.hu> Message-id: 7946852258d528497e85f465327fc90b5c3b59fb.1590089984.git.balaton@eik.bme.hu Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -750,6 +750,7 @@ static void sm501_2d_operation(SM501State *s)
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switch (cmd) {
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case 0: /* BitBlt */
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{
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static uint32_t tmp_buf[16384];
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unsigned int src_x = (s->twoD_source >> 16) & 0x01FFF;
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unsigned int src_y = s->twoD_source & 0xFFFF;
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uint32_t src_base = s->twoD_source_base & 0x03FFFFFF;
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@ -812,10 +813,14 @@ static void sm501_2d_operation(SM501State *s)
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de = db + width + height * (width + dst_pitch);
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if (rtl && ((db >= sb && db <= se) || (de >= sb && de <= se))) {
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/* regions may overlap: copy via temporary */
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int llb = width * (1 << format);
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int free_buf = 0, llb = width * (1 << format);
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int tmp_stride = DIV_ROUND_UP(llb, sizeof(uint32_t));
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uint32_t *tmp = g_malloc(tmp_stride * sizeof(uint32_t) *
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height);
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uint32_t *tmp = tmp_buf;
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if (tmp_stride * sizeof(uint32_t) * height > sizeof(tmp_buf)) {
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tmp = g_malloc(tmp_stride * sizeof(uint32_t) * height);
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free_buf = 1;
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}
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pixman_blt((uint32_t *)&s->local_mem[src_base], tmp,
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src_pitch * (1 << format) / sizeof(uint32_t),
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tmp_stride, 8 * (1 << format), 8 * (1 << format),
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@ -825,7 +830,9 @@ static void sm501_2d_operation(SM501State *s)
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dst_pitch * (1 << format) / sizeof(uint32_t),
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8 * (1 << format), 8 * (1 << format),
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0, 0, dst_x, dst_y, width, height);
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g_free(tmp);
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if (free_buf) {
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g_free(tmp);
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}
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} else {
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pixman_blt((uint32_t *)&s->local_mem[src_base],
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(uint32_t *)&s->local_mem[dst_base],
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