ui/gtk: fix cursor in egl mode

In egl mode the scale_x and scale_y variables are not set, so the
scaling logic in the mouse motion event handler does not work.

Fix that.  Also scale the cursor position in gd_egl_cursor_position().

Reported-by: Chen Zhang <tgfbeta@icloud.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Chen Zhang <tgfbeta@icloud.com>
Message-id: 20181107074949.13805-1-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann 2018-11-07 08:49:49 +01:00
parent 6cdc2d189c
commit f1aba960cc

View File

@ -68,8 +68,15 @@ void gd_egl_draw(VirtualConsole *vc)
return;
}
window = gtk_widget_get_window(vc->gfx.drawing_area);
ww = gdk_window_get_width(window);
wh = gdk_window_get_height(window);
if (vc->gfx.scanout_mode) {
gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
vc->gfx.scale_x = (double)ww / vc->gfx.w;
vc->gfx.scale_y = (double)wh / vc->gfx.h;
} else {
if (!vc->gfx.ds) {
return;
@ -77,13 +84,13 @@ void gd_egl_draw(VirtualConsole *vc)
eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
vc->gfx.esurface, vc->gfx.ectx);
window = gtk_widget_get_window(vc->gfx.drawing_area);
ww = gdk_window_get_width(window);
wh = gdk_window_get_height(window);
surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
}
}
@ -232,8 +239,8 @@ void gd_egl_cursor_position(DisplayChangeListener *dcl,
{
VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
vc->gfx.cursor_x = pos_x;
vc->gfx.cursor_y = pos_y;
vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
}
void gd_egl_release_dmabuf(DisplayChangeListener *dcl,