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Add kbd_mouse_has_absolute()
kbd_mouse_is_absolute tells us whether the current mouse handler is an absolute device. kbd_mouse_has_absolute tells us whether we have any device that is capable of absolute input. This lets us tell a user that they have configured an absolute device but that the guest is not currently using it. Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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@ -53,8 +53,13 @@ void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry);
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void kbd_put_keycode(int keycode);
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void kbd_put_ledstate(int ledstate);
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void kbd_mouse_event(int dx, int dy, int dz, int buttons_state);
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/* Does the current mouse generate absolute events */
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int kbd_mouse_is_absolute(void);
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/* Of all the mice, is there one that generates absolute events */
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int kbd_mouse_has_absolute(void);
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struct MouseTransformInfo {
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/* Touchscreen resolution */
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int x;
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13
input.c
13
input.c
@ -153,6 +153,19 @@ int kbd_mouse_is_absolute(void)
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return QTAILQ_FIRST(&mouse_handlers)->qemu_put_mouse_event_absolute;
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}
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int kbd_mouse_has_absolute(void)
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{
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QEMUPutMouseEntry *entry;
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QTAILQ_FOREACH(entry, &mouse_handlers, node) {
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if (entry->qemu_put_mouse_event_absolute) {
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return 1;
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}
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}
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return 0;
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}
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static void info_mice_iter(QObject *data, void *opaque)
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{
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QDict *mouse;
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