ui/gtk-gl-area: implement GL context destruction

The counterpart function for gd_gl_area_create_context() is
currently empty. Implement the gd_gl_area_destroy_context()
function to avoid GL context leaks.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20220605085131.7711-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Volker Rümelin 2022-06-05 10:51:30 +02:00 committed by Gerd Hoffmann
parent debd075366
commit e561b3b7df
2 changed files with 8 additions and 1 deletions

View File

@ -201,7 +201,13 @@ QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
{
/* FIXME */
GdkGLContext *current_ctx = gdk_gl_context_get_current();
trace_gd_gl_area_destroy_context(ctx, current_ctx);
if (ctx == current_ctx) {
gdk_gl_context_clear_current();
}
g_clear_object(&ctx);
}
void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,

View File

@ -26,6 +26,7 @@ gd_key_event(const char *tab, int gdk_keycode, int qkeycode, const char *action)
gd_grab(const char *tab, const char *device, const char *reason) "tab=%s, dev=%s, reason=%s"
gd_ungrab(const char *tab, const char *device) "tab=%s, dev=%s"
gd_keymap_windowing(const char *name) "backend=%s"
gd_gl_area_destroy_context(void *ctx, void *current_ctx) "ctx=%p, current_ctx=%p"
# vnc-auth-sasl.c
# vnc-auth-vencrypt.c