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console: delayed ui_info guest notification
So we don't flood the guest with display change notifications while the user resizes the window. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
874e9aeeeb
commit
cf1ecc82ab
22
ui/console.c
22
ui/console.c
@ -126,6 +126,7 @@ struct QemuConsole {
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Object *device;
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uint32_t head;
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QemuUIInfo ui_info;
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QEMUTimer *ui_timer;
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const GraphicHwOps *hw_ops;
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void *hw;
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@ -1383,14 +1384,28 @@ void unregister_displaychangelistener(DisplayChangeListener *dcl)
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gui_setup_refresh(ds);
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}
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static void dpy_set_ui_info_timer(void *opaque)
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{
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QemuConsole *con = opaque;
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con->hw_ops->ui_info(con->hw, con->head, &con->ui_info);
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}
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int dpy_set_ui_info(QemuConsole *con, QemuUIInfo *info)
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{
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assert(con != NULL);
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con->ui_info = *info;
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if (con->hw_ops->ui_info) {
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return con->hw_ops->ui_info(con->hw, con->head, info);
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if (!con->hw_ops->ui_info) {
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return -1;
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}
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return -1;
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/*
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* Typically we get a flood of these as the user resizes the window.
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* Wait until the dust has settled (one second without updates), then
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* go notify the guest.
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*/
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timer_mod(con->ui_timer, qemu_clock_get_ms(QEMU_CLOCK_REALTIME) + 1000);
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return 0;
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}
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void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h)
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@ -1724,6 +1739,7 @@ QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
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ds = get_alloc_displaystate();
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trace_console_gfx_new();
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s = new_console(ds, GRAPHIC_CONSOLE, head);
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s->ui_timer = timer_new_ms(QEMU_CLOCK_REALTIME, dpy_set_ui_info_timer, s);
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graphic_console_set_hwops(s, hw_ops, opaque);
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if (dev) {
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object_property_set_link(OBJECT(s), OBJECT(dev), "device",
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