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Fix SDL problems with BGR displays (Avi Kivity)
revert qemu's sdl.c rev 1.40 this fixes problems with bgr displays. Signed-off-by: Avi Kivity <avi@qumranet.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4925 c046a42c-6fe2-441c-8c8c-71466251a162
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sdl.c
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sdl.c
@ -89,7 +89,7 @@ static void sdl_resize(DisplayState *ds, int w, int h)
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ds->data = screen->pixels;
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ds->linesize = screen->pitch;
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ds->depth = screen->format->BitsPerPixel;
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if (screen->format->Bshift > screen->format->Rshift) {
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if (ds->depth == 32 && screen->format->Rshift == 0) {
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ds->bgr = 1;
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} else {
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ds->bgr = 0;
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