Fix SDL problems with BGR displays (Avi Kivity)

revert qemu's sdl.c rev 1.40

this fixes problems with bgr displays.

Signed-off-by: Avi Kivity <avi@qumranet.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>



git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4925 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
aliguori 2008-07-23 13:24:33 +00:00
parent bd54b86394
commit c7bd7bec8c

2
sdl.c
View File

@ -89,7 +89,7 @@ static void sdl_resize(DisplayState *ds, int w, int h)
ds->data = screen->pixels;
ds->linesize = screen->pitch;
ds->depth = screen->format->BitsPerPixel;
if (screen->format->Bshift > screen->format->Rshift) {
if (ds->depth == 32 && screen->format->Rshift == 0) {
ds->bgr = 1;
} else {
ds->bgr = 0;