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fix sdl window resize
Hi all, this patch fixes the sdl window resize event handler so that it doesn't require the emulated graphic card (or console.c) to call qemu_console_resize. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> Message-Id:
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4
sdl.c
4
sdl.c
@ -720,6 +720,10 @@ static void sdl_refresh(DisplayState *ds)
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bpp = 32;
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do_sdl_resize(rev->w, rev->h, bpp);
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scaling_active = 1;
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if (!is_buffer_shared(ds->surface)) {
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ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
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dpy_resize(ds);
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}
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vga_hw_invalidate();
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vga_hw_update();
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break;
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