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block: directly invoke .bdrv_aio_*() in bdrv_co_io_em()
We will unify block layer request processing across sync, aio, and coroutines and this means a .bdrv_co_*() emulation function should not call back into the public interface. There's no need here, just call .bdrv_aio_*() directly. The gory details: bdrv_co_io_em() cannot call back into the public bdrv_aio_*() interface since that will be handled using coroutines, which causes us to call into bdrv_co_io_em() again in an infinite loop :). Signed-off-by: Stefan Hajnoczi <stefanha@linux.vnet.ibm.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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parent
0d460d6f41
commit
a652d16025
8
block.c
8
block.c
@ -3011,11 +3011,11 @@ static int coroutine_fn bdrv_co_io_em(BlockDriverState *bs, int64_t sector_num,
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BlockDriverAIOCB *acb;
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if (is_write) {
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acb = bdrv_aio_writev(bs, sector_num, iov, nb_sectors,
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bdrv_co_io_em_complete, &co);
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acb = bs->drv->bdrv_aio_writev(bs, sector_num, iov, nb_sectors,
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bdrv_co_io_em_complete, &co);
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} else {
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acb = bdrv_aio_readv(bs, sector_num, iov, nb_sectors,
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bdrv_co_io_em_complete, &co);
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acb = bs->drv->bdrv_aio_readv(bs, sector_num, iov, nb_sectors,
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bdrv_co_io_em_complete, &co);
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}
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trace_bdrv_co_io_em(bs, sector_num, nb_sectors, is_write, acb);
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