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ui: make gl_block use a counter
Track multiple callers blocking requests. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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ac32b2fff1
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17
ui/console.c
17
ui/console.c
@ -79,7 +79,7 @@ struct QemuConsole {
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DisplaySurface *surface;
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int dcls;
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DisplayChangeListener *gl;
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bool gl_block;
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int gl_block;
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int window_id;
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/* Graphic console state. */
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@ -237,10 +237,19 @@ void graphic_hw_gl_block(QemuConsole *con, bool block)
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{
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assert(con != NULL);
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con->gl_block = block;
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if (con->hw_ops->gl_block) {
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con->hw_ops->gl_block(con->hw, block);
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if (block) {
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con->gl_block++;
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} else {
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con->gl_block--;
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}
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assert(con->gl_block >= 0);
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if (!con->hw_ops->gl_block) {
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return;
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}
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if ((block && con->gl_block != 1) || (!block && con->gl_block != 0)) {
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return;
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}
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con->hw_ops->gl_block(con->hw, block);
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}
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void graphic_hw_gl_flushed(QemuConsole *con)
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