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target-sparc: Add npc state to insn_start
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -230,6 +230,7 @@ typedef struct trap_state {
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uint32_t tt;
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} trap_state;
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#endif
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#define TARGET_INSN_START_EXTRA_WORDS 1
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typedef struct sparc_def_t {
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const char *name;
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@ -5257,7 +5257,12 @@ static inline void gen_intermediate_code_internal(SPARCCPU *cpu,
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tcg_ctx.gen_opc_icount[lj] = num_insns;
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}
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}
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tcg_gen_insn_start(dc->pc);
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if (dc->npc & JUMP_PC) {
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assert(dc->jump_pc[1] == dc->pc + 4);
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tcg_gen_insn_start(dc->pc, dc->jump_pc[0] | JUMP_PC);
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} else {
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tcg_gen_insn_start(dc->pc, dc->npc);
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}
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num_insns++;
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if (unlikely(cpu_breakpoint_test(cs, dc->pc, BP_ANY))) {
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