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new function qemu_icount_delta
Tweaking the rounding in qemu_next_deadline ensures that there's no change whatsoever. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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parent
6325504302
commit
a2aaa079df
29
vl.c
29
vl.c
@ -548,6 +548,22 @@ static int64_t cpu_get_clock(void)
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}
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}
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#ifndef CONFIG_IOTHREAD
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static int64_t qemu_icount_delta(void)
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{
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if (!use_icount) {
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return 5000 * (int64_t) 1000000;
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} else if (use_icount == 1) {
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/* When not using an adaptive execution frequency
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we tend to get badly out of sync with real time,
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so just delay for a reasonable amount of time. */
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return 0;
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} else {
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return cpu_get_icount() - cpu_get_clock();
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}
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}
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#endif
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/* enable cpu_get_ticks() */
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void cpu_enable_ticks(void)
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{
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@ -4051,25 +4067,16 @@ static int qemu_calculate_timeout(void)
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timeout = 5000;
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else if (tcg_has_work())
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timeout = 0;
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else if (!use_icount)
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timeout = 5000;
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else {
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/* XXX: use timeout computed from timers */
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int64_t add;
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int64_t delta;
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/* Advance virtual time to the next event. */
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if (use_icount == 1) {
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/* When not using an adaptive execution frequency
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we tend to get badly out of sync with real time,
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so just delay for a reasonable amount of time. */
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delta = 0;
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} else {
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delta = cpu_get_icount() - cpu_get_clock();
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}
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delta = qemu_icount_delta();
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if (delta > 0) {
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/* If virtual time is ahead of real time then just
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wait for IO. */
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timeout = (delta / 1000000) + 1;
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timeout = (delta + 999999) / 1000000;
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} else {
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/* Wait for either IO to occur or the next
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timer event. */
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