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vga: Implement blinking of text cursor
Let the text cursor blink at 1.875 Hz, the original VGA cursor frequency. No timer is used, instead we rely on the fact that the display is updated periodically. Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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14
hw/vga.c
14
hw/vga.c
@ -38,6 +38,9 @@
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//#define DEBUG_BOCHS_VBE
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/* 16 state changes per vertical frame @60 Hz */
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#define VGA_TEXT_CURSOR_PERIOD_MS (1000 * 2 * 16 / 60)
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/*
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* Video Graphics Array (VGA)
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*
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@ -1300,6 +1303,7 @@ static void vga_draw_text(VGACommonState *s, int full_update)
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uint32_t *ch_attr_ptr;
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vga_draw_glyph8_func *vga_draw_glyph8;
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vga_draw_glyph9_func *vga_draw_glyph9;
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int64_t now = qemu_get_clock_ms(vm_clock);
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/* compute font data address (in plane 2) */
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v = s->sr[VGA_SEQ_CHARACTER_MAP];
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@ -1370,6 +1374,10 @@ static void vga_draw_text(VGACommonState *s, int full_update)
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s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
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}
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cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
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if (now >= s->cursor_blink_time) {
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s->cursor_blink_time = now + VGA_TEXT_CURSOR_PERIOD_MS / 2;
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s->cursor_visible_phase = !s->cursor_visible_phase;
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}
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depth_index = get_depth_index(s->ds);
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if (cw == 16)
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@ -1390,7 +1398,7 @@ static void vga_draw_text(VGACommonState *s, int full_update)
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cx_max = -1;
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for(cx = 0; cx < width; cx++) {
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ch_attr = *(uint16_t *)src;
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if (full_update || ch_attr != *ch_attr_ptr) {
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if (full_update || ch_attr != *ch_attr_ptr || src == cursor_ptr) {
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if (cx < cx_min)
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cx_min = cx;
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if (cx > cx_max)
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@ -1420,7 +1428,8 @@ static void vga_draw_text(VGACommonState *s, int full_update)
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font_ptr, cheight, fgcol, bgcol, dup9);
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}
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if (src == cursor_ptr &&
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!(s->cr[VGA_CRTC_CURSOR_START] & 0x20)) {
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!(s->cr[VGA_CRTC_CURSOR_START] & 0x20) &&
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s->cursor_visible_phase) {
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int line_start, line_last, h;
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/* draw the cursor */
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line_start = s->cr[VGA_CRTC_CURSOR_START] & 0x1f;
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@ -1884,6 +1893,7 @@ static void vga_update_display(void *opaque)
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}
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if (graphic_mode != s->graphic_mode) {
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s->graphic_mode = graphic_mode;
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s->cursor_blink_time = qemu_get_clock_ms(vm_clock);
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full_update = 1;
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}
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switch(graphic_mode) {
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@ -156,6 +156,8 @@ typedef struct VGACommonState {
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uint32_t last_scr_width, last_scr_height; /* in pixels */
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uint32_t last_depth; /* in bits */
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uint8_t cursor_start, cursor_end;
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bool cursor_visible_phase;
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int64_t cursor_blink_time;
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uint32_t cursor_offset;
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unsigned int (*rgb_to_pixel)(unsigned int r,
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unsigned int g, unsigned b);
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