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audio: Rename coreaudio extension to use Objective-C compiler
The coreaudio library includes Objective-C declarations (using the caret '^' symbol to declare block references [*]). When building with a C compiler we get: [175/839] Compiling C object libcommon.fa.p/audio_coreaudio.c.o In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX12.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/CoreAudio.h:18, from ../../audio/coreaudio.c:26: /Library/Developer/CommandLineTools/SDKs/MacOSX12.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/AudioHardware.h:162:2: error: expected identifier or '(' before '^' token 162 | (^AudioObjectPropertyListenerBlock)( UInt32 inNumberAddresses, | ^ FAILED: libcommon.fa.p/audio_coreaudio.c.o Rename the file to use the Objective-C default extension (.m) so meson calls the correct compiler. [*] https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/WorkingwithBlocks/WorkingwithBlocks.html Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com> Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
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@ -7,7 +7,7 @@ softmmu_ss.add(files(
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'wavcapture.c',
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))
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softmmu_ss.add(when: coreaudio, if_true: files('coreaudio.c'))
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softmmu_ss.add(when: coreaudio, if_true: files('coreaudio.m'))
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softmmu_ss.add(when: dsound, if_true: files('dsoundaudio.c', 'audio_win_int.c'))
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audio_modules = {}
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