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tcg-ppc64: bswap64 rotates output 32 bits
If our input and output is in the same register, bswap64 tries to undo a rotate of the input. This just ends up rotating the output. Cc: qemu-stable@nongnu.org Signed-off-by: Anton Blanchard <anton@samba.org> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -1923,8 +1923,6 @@ static void tcg_out_op (TCGContext *s, TCGOpcode opc, const TCGArg *args,
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if (a0 == 0) {
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tcg_out_mov(s, TCG_TYPE_I64, args[0], a0);
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/* Revert the source rotate that we performed above. */
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tcg_out_rld(s, RLDICL, a1, a1, 32, 0);
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}
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break;
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