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ui: dispatch GL events to all listeners
For now, only one listener can receive GL events. Let's dispatch to all listeners. (preliminary check ensure there is a single listener now during regitration, and in next patches, compatible listeners only) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
parent
f6413cbfd0
commit
7cc712e986
58
ui/console.c
58
ui/console.c
@ -1824,8 +1824,12 @@ int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx)
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void dpy_gl_scanout_disable(QemuConsole *con)
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{
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assert(con->gl);
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con->gl->ops->dpy_gl_scanout_disable(con->gl);
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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QLIST_FOREACH(dcl, &s->listeners, next) {
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dcl->ops->dpy_gl_scanout_disable(dcl);
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}
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}
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void dpy_gl_scanout_texture(QemuConsole *con,
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@ -1836,58 +1840,80 @@ void dpy_gl_scanout_texture(QemuConsole *con,
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uint32_t x, uint32_t y,
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uint32_t width, uint32_t height)
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{
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assert(con->gl);
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con->gl->ops->dpy_gl_scanout_texture(con->gl, backing_id,
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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QLIST_FOREACH(dcl, &s->listeners, next) {
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dcl->ops->dpy_gl_scanout_texture(dcl, backing_id,
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backing_y_0_top,
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backing_width, backing_height,
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x, y, width, height);
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}
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}
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void dpy_gl_scanout_dmabuf(QemuConsole *con,
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QemuDmaBuf *dmabuf)
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{
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assert(con->gl);
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con->gl->ops->dpy_gl_scanout_dmabuf(con->gl, dmabuf);
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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QLIST_FOREACH(dcl, &s->listeners, next) {
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dcl->ops->dpy_gl_scanout_dmabuf(dcl, dmabuf);
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}
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}
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void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
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bool have_hot, uint32_t hot_x, uint32_t hot_y)
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{
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assert(con->gl);
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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if (con->gl->ops->dpy_gl_cursor_dmabuf) {
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con->gl->ops->dpy_gl_cursor_dmabuf(con->gl, dmabuf,
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_cursor_dmabuf) {
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dcl->ops->dpy_gl_cursor_dmabuf(dcl, dmabuf,
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have_hot, hot_x, hot_y);
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}
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}
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}
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void dpy_gl_cursor_position(QemuConsole *con,
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uint32_t pos_x, uint32_t pos_y)
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{
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assert(con->gl);
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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if (con->gl->ops->dpy_gl_cursor_position) {
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con->gl->ops->dpy_gl_cursor_position(con->gl, pos_x, pos_y);
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_cursor_position) {
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dcl->ops->dpy_gl_cursor_position(dcl, pos_x, pos_y);
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}
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}
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}
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void dpy_gl_release_dmabuf(QemuConsole *con,
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QemuDmaBuf *dmabuf)
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{
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assert(con->gl);
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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if (con->gl->ops->dpy_gl_release_dmabuf) {
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con->gl->ops->dpy_gl_release_dmabuf(con->gl, dmabuf);
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QLIST_FOREACH(dcl, &s->listeners, next) {
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if (dcl->ops->dpy_gl_release_dmabuf) {
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dcl->ops->dpy_gl_release_dmabuf(dcl, dmabuf);
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}
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}
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}
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void dpy_gl_update(QemuConsole *con,
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uint32_t x, uint32_t y, uint32_t w, uint32_t h)
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{
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DisplayState *s = con->ds;
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DisplayChangeListener *dcl;
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assert(con->gl);
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graphic_hw_gl_block(con, true);
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con->gl->ops->dpy_gl_update(con->gl, x, y, w, h);
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QLIST_FOREACH(dcl, &s->listeners, next) {
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dcl->ops->dpy_gl_update(dcl, x, y, w, h);
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}
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graphic_hw_gl_block(con, false);
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}
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