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tcg/mips: use TCGArg or TCGReg instead of int
Instead of int, use the correct TCGArg and TCGReg type: TCGReg when representing a TCG target register, TCGArg when representing the latter or a constant. Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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0834c9eac3
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5a0eed379d
@ -68,7 +68,7 @@ static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = {
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#endif
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/* check if we really need so many registers :P */
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static const int tcg_target_reg_alloc_order[] = {
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static const TCGReg tcg_target_reg_alloc_order[] = {
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TCG_REG_S0,
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TCG_REG_S1,
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TCG_REG_S2,
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@ -94,14 +94,14 @@ static const int tcg_target_reg_alloc_order[] = {
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TCG_REG_V1
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};
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static const int tcg_target_call_iarg_regs[4] = {
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static const TCGReg tcg_target_call_iarg_regs[4] = {
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TCG_REG_A0,
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TCG_REG_A1,
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TCG_REG_A2,
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TCG_REG_A3
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};
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static const int tcg_target_call_oarg_regs[2] = {
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static const TCGReg tcg_target_call_oarg_regs[2] = {
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TCG_REG_V0,
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TCG_REG_V1
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};
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@ -327,7 +327,8 @@ enum {
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/*
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* Type reg
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*/
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static inline void tcg_out_opc_reg(TCGContext *s, int opc, int rd, int rs, int rt)
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static inline void tcg_out_opc_reg(TCGContext *s, int opc,
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TCGReg rd, TCGReg rs, TCGReg rt)
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{
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int32_t inst;
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@ -341,7 +342,8 @@ static inline void tcg_out_opc_reg(TCGContext *s, int opc, int rd, int rs, int r
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/*
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* Type immediate
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*/
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static inline void tcg_out_opc_imm(TCGContext *s, int opc, int rt, int rs, int imm)
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static inline void tcg_out_opc_imm(TCGContext *s, int opc,
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TCGReg rt, TCGReg rs, TCGArg imm)
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{
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int32_t inst;
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@ -355,7 +357,8 @@ static inline void tcg_out_opc_imm(TCGContext *s, int opc, int rt, int rs, int i
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/*
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* Type branch
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*/
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static inline void tcg_out_opc_br(TCGContext *s, int opc, int rt, int rs)
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static inline void tcg_out_opc_br(TCGContext *s, int opc,
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TCGReg rt, TCGReg rs)
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{
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/* We pay attention here to not modify the branch target by reading
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the existing value and using it again. This ensure that caches and
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@ -368,7 +371,8 @@ static inline void tcg_out_opc_br(TCGContext *s, int opc, int rt, int rs)
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/*
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* Type sa
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*/
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static inline void tcg_out_opc_sa(TCGContext *s, int opc, int rd, int rt, int sa)
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static inline void tcg_out_opc_sa(TCGContext *s, int opc,
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TCGReg rd, TCGReg rt, TCGArg sa)
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{
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int32_t inst;
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@ -407,7 +411,7 @@ static inline void tcg_out_movi(TCGContext *s, TCGType type,
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}
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}
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static inline void tcg_out_bswap16(TCGContext *s, int ret, int arg)
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static inline void tcg_out_bswap16(TCGContext *s, TCGReg ret, TCGReg arg)
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{
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/* ret and arg can't be register at */
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if (ret == TCG_REG_AT || arg == TCG_REG_AT) {
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@ -422,7 +426,7 @@ static inline void tcg_out_bswap16(TCGContext *s, int ret, int arg)
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tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
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}
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static inline void tcg_out_bswap16s(TCGContext *s, int ret, int arg)
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static inline void tcg_out_bswap16s(TCGContext *s, TCGReg ret, TCGReg arg)
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{
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/* ret and arg can't be register at */
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if (ret == TCG_REG_AT || arg == TCG_REG_AT) {
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@ -437,7 +441,7 @@ static inline void tcg_out_bswap16s(TCGContext *s, int ret, int arg)
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tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
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}
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static inline void tcg_out_bswap32(TCGContext *s, int ret, int arg)
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static inline void tcg_out_bswap32(TCGContext *s, TCGReg ret, TCGReg arg)
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{
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/* ret and arg must be different and can't be register at */
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if (ret == arg || ret == TCG_REG_AT || arg == TCG_REG_AT) {
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@ -458,7 +462,7 @@ static inline void tcg_out_bswap32(TCGContext *s, int ret, int arg)
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tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_REG_AT);
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}
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static inline void tcg_out_ext8s(TCGContext *s, int ret, int arg)
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static inline void tcg_out_ext8s(TCGContext *s, TCGReg ret, TCGReg arg)
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{
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#ifdef _MIPS_ARCH_MIPS32R2
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tcg_out_opc_reg(s, OPC_SEB, ret, 0, arg);
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@ -468,7 +472,7 @@ static inline void tcg_out_ext8s(TCGContext *s, int ret, int arg)
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#endif
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}
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static inline void tcg_out_ext16s(TCGContext *s, int ret, int arg)
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static inline void tcg_out_ext16s(TCGContext *s, TCGReg ret, TCGReg arg)
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{
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#ifdef _MIPS_ARCH_MIPS32R2
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tcg_out_opc_reg(s, OPC_SEH, ret, 0, arg);
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@ -478,8 +482,8 @@ static inline void tcg_out_ext16s(TCGContext *s, int ret, int arg)
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#endif
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}
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static inline void tcg_out_ldst(TCGContext *s, int opc, int arg,
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int arg1, tcg_target_long arg2)
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static inline void tcg_out_ldst(TCGContext *s, int opc, TCGArg arg,
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TCGReg arg1, TCGArg arg2)
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{
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if (arg2 == (int16_t) arg2) {
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tcg_out_opc_imm(s, opc, arg, arg1, arg2);
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@ -502,7 +506,7 @@ static inline void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
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tcg_out_ldst(s, OPC_SW, arg, arg1, arg2);
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}
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static inline void tcg_out_addi(TCGContext *s, int reg, tcg_target_long val)
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static inline void tcg_out_addi(TCGContext *s, TCGReg reg, TCGArg val)
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{
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if (val == (int16_t)val) {
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tcg_out_opc_imm(s, OPC_ADDIU, reg, reg, val);
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@ -543,7 +547,7 @@ DEFINE_TCG_OUT_CALL_IARG(tcg_out_call_iarg_reg16, TCGReg arg)
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#undef DEFINE_TCG_OUT_CALL_IARG_GET_ARG
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#define DEFINE_TCG_OUT_CALL_IARG_GET_ARG(A) \
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tcg_out_movi(s, TCG_TYPE_I32, A, arg);
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DEFINE_TCG_OUT_CALL_IARG(tcg_out_call_iarg_imm32, uint32_t arg)
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DEFINE_TCG_OUT_CALL_IARG(tcg_out_call_iarg_imm32, TCGArg arg)
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#undef DEFINE_TCG_OUT_CALL_IARG_GET_ARG
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/* We don't use the macro for this one to avoid an unnecessary reg-reg
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@ -573,8 +577,8 @@ static inline void tcg_out_call_iarg_reg64(TCGContext *s, int *arg_num,
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#endif
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}
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static void tcg_out_brcond(TCGContext *s, TCGCond cond, int arg1,
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int arg2, int label_index)
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static void tcg_out_brcond(TCGContext *s, TCGCond cond, TCGArg arg1,
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TCGArg arg2, int label_index)
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{
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TCGLabel *l = &s->labels[label_index];
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@ -631,8 +635,9 @@ static void tcg_out_brcond(TCGContext *s, TCGCond cond, int arg1,
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/* XXX: we implement it at the target level to avoid having to
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handle cross basic blocks temporaries */
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static void tcg_out_brcond2(TCGContext *s, TCGCond cond, int arg1,
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int arg2, int arg3, int arg4, int label_index)
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static void tcg_out_brcond2(TCGContext *s, TCGCond cond, TCGArg arg1,
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TCGArg arg2, TCGArg arg3, TCGArg arg4,
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int label_index)
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{
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void *label_ptr;
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@ -694,8 +699,8 @@ static void tcg_out_brcond2(TCGContext *s, TCGCond cond, int arg1,
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reloc_pc16(label_ptr, (tcg_target_long) s->code_ptr);
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}
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static void tcg_out_setcond(TCGContext *s, TCGCond cond, int ret,
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int arg1, int arg2)
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static void tcg_out_setcond(TCGContext *s, TCGCond cond, TCGReg ret,
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TCGArg arg1, TCGArg arg2)
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{
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switch (cond) {
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case TCG_COND_EQ:
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@ -754,8 +759,8 @@ static void tcg_out_setcond(TCGContext *s, TCGCond cond, int ret,
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/* XXX: we implement it at the target level to avoid having to
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handle cross basic blocks temporaries */
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static void tcg_out_setcond2(TCGContext *s, TCGCond cond, int ret,
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int arg1, int arg2, int arg3, int arg4)
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static void tcg_out_setcond2(TCGContext *s, TCGCond cond, TCGReg ret,
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TCGArg arg1, TCGArg arg2, TCGArg arg3, TCGArg arg4)
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{
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switch (cond) {
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case TCG_COND_EQ:
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@ -842,7 +847,7 @@ static const void * const qemu_st_helpers[4] = {
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static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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int opc)
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{
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int addr_regl, data_regl, data_regh, data_reg1, data_reg2;
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TCGReg addr_regl, data_regl, data_regh, data_reg1, data_reg2;
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#if defined(CONFIG_SOFTMMU)
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void *label1_ptr, *label2_ptr;
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int arg_num;
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@ -850,7 +855,8 @@ static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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int addr_meml;
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# if TARGET_LONG_BITS == 64
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uint8_t *label3_ptr;
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int addr_regh, addr_memh;
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TCGReg addr_regh;
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int addr_memh;
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# endif
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#endif
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data_regl = *args++;
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@ -1026,7 +1032,7 @@ static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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int opc)
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{
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int addr_regl, data_regl, data_regh, data_reg1, data_reg2;
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TCGReg addr_regl, data_regl, data_regh, data_reg1, data_reg2;
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#if defined(CONFIG_SOFTMMU)
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uint8_t *label1_ptr, *label2_ptr;
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int arg_num;
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@ -1036,7 +1042,8 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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#if TARGET_LONG_BITS == 64
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# if defined(CONFIG_SOFTMMU)
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uint8_t *label3_ptr;
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int addr_regh, addr_memh;
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TCGReg addr_regh;
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int addr_memh;
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# endif
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#endif
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data_regl = *args++;
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