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gus: clean up MemoryRegionPortio
Remove 16-bit reads/writes, since ioport.c is able to synthesize them. Remove the two MIDI registers (0x300 and 0x301) from gus_portio_list1, and add the second MIDI register (0x301) to gus_portio_list2. Tested with Second Reality. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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3337d0b279
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@ -71,13 +71,6 @@ IO_READ_PROTO (gus_readb)
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return gus_read (&s->emu, nport, 1);
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return gus_read (&s->emu, nport, 1);
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}
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}
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IO_READ_PROTO (gus_readw)
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{
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GUSState *s = opaque;
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return gus_read (&s->emu, nport, 2);
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}
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IO_WRITE_PROTO (gus_writeb)
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IO_WRITE_PROTO (gus_writeb)
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{
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{
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GUSState *s = opaque;
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GUSState *s = opaque;
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@ -85,13 +78,6 @@ IO_WRITE_PROTO (gus_writeb)
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gus_write (&s->emu, nport, 1, val);
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gus_write (&s->emu, nport, 1, val);
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}
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}
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IO_WRITE_PROTO (gus_writew)
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{
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GUSState *s = opaque;
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gus_write (&s->emu, nport, 2, val);
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}
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static int write_audio (GUSState *s, int samples)
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static int write_audio (GUSState *s, int samples)
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{
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{
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int net = 0;
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int net = 0;
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@ -236,17 +222,13 @@ static const VMStateDescription vmstate_gus = {
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static const MemoryRegionPortio gus_portio_list1[] = {
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static const MemoryRegionPortio gus_portio_list1[] = {
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{0x000, 1, 1, .write = gus_writeb },
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{0x000, 1, 1, .write = gus_writeb },
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{0x000, 1, 2, .write = gus_writew },
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{0x006, 10, 1, .read = gus_readb, .write = gus_writeb },
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{0x006, 10, 1, .read = gus_readb, .write = gus_writeb },
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{0x006, 10, 2, .read = gus_readw, .write = gus_writew },
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{0x100, 8, 1, .read = gus_readb, .write = gus_writeb },
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{0x100, 8, 1, .read = gus_readb, .write = gus_writeb },
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{0x100, 8, 2, .read = gus_readw, .write = gus_writew },
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PORTIO_END_OF_LIST (),
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PORTIO_END_OF_LIST (),
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};
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};
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static const MemoryRegionPortio gus_portio_list2[] = {
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static const MemoryRegionPortio gus_portio_list2[] = {
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{0, 1, 1, .read = gus_readb },
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{0, 2, 1, .read = gus_readb },
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{0, 1, 2, .read = gus_readw },
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PORTIO_END_OF_LIST (),
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PORTIO_END_OF_LIST (),
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};
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};
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