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target-i386: Move TCG initialization check to tcg_x86_init()
Instead of requiring cpu.c to check if TCG was already initialized, simply let the function be called multiple times. Suggested-by: Igor Mammedov <imammedo@redhat.com> Reviewed-by: Igor Mammedov <imammedo@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
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@ -3088,7 +3088,6 @@ static void x86_cpu_initfn(Object *obj)
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X86CPUClass *xcc = X86_CPU_GET_CLASS(obj);
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CPUX86State *env = &cpu->env;
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FeatureWord w;
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static int inited;
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cs->env_ptr = env;
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cpu_exec_init(cs, &error_abort);
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@ -3139,8 +3138,7 @@ static void x86_cpu_initfn(Object *obj)
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x86_cpu_load_def(cpu, xcc->cpu_def, &error_abort);
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/* init various static tables used in TCG mode */
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if (tcg_enabled() && !inited) {
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inited = 1;
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if (tcg_enabled()) {
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tcg_x86_init();
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}
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}
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@ -8144,6 +8144,12 @@ void tcg_x86_init(void)
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"bnd0_ub", "bnd1_ub", "bnd2_ub", "bnd3_ub"
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};
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int i;
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static bool initialized;
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if (initialized) {
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return;
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}
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initialized = true;
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cpu_env = tcg_global_reg_new_ptr(TCG_AREG0, "env");
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cpu_cc_op = tcg_global_mem_new_i32(cpu_env,
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