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ps2: migration support for command reply queue
Add migration support for the PS/2 keyboard command reply queue. Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-Id: <20210810133258.8231-3-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -80,6 +80,7 @@
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*/
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#define PS2_BUFFER_SIZE 256
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#define PS2_QUEUE_SIZE 16 /* Queue size required by PS/2 protocol */
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#define PS2_QUEUE_HEADROOM 8 /* Queue size for keyboard command replies */
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/* Bits for 'modifiers' field in PS2KbdState */
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#define MOD_CTRL_L (1 << 0)
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@ -985,17 +986,27 @@ static void ps2_common_reset(PS2State *s)
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static void ps2_common_post_load(PS2State *s)
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{
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PS2Queue *q = &s->queue;
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int ccount = 0;
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/* set the useful data buffer queue size <= PS2_QUEUE_SIZE */
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if (q->count < 0) {
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q->count = 0;
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} else if (q->count > PS2_QUEUE_SIZE) {
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q->count = PS2_QUEUE_SIZE;
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/* limit the number of queued command replies to PS2_QUEUE_HEADROOM */
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if (q->cwptr != -1) {
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ccount = (q->cwptr - q->rptr) & (PS2_BUFFER_SIZE - 1);
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if (ccount > PS2_QUEUE_HEADROOM) {
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ccount = PS2_QUEUE_HEADROOM;
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}
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}
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/* sanitize rptr and recalculate wptr */
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/* limit the scancode queue size to PS2_QUEUE_SIZE */
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if (q->count < ccount) {
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q->count = ccount;
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} else if (q->count > ccount + PS2_QUEUE_SIZE) {
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q->count = ccount + PS2_QUEUE_SIZE;
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}
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/* sanitize rptr and recalculate wptr and cwptr */
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q->rptr = q->rptr & (PS2_BUFFER_SIZE - 1);
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q->wptr = (q->rptr + q->count) & (PS2_BUFFER_SIZE - 1);
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q->cwptr = ccount ? (q->rptr + ccount) & (PS2_BUFFER_SIZE - 1) : -1;
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}
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static void ps2_kbd_reset(void *opaque)
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@ -1086,6 +1097,22 @@ static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = {
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}
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};
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static bool ps2_keyboard_cqueue_needed(void *opaque)
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{
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PS2KbdState *s = opaque;
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return s->common.queue.cwptr != -1; /* the queue is mostly empty */
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}
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static const VMStateDescription vmstate_ps2_keyboard_cqueue = {
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.name = "ps2kbd/command_reply_queue",
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.needed = ps2_keyboard_cqueue_needed,
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.fields = (VMStateField[]) {
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VMSTATE_INT32(common.queue.cwptr, PS2KbdState),
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VMSTATE_END_OF_LIST()
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}
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};
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static int ps2_kbd_post_load(void* opaque, int version_id)
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{
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PS2KbdState *s = (PS2KbdState*)opaque;
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@ -1114,6 +1141,7 @@ static const VMStateDescription vmstate_ps2_keyboard = {
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.subsections = (const VMStateDescription*[]) {
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&vmstate_ps2_keyboard_ledstate,
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&vmstate_ps2_keyboard_need_high_bit,
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&vmstate_ps2_keyboard_cqueue,
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NULL
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}
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};
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