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ui: fix incorrect scaling on highdpi with gtk/opengl
Signed-off-by: Alexander Orzechowski <orzechowski.alexander@gmail.com> Message-Id: <20211121065504.29101-2-orzechowski.alexander@gmail.com> [ kraxel: codestyle fix ] Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -41,15 +41,16 @@ void gd_gl_area_draw(VirtualConsole *vc)
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#ifdef CONFIG_GBM
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QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
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#endif
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int ww, wh, y1, y2;
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int ww, wh, ws, y1, y2;
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if (!vc->gfx.gls) {
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return;
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}
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gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
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ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
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wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
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ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
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ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
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wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
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if (vc->gfx.scanout_mode) {
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if (!vc->gfx.guest_fb.framebuffer) {
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