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tcg: Introduce temp_load
Unify all of the places that realize a temporary into a register. Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
parent
b13eb728d3
commit
40ae5c62eb
116
tcg/tcg.c
116
tcg/tcg.c
@ -1707,6 +1707,35 @@ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2)
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tcg_abort();
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}
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/* Make sure the temporary is in a register. If needed, allocate the register
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from DESIRED while avoiding ALLOCATED. */
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static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
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TCGRegSet allocated_regs)
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{
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TCGReg reg;
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switch (ts->val_type) {
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case TEMP_VAL_REG:
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return;
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case TEMP_VAL_CONST:
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reg = tcg_reg_alloc(s, desired_regs, allocated_regs);
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tcg_out_movi(s, ts->type, reg, ts->val);
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ts->mem_coherent = 0;
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break;
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case TEMP_VAL_MEM:
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reg = tcg_reg_alloc(s, desired_regs, allocated_regs);
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tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
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ts->mem_coherent = 1;
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break;
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case TEMP_VAL_DEAD:
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default:
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tcg_abort();
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}
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ts->reg = reg;
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ts->val_type = TEMP_VAL_REG;
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s->reg_to_temp[reg] = ts;
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}
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/* mark a temporary as dead. */
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static inline void temp_dead(TCGContext *s, TCGTemp *ts)
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{
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@ -1729,13 +1758,8 @@ static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs)
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}
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switch (ts->val_type) {
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case TEMP_VAL_CONST:
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ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
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allocated_regs);
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ts->val_type = TEMP_VAL_REG;
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s->reg_to_temp[ts->reg] = ts;
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ts->mem_coherent = 0;
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tcg_out_movi(s, ts->type, ts->reg, ts->val);
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/* fallthrough*/
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temp_load(s, ts, tcg_target_available_regs[ts->type], allocated_regs);
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/* fallthrough */
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case TEMP_VAL_REG:
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tcg_reg_sync(s, ts->reg);
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break;
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@ -1871,17 +1895,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
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we don't have to reload SOURCE the next time it is used. */
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if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG)
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|| ts->val_type == TEMP_VAL_MEM) {
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ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[itype],
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allocated_regs);
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if (ts->val_type == TEMP_VAL_MEM) {
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tcg_out_ld(s, itype, ts->reg, ts->mem_base->reg, ts->mem_offset);
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ts->mem_coherent = 1;
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} else if (ts->val_type == TEMP_VAL_CONST) {
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tcg_out_movi(s, itype, ts->reg, ts->val);
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ts->mem_coherent = 0;
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}
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s->reg_to_temp[ts->reg] = ts;
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ts->val_type = TEMP_VAL_REG;
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temp_load(s, ts, tcg_target_available_regs[itype], allocated_regs);
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}
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if (IS_DEAD_ARG(0) && !ots->fixed_reg) {
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@ -1967,30 +1981,17 @@ static void tcg_reg_alloc_op(TCGContext *s,
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arg = args[i];
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arg_ct = &def->args_ct[i];
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ts = &s->temps[arg];
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if (ts->val_type == TEMP_VAL_MEM) {
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reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
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tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
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ts->val_type = TEMP_VAL_REG;
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ts->reg = reg;
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ts->mem_coherent = 1;
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s->reg_to_temp[reg] = ts;
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} else if (ts->val_type == TEMP_VAL_CONST) {
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if (tcg_target_const_match(ts->val, ts->type, arg_ct)) {
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/* constant is OK for instruction */
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const_args[i] = 1;
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new_args[i] = ts->val;
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goto iarg_end;
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} else {
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/* need to move to a register */
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reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs);
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tcg_out_movi(s, ts->type, reg, ts->val);
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ts->val_type = TEMP_VAL_REG;
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ts->reg = reg;
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ts->mem_coherent = 0;
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s->reg_to_temp[reg] = ts;
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}
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if (ts->val_type == TEMP_VAL_CONST
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&& tcg_target_const_match(ts->val, ts->type, arg_ct)) {
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/* constant is OK for instruction */
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const_args[i] = 1;
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new_args[i] = ts->val;
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goto iarg_end;
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}
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assert(ts->val_type == TEMP_VAL_REG);
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temp_load(s, ts, arg_ct->u.regs, allocated_regs);
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if (arg_ct->ct & TCG_CT_IALIAS) {
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if (ts->fixed_reg) {
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/* if fixed register, we must allocate a new register
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@ -2158,23 +2159,9 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs,
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#endif
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if (arg != TCG_CALL_DUMMY_ARG) {
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ts = &s->temps[arg];
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if (ts->val_type == TEMP_VAL_REG) {
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tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
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} else if (ts->val_type == TEMP_VAL_MEM) {
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reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
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s->reserved_regs);
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/* XXX: not correct if reading values from the stack */
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tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
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tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
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} else if (ts->val_type == TEMP_VAL_CONST) {
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reg = tcg_reg_alloc(s, tcg_target_available_regs[ts->type],
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s->reserved_regs);
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/* XXX: sign extend may be needed on some targets */
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tcg_out_movi(s, ts->type, reg, ts->val);
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tcg_out_st(s, ts->type, reg, TCG_REG_CALL_STACK, stack_offset);
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} else {
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tcg_abort();
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}
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temp_load(s, ts, tcg_target_available_regs[ts->type],
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s->reserved_regs);
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tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
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}
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#ifndef TCG_TARGET_STACK_GROWSUP
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stack_offset += sizeof(tcg_target_long);
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@ -2189,18 +2176,19 @@ static void tcg_reg_alloc_call(TCGContext *s, int nb_oargs, int nb_iargs,
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ts = &s->temps[arg];
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reg = tcg_target_call_iarg_regs[i];
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tcg_reg_free(s, reg);
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if (ts->val_type == TEMP_VAL_REG) {
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if (ts->reg != reg) {
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tcg_out_mov(s, ts->type, reg, ts->reg);
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}
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} else if (ts->val_type == TEMP_VAL_MEM) {
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tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
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} else if (ts->val_type == TEMP_VAL_CONST) {
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/* XXX: sign extend ? */
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tcg_out_movi(s, ts->type, reg, ts->val);
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} else {
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tcg_abort();
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TCGRegSet arg_set;
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tcg_regset_clear(arg_set);
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tcg_regset_set_reg(arg_set, reg);
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temp_load(s, ts, arg_set, allocated_regs);
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}
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tcg_regset_set_reg(allocated_regs, reg);
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}
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}
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