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softfloat: Move scalbn_decomposed to softfloat-parts.c.inc
Rename to parts$N_scalbn. Reimplement float128_scalbn with FloatParts128. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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6eb169b89a
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@ -1075,3 +1075,24 @@ static FloatRelation partsN(compare)(FloatPartsN *a, FloatPartsN *b,
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b_sign:
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return b->sign ? float_relation_greater : float_relation_less;
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}
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/*
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* Multiply A by 2 raised to the power N.
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*/
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static void partsN(scalbn)(FloatPartsN *a, int n, float_status *s)
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{
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switch (a->cls) {
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case float_class_snan:
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case float_class_qnan:
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parts_return_nan(a, s);
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break;
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case float_class_zero:
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case float_class_inf:
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break;
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case float_class_normal:
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a->exp += MIN(MAX(n, -0x10000), 0x10000);
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break;
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default:
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g_assert_not_reached();
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}
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}
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103
fpu/softfloat.c
103
fpu/softfloat.c
@ -890,6 +890,12 @@ static int parts128_compare(FloatParts128 *a, FloatParts128 *b,
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#define parts_compare(A, B, S, Q) \
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PARTS_GENERIC_64_128(compare, A)(A, B, S, Q)
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static void parts64_scalbn(FloatParts64 *a, int n, float_status *s);
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static void parts128_scalbn(FloatParts128 *a, int n, float_status *s);
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#define parts_scalbn(A, N, S) \
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PARTS_GENERIC_64_128(scalbn, A)(A, N, S)
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/*
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* Helper functions for softfloat-parts.c.inc, per-size operations.
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*/
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@ -3529,58 +3535,53 @@ FloatRelation float128_compare_quiet(float128 a, float128 b, float_status *s)
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return float128_do_compare(a, b, s, true);
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}
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/* Multiply A by 2 raised to the power N. */
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static FloatParts64 scalbn_decomposed(FloatParts64 a, int n, float_status *s)
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{
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if (unlikely(is_nan(a.cls))) {
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parts_return_nan(&a, s);
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}
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if (a.cls == float_class_normal) {
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/* The largest float type (even though not supported by FloatParts64)
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* is float128, which has a 15 bit exponent. Bounding N to 16 bits
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* still allows rounding to infinity, without allowing overflow
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* within the int32_t that backs FloatParts64.exp.
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*/
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n = MIN(MAX(n, -0x10000), 0x10000);
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a.exp += n;
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}
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return a;
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}
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/*
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* Scale by 2**N
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*/
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float16 float16_scalbn(float16 a, int n, float_status *status)
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{
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FloatParts64 pa, pr;
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FloatParts64 p;
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float16_unpack_canonical(&pa, a, status);
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pr = scalbn_decomposed(pa, n, status);
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return float16_round_pack_canonical(&pr, status);
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float16_unpack_canonical(&p, a, status);
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parts_scalbn(&p, n, status);
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return float16_round_pack_canonical(&p, status);
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}
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float32 float32_scalbn(float32 a, int n, float_status *status)
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{
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FloatParts64 pa, pr;
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FloatParts64 p;
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float32_unpack_canonical(&pa, a, status);
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pr = scalbn_decomposed(pa, n, status);
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return float32_round_pack_canonical(&pr, status);
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float32_unpack_canonical(&p, a, status);
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parts_scalbn(&p, n, status);
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return float32_round_pack_canonical(&p, status);
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}
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float64 float64_scalbn(float64 a, int n, float_status *status)
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{
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FloatParts64 pa, pr;
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FloatParts64 p;
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float64_unpack_canonical(&pa, a, status);
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pr = scalbn_decomposed(pa, n, status);
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return float64_round_pack_canonical(&pr, status);
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float64_unpack_canonical(&p, a, status);
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parts_scalbn(&p, n, status);
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return float64_round_pack_canonical(&p, status);
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}
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bfloat16 bfloat16_scalbn(bfloat16 a, int n, float_status *status)
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{
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FloatParts64 pa, pr;
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FloatParts64 p;
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bfloat16_unpack_canonical(&pa, a, status);
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pr = scalbn_decomposed(pa, n, status);
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return bfloat16_round_pack_canonical(&pr, status);
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bfloat16_unpack_canonical(&p, a, status);
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parts_scalbn(&p, n, status);
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return bfloat16_round_pack_canonical(&p, status);
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}
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float128 float128_scalbn(float128 a, int n, float_status *status)
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{
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FloatParts128 p;
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float128_unpack_canonical(&p, a, status);
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parts_scalbn(&p, n, status);
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return float128_round_pack_canonical(&p, status);
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}
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/*
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@ -6638,42 +6639,6 @@ floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status)
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aSign, aExp, aSig, 0, status);
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}
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float128 float128_scalbn(float128 a, int n, float_status *status)
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{
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bool aSign;
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int32_t aExp;
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uint64_t aSig0, aSig1;
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aSig1 = extractFloat128Frac1( a );
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aSig0 = extractFloat128Frac0( a );
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aExp = extractFloat128Exp( a );
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aSign = extractFloat128Sign( a );
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if ( aExp == 0x7FFF ) {
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if ( aSig0 | aSig1 ) {
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return propagateFloat128NaN(a, a, status);
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}
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return a;
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}
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if (aExp != 0) {
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aSig0 |= UINT64_C(0x0001000000000000);
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} else if (aSig0 == 0 && aSig1 == 0) {
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return a;
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} else {
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aExp++;
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}
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if (n > 0x10000) {
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n = 0x10000;
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} else if (n < -0x10000) {
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n = -0x10000;
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}
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aExp += n - 1;
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return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
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, status);
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}
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static void __attribute__((constructor)) softfloat_init(void)
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{
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union_float64 ua, ub, uc, ur;
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